Player Matchup

Vulcan
Vulcan
ErisPadsHerChesτ
Vulcan
Level 64
God Stats
3W - 0L
1,706 SR
Queue Stats
71W - 42L
1,632 Elo+
Party 1
Mulan
Mulan
Megumins_Panties
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,701 Elo+
Party 1
Nut
Nut
TECxDEAGLEZ
Nut
Level 88
God Stats
9W - 5L
1,657 SR
Queue Stats
13W - 10L
1,739 Elo+
Solo
Team Averages
Level 53
1,621 SR
1,691 Elo+

VS

Team Averages
Level 112
1,523 SR
1,572 Elo+
Ra
Ra
AnbuVic
Ra
Level 158
God Stats
0W - 4L
1,498 SR
Queue Stats
88W - 87L
1,586 Elo+
Party 2
Atlas
Atlas
BUgnH0l3
Atlas
Level 53
God Stats
8W - 3L
1,676 SR
Queue Stats
62W - 60L
1,557 Elo+
Party 2
Lancelot
Lancelot
InducedChain313
Lancelot
Level 125
God Stats
4W - 8L
1,396 SR
Queue Stats
519W - 514L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
10,364
864
15,723
7,420
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 11
9,779
815
12,763
12,407
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
5 / 2 / 9
10,413
868
9,802
8,582
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,470
706
5,181
11,263
3,976
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
BUgnH0l3
Atlas
12
2 / 7 / 3
7,888
657
5,976
17,296
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
11
2 / 5 / 4
7,865
655
7,684
13,749
4,760
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
6
6
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Atlas
BUgnH0l3
Atlas
2
7
3
0.5
W
7
2
10
6
L
Lancelot
2
5
4
0.8
W
6
2
11
5.75
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,288
Damage
18,841
28,409
Taken
42,308
17,263
Mitigated
22,667
7,659
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,181
880
357
1,819
11,263
3,976
0
3,051
7,873
42,203
448
L
Atlas
BUgnH0l3
Atlas
5,976
2,036
57
2,097
17,296
13,931
0
6,882
9,600
12,357
226
W
15,723
7,263
0
976
7,420
3,080
1,002
2,801
4,362
46,462
711
L
Lancelot
7,684
1,717
0
2,342
13,749
4,760
0
4,942
8,115
0
21,673
W
12,763
1,676
0
2,547
12,407
10,716
640
3,487
8,641
58
29,919
W
9,802
5,983
0
4,136
8,582
3,467
1,206
3,830
4,353
0
49,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
24,223
179
Minions Killed
118
0
Camps Cleared
0
685,252
Distance Traveled
654,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,470
706
75
6
0
197,559
0
L
Atlas
7,888
657
17
1
0
215,689
0
W
Vulcan
10,364
864
63
5
0
249,378
0
L
Lancelot
7,865
655
26
2
0
241,591
0
W
Mulan
9,779
815
37
3
0
215,235
0
W
Nut
10,413
868
79
7
0
220,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role