Player Matchup

Chaac
Chaac
Dread2367
Chaac
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 141L
1,456 Elo+
Party 1
Nut
Nut
Itodaso
Nut
Level 157
God Stats
1W - 0L
1,341 SR
Queue Stats
21W - 3L
1,573 Elo+
Solo
Ah Puch
Ah Puch
RiskyD00mslay3r
Ah Puch
Level 81
God Stats
12W - 7L
1,400 SR
Queue Stats
171W - 169L
1,459 Elo+
Party 1
Team Averages
Level 125
1,414 SR
1,496 Elo+

VS

Team Averages
Level 116
1,421 SR
1,498 Elo+
Scylla
Scylla
Indominate
Scylla
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,650 Elo+
Party 2
Medusa
Medusa
ScxarIet
Medusa
Level 108
God Stats
2W - 4L
1,270 SR
Queue Stats
7W - 13L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
TRC MainKiller
Sylvanus
Level 165
God Stats
15W - 13L
1,492 SR
Queue Stats
402W - 401L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dread2367
Chaac
15
1 / 1 / 11
9,438
726
9,269
11,917
12,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
17
9 / 0 / 4
11,548
888
12,399
8,302
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 9
9,818
755
11,089
8,071
3,250
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Indominate
Scylla
13
1 / 4 / 1
8,119
625
3,398
10,130
3,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ScxarIet
Medusa
13
2 / 2 / 0
8,188
630
4,952
10,872
4,428
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
0 / 7 / 2
7,332
564
7,985
16,216
16,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dread2367
Chaac
1
1
11
6.5
L
Scylla
Indominate
Scylla
1
4
1
0.38
W
Nut
9
0
4
11
W
3
2
9
3.75
L
Medusa
ScxarIet
Medusa
2
2
0
1
L
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,757
Damage
16,335
28,290
Taken
37,218
19,523
Mitigated
23,944
7,556
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dread2367
Chaac
9,269
1,008
0
2,568
11,917
12,369
0
5,310
6,160
0
36,675
L
Scylla
Indominate
Scylla
3,398
431
0
648
10,130
3,306
0
4,212
5,777
27,089
0
W
Nut
12,399
8,169
0
3,361
8,302
3,904
2,282
1,938
5,986
0
67,590
W
11,089
121
318
1,309
8,071
3,250
234
3,221
4,719
29,101
1,347
L
Medusa
ScxarIet
Medusa
4,952
1,078
0
484
10,872
4,428
0
2,642
8,168
0
27,088
L
Sylvanus
7,985
731
813
2,316
16,216
16,210
0
3,870
12,297
18,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
23,639
203
Minions Killed
129
0
Camps Cleared
0
705,258
Distance Traveled
585,050
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,438
726
54
4
0
246,473
1
L
Scylla
8,119
625
55
4
0
178,933
0
W
Nut
11,548
888
105
8
0
228,742
0
W
Ah Puch
9,818
755
44
3
0
230,043
0
L
Medusa
8,188
630
49
4
0
233,722
0
L
Sylvanus
7,332
564
25
2
0
172,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role