Player Matchup

Ares
Ares
Bronze III
Atomicv0rtez
Ares
Bronze III
Level 100
God Stats
2W - 2L
1,632 SR
Queue Stats
4W - 3L
1,548 MMR
Party 2
Hera
Hera
Gold II
MitchSenpai
Hera
Gold II
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 207L
1,542 MMR
Solo
Hou Yi
Hou Yi
Gold III
Nuclear
Hou Yi
Gold III
Level 155
God Stats
5W - 7L
1,397 SR
Queue Stats
165W - 157L
1,521 MMR
Solo
Mercury
Mercury
Bronze III
ZeroLicense
Mercury
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Vamana
Vamana
Gold III
cancerSHADOW1177
Vamana
Gold III
Level 81
God Stats
10W - 9L
1,624 SR
Queue Stats
168W - 167L
1,554 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,530 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,748 SR
1,533 MMR
Hachiman
Hachiman
Silver II
Abaddon ll
Hachiman
Silver II
Level 147
God Stats
2W - 2L
1,784 SR
Queue Stats
10W - 12L
1,447 MMR
Party 1
Atlas
Atlas
Silver I
BHR 117
Atlas
Silver I
Level 89
God Stats
7W - 5L
1,663 SR
Queue Stats
7W - 6L
1,600 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Nobodyiz
Sylvanus
Gold IV
Level 89
God Stats
6W - 2L
1,861 SR
Queue Stats
113W - 102L
1,525 MMR
Solo
Ravana
Ravana
Gold II
Titan Drago
Ravana
Gold II
Level 202
God Stats
9W - 11L
1,545 SR
Queue Stats
577W - 595L
1,546 MMR
Solo
Vulcan
Vulcan
Gold II
zWestyz
Vulcan
Gold II
Level 109
God Stats
15W - 9L
1,886 SR
Queue Stats
255W - 250L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,789
371
6,702
25,655
21,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 1
10,956
522
10,630
13,720
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Nuclear
Hou Yi
16
1 / 2 / 1
9,578
456
7,335
14,973
6,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
ZeroLicense
Mercury
13
0 / 6 / 1
8,252
393
4,471
17,872
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
0 / 2 / 1
10,296
490
8,158
17,541
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThothCthulhuThorCharonArachne

VS

Bans
ThanatosMaman BrigitteAwilixOdinJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abaddon ll
Hachiman
18
7 / 1 / 9
11,568
551
14,598
11,887
5,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
BHR 117
Atlas
17
3 / 0 / 10
11,266
536
7,266
18,107
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Nobodyiz
Sylvanus
20
3 / 0 / 5
12,639
602
9,255
13,949
13,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ravana
19
5 / 1 / 16
12,205
581
18,650
12,676
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
zWestyz
Vulcan
20
8 / 1 / 3
13,584
647
15,543
10,162
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
26
26
Deaths
3
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abaddon ll
Hachiman
7
1
9
11.5
L
0
10
1
0.05
W
Atlas
BHR 117
Atlas
3
0
10
8
L
2
6
1
0.42
W
Sylvanus
Nobodyiz
Sylvanus
3
0
5
5.5
L
Hou Yi
Nuclear
Hou Yi
1
2
1
0.75
W
Ravana
5
1
16
13
L
Mercury
ZeroLicense
Mercury
0
6
1
0.08
L
0
2
1
0.25
W
Vulcan
zWestyz
Vulcan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
65,312
89,761
Taken
66,781
52,053
Mitigated
50,327
12,637
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abaddon ll
Hachiman
14,598
8,334
0
6,369
11,887
5,948
2,537
2,540
9,232
0
111,012
L
6,702
292
0
2,485
25,655
21,116
0
6,729
18,709
25,605
2,550
W
Atlas
BHR 117
Atlas
7,266
2,852
0
5,151
18,107
17,974
420
4,489
13,571
32,802
0
L
10,630
1,281
0
1,000
13,720
5,179
8
5,235
8,029
97,702
0
W
Sylvanus
Nobodyiz
Sylvanus
9,255
2,163
2,550
6,955
13,949
13,650
240
1,350
11,833
79,017
4,808
L
Hou Yi
Nuclear
Hou Yi
7,335
3,150
0
2,895
14,973
6,153
0
4,552
10,223
0
81,281
W
Ravana
18,650
5,721
0
3,404
12,676
8,074
1,515
3,779
8,507
0
112,548
L
Mercury
ZeroLicense
Mercury
4,471
1,942
0
855
17,872
6,441
0
5,798
11,894
0
54,877
L
8,158
3,469
0
5,402
17,541
13,164
468
7,599
9,188
0
85,441
W
Vulcan
zWestyz
Vulcan
15,543
5,042
94
3,326
10,162
4,681
1,291
5,626
4,028
119,741
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
61,262
564
Minions Killed
681
0
Camps Cleared
0
2,058,454
Distance Traveled
2,174,064
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,568
551
132
6
0
382,899
8
L
Ares
7,789
371
29
1
0
401,946
0
W
Atlas
11,266
536
47
2
0
464,660
4
L
Hera
10,956
522
170
8
0
406,363
2
W
Sylvanus
12,639
602
168
8
0
393,401
2
L
Hou Yi
9,578
456
139
7
0
392,275
2
W
Ravana
12,205
581
131
6
0
450,823
7
L
Mercury
8,252
393
82
4
0
470,051
2
L
Vamana
10,296
490
144
7
0
387,819
3
W
Vulcan
13,584
647
203
10
0
482,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role