Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
LokisFeetPics
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,366 Elo+
Party 1
Sobek
Sobek
Nathan0415
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,279 Elo+
Party 2
Nemesis
Nemesis
chadwick72395
Nemesis
Level 107
God Stats
8W - 8L
1,695 SR
Queue Stats
95W - 85L
1,510 Elo+
Party 1
Ix Chel
Ix Chel
l27l
Ix Chel
Level 142
God Stats
0W - 2L
1,319 SR
Queue Stats
41W - 52L
1,467 Elo+
Party 1
Team Averages
Level 93
1,503 SR
1,425 Elo+

VS

Team Averages
Level 101
1,536 SR
1,545 Elo+
Zhong Kui
Zhong Kui
Cream_Reaper420
Zhong Kui
Level 108
God Stats
4W - 4L
1,274 SR
Queue Stats
147W - 147L
1,478 Elo+
Solo
Anubis
Anubis
Fohty
Anubis
Level 101
God Stats
14W - 13L
1,426 SR
Queue Stats
240W - 189L
1,590 Elo+
Party 3
Loki
Loki
God7wyn
Loki
Level 111
God Stats
11W - 13L
1,577 SR
Queue Stats
76W - 65L
1,519 Elo+
Solo
Rama
Rama
Kuckklez
Rama
Level 86
God Stats
8W - 6L
1,658 SR
Queue Stats
212W - 179L
1,568 Elo+
Party 3
Charon
Charon
McAndre2125
Charon
Level 98
God Stats
4W - 3L
1,744 SR
Queue Stats
117W - 103L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 0 / 0
3,115
623
1,683
3,046
807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
2,486
497
0
0
0
Sobek
5
0 / 1 / 0
3,136
627
432
3,847
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
6
0 / 2 / 0
3,234
647
595
4,077
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
l27l
Ix Chel
6
0 / 1 / 0
3,566
713
2,218
3,850
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cream_Reaper420
Zhong Kui
6
0 / 0 / 0
3,556
711
2,203
3,100
1,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Fohty
Anubis
8
2 / 0 / 0
4,463
893
1,374
1,169
429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
God7wyn
Loki
7
0 / 0 / 1
3,586
717
507
3,582
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
5
1 / 0 / 1
3,635
727
1,543
2,648
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
6
1 / 0 / 1
3,588
718
1,911
1,805
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Zhong Kui
Cream_Reaper420
Zhong Kui
0
0
0
0
W
Anubis
Fohty
Anubis
2
0
0
2
W
Loki
God7wyn
Loki
0
0
1
0.5
W
Rama
1
0
1
1.5
L
0
0
0
0
W
Charon
1
0
1
1.5
L
Sobek
0
1
0
0
L
Nemesis
0
2
0
0
L
Ix Chel
l27l
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,928
Damage
7,538
14,820
Taken
12,304
5,472
Mitigated
4,575
4,689
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,683
1,093
0
1,428
3,046
807
0
819
2,051
0
20,608
W
Zhong Kui
Cream_Reaper420
Zhong Kui
2,203
107
0
1,111
3,100
1,866
0
1,528
1,572
14,977
2,338
W
Anubis
Fohty
Anubis
1,374
37
0
785
1,169
429
0
0
1,169
25,473
1,760
W
Loki
God7wyn
Loki
507
172
0
2,899
3,582
994
0
75
3,507
0
21,450
W
Rama
1,543
1,124
0
1,803
2,648
633
0
435
2,213
0
19,364
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
1,911
263
0
738
1,805
653
0
612
1,193
10,113
379
L
Sobek
432
59
86
1,198
3,847
2,559
0
757
2,908
4,200
0
L
Nemesis
595
258
0
804
4,077
897
0
1,477
2,600
0
14,388
L
Ix Chel
l27l
Ix Chel
2,218
539
135
1,038
3,850
1,209
0
1,701
2,115
20,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,537
Gold Earned
18,828
114
Minions Killed
190
0
Camps Cleared
0
421,009
Distance Traveled
532,345
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,115
623
35
7
0
108,134
0
W
Zhong Kui
3,556
711
31
6
0
95,782
0
W
Anubis
4,463
893
60
12
0
95,172
0
W
Loki
3,586
717
44
9
0
134,833
4
W
Rama
3,635
727
37
7
0
104,190
0
L
Vamana
2,486
497
0
0
0
0
0
W
Charon
3,588
718
18
4
0
102,368
0
L
Sobek
3,136
627
5
1
0
92,660
0
L
Nemesis
3,234
647
32
6
0
113,067
0
L
Ix Chel
3,566
713
42
8
0
107,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role