Player Matchup

Surtr
Surtr
CodeName KND703
Surtr
Level 29
God Stats
39W - 21L
1,634 SR
Queue Stats
109W - 110L
1,490 Elo+
Party 1
Discordia
Discordia
PhilyCollins
Discordia
Level 52
God Stats
30W - 29L
1,580 SR
Queue Stats
125W - 140L
1,421 Elo+
Party 1
Medusa
Medusa
deuceNAhaff
Medusa
Level 103
God Stats
16W - 18L
1,348 SR
Queue Stats
206W - 226L
1,415 Elo+
Party 1
Team Averages
Level 61
1,521 SR
1,442 Elo+

VS

Team Averages
Level 72
1,642 SR
1,517 Elo+
Hun Batz
Hun Batz
Atomic_Zaza
Hun Batz
Level 26
God Stats
4W - 2L
1,670 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 2
Tyr
Tyr
DayZboyZ
Tyr
Level 104
God Stats
15W - 7L
1,551 SR
Queue Stats
156W - 158L
1,544 Elo+
Party 2
Vulcan
Vulcan
JackYBill
Vulcan
Level 86
God Stats
5W - 2L
1,704 SR
Queue Stats
212W - 214L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,802
653
7,235
18,722
18,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PhilyCollins
Discordia
13
1 / 4 / 5
8,709
581
5,180
10,055
3,753
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
4 / 4 / 2
10,012
667
10,103
14,043
5,538
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Atomic_Zaza
Hun Batz
13
2 / 5 / 3
9,351
623
8,881
12,157
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 3 / 3
10,465
698
12,001
13,449
11,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
JackYBill
Vulcan
18
2 / 0 / 5
11,147
743
16,918
4,579
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
10
10
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Atomic_Zaza
Hun Batz
2
5
3
0.7
L
3
2
4
2.5
W
6
3
3
2.5
W
Vulcan
JackYBill
Vulcan
2
0
5
4.5
L
Discordia
PhilyCollins
Discordia
1
4
5
0.88
L
Medusa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
37,800
42,820
Taken
30,185
27,872
Mitigated
20,662
1,959
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Atomic_Zaza
Hun Batz
8,881
1,868
0
189
12,157
7,110
188
1,631
10,522
0
31,564
L
7,235
2,540
0
1,791
18,722
18,581
0
6,807
11,904
228
25,142
W
12,001
620
0
2,516
13,449
11,563
0
2,093
11,348
0
33,900
W
Vulcan
JackYBill
Vulcan
16,918
9,207
0
495
4,579
1,989
1,136
1,659
2,918
62,433
0
L
Discordia
PhilyCollins
Discordia
5,180
395
0
0
10,055
3,753
178
4,086
5,947
19,941
0
L
Medusa
10,103
4,297
0
168
14,043
5,538
164
6,033
7,999
0
42,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
30,963
133
Minions Killed
173
0
Camps Cleared
0
770,400
Distance Traveled
848,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,351
623
35
2
0
276,310
0
L
Surtr
9,802
653
32
2
0
293,541
0
W
Tyr
10,465
698
41
3
0
233,916
0
W
Vulcan
11,147
743
97
6
0
338,284
0
L
Discordia
8,709
581
34
2
0
238,090
0
L
Medusa
10,012
667
67
4
0
238,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role