Player Matchup

Atlas
Atlas
Platinum II
Ronnocneab
Atlas
Platinum II
Level 158
God Stats
7W - 1L
1,620 SR
Queue Stats
56W - 8L
2,084 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
SexBaBombs
Gilgamesh
Platinum I
Level 152
God Stats
27W - 9L
1,793 SR
Queue Stats
75W - 24L
1,962 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
ꝓPanꝓ
Hou Yi
Diamond III
Level 153
God Stats
17W - 8L
1,731 SR
Queue Stats
221W - 65L
2,156 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,715 SR
2,067 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,523 SR
1,866 MMR
Geb
Geb
Platinum I
DippingDots
Geb
Platinum I
Level 146
God Stats
0W - 1L
1,659 SR
Queue Stats
34W - 31L
1,900 MMR
Party 1
Neith
Neith
Platinum III
OrphanKid
Neith
Platinum III
Level 146
God Stats
0W - 2L
1,733 SR
Queue Stats
33W - 32L
1,835 MMR
Party 1
Thoth
Thoth
Gold III
Poorguylol
Thoth
Gold III
Level 60
God Stats
0W - 3L
1,176 SR
Queue Stats
11W - 5L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 0 / 7
10,183
783
12,927
15,034
16,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SexBaBombs
Gilgamesh
16
3 / 1 / 7
10,209
785
9,902
17,740
15,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
ꝓPanꝓ
Hou Yi
16
4 / 0 / 5
10,733
826
8,722
11,349
5,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
EsetCharonBacchusNe ZhaBaron Samedi

VS

Bans
AchillesHachimanKuzenboAnhurBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,984
614
8,265
13,719
12,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
OrphanKid
Neith
14
0 / 3 / 1
8,223
633
9,285
11,534
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
14
1 / 2 / 0
9,062
697
11,140
8,120
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Neith
OrphanKid
Neith
0
3
1
0.17
L
Thoth
1
2
0
0.5
W
Atlas
3
0
7
6.5
W
Gilgamesh
SexBaBombs
Gilgamesh
3
1
7
6.5
W
Hou Yi
ꝓPanꝓ
Hou Yi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
28,690
44,123
Taken
33,373
37,135
Mitigated
21,270
14,978
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,265
444
0
2,542
13,719
12,667
0
3,964
9,269
14,981
0
L
Neith
OrphanKid
Neith
9,285
3,566
0
2,113
11,534
5,274
0
4,013
6,976
0
35,089
L
Thoth
11,140
508
0
370
8,120
3,329
0
3,010
4,942
42,680
624
W
Atlas
12,927
4,017
0
6,938
15,034
16,318
208
5,533
8,634
41,515
4,328
W
Gilgamesh
SexBaBombs
Gilgamesh
9,902
2,117
0
3,043
17,740
15,661
892
5,889
10,809
0
37,132
W
Hou Yi
ꝓPanꝓ
Hou Yi
8,722
4,113
0
4,997
11,349
5,156
2,117
5,468
5,114
0
62,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
25,269
210
Minions Killed
171
0
Camps Cleared
0
835,647
Distance Traveled
763,820
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,984
614
17
1
0
244,656
0
L
Neith
8,223
633
57
4
0
250,304
0
L
Thoth
9,062
697
97
7
0
268,860
2
W
Atlas
10,183
783
43
3
0
263,588
0
W
Gilgamesh
10,209
785
54
4
0
308,666
0
W
Hou Yi
10,733
826
113
9
0
263,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role