Player Matchup

Gilgamesh
Gilgamesh
GurgleDerp
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,528 Elo+
Party 2
The Morrigan
The Morrigan
OceanSunfish
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
nyaaarp
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,528 Elo+

VS

Team Averages
Level 88
1,440 SR
1,518 Elo+
Cthulhu
Cthulhu
Dappersky10
Cthulhu
Level 69
God Stats
2W - 2L
1,319 SR
Queue Stats
11W - 12L
1,442 Elo+
Solo
Nu Wa
Nu Wa
SKG XBOXMAN
Nu Wa
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 8L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
TheHerbDiesel
Aphrodite
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GurgleDerp
Gilgamesh
13
2 / 5 / 1
9,120
608
13,120
16,808
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
OceanSunfish
The Morrigan
15
2 / 5 / 3
9,522
635
9,480
7,547
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
nyaaarp
Jing Wei
16
2 / 5 / 2
10,112
674
6,249
15,331
5,633
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dappersky10
Cthulhu
18
12 / 1 / 3
12,664
844
17,432
17,046
21,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 3 / 11
10,858
724
11,016
10,507
4,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
TheHerbDiesel
Aphrodite
15
1 / 2 / 11
10,140
676
4,436
14,643
10,804
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
15
15
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dappersky10
Cthulhu
12
1
3
13.5
L
Gilgamesh
GurgleDerp
Gilgamesh
2
5
1
0.5
L
The Morrigan
OceanSunfish
The Morrigan
2
5
3
0.7
W
2
3
11
2.5
W
Aphrodite
TheHerbDiesel
Aphrodite
1
2
11
3.25
L
Jing Wei
nyaaarp
Jing Wei
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
32,884
39,686
Taken
42,196
16,165
Mitigated
36,768
2,542
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dappersky10
Cthulhu
17,432
752
0
1,350
17,046
21,370
290
2,469
13,896
53,394
1,904
L
Gilgamesh
GurgleDerp
Gilgamesh
13,120
3,764
0
808
16,808
7,474
0
12,507
3,415
0
31,428
L
The Morrigan
OceanSunfish
The Morrigan
9,480
1,251
0
553
7,547
3,058
0
4,958
2,056
45,465
5,785
W
11,016
4,474
442
1,165
10,507
4,594
2,054
2,097
7,943
54,106
0
W
Aphrodite
TheHerbDiesel
Aphrodite
4,436
537
7,681
8,288
14,643
10,804
236
2,865
11,077
23,301
774
L
Jing Wei
nyaaarp
Jing Wei
6,249
3,324
0
1,181
15,331
5,633
0
11,672
2,710
0
26,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,754
Gold Earned
33,662
176
Minions Killed
178
0
Camps Cleared
0
768,426
Distance Traveled
821,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,664
844
81
5
0
298,621
0
L
Gilgamesh
9,120
608
40
3
0
268,103
0
L
The Morrigan
9,522
635
84
6
0
249,665
0
W
Nu Wa
10,858
724
58
4
0
244,390
0
W
Aphrodite
10,140
676
39
3
0
278,700
0
L
Jing Wei
10,112
674
52
3
0
250,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role