Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Brimstone2099
Ra
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nut
Nut
Miss_Rockerr
Nut
Level 134
God Stats
3W - 0L
1,681 SR
Queue Stats
17W - 13L
1,508 Elo+
Solo
Arachne
Arachne
SloBaru
Arachne
Level 103
God Stats
1W - 0L
1,857 SR
Queue Stats
20W - 16L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Widdowmaker7
Nu Wa
Level 158
God Stats
40W - 34L
1,544 SR
Queue Stats
124W - 123L
1,535 Elo+
Party 1
Team Averages
Level 132
1,616 SR
1,477 Elo+

VS

Team Averages
Level 82
1,462 SR
1,386 Elo+
Merlin
Merlin
FettySploosh
Merlin
Level 125
God Stats
19W - 10L
1,446 SR
Queue Stats
202W - 190L
1,376 Elo+
Solo
Neith
Neith
Lord Nitro17
Neith
Level 96
God Stats
9W - 13L
1,547 SR
Queue Stats
249W - 269L
1,413 Elo+
Party 2
Nike
Nike
bestsoldier1945
Nike
Level 65
God Stats
1W - 4L
1,225 SR
Queue Stats
75W - 123L
1,323 Elo+
Solo
Medusa
Medusa
silverfox2659
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo
Aphrodite
Aphrodite
x Oh My Gatos x
Aphrodite
Level 114
God Stats
2W - 4L
1,593 SR
Queue Stats
299W - 325L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 2
5,884
981
3,089
9,031
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
6,498
1,083
4,251
1,927
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 4
5,602
934
5,018
5,563
2,396
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
SloBaru
Arachne
10
0 / 0 / 1
5,438
906
4,301
4,617
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 1
6,028
1,005
3,917
3,779
1,522
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 0 / 0
6,214
1,036
5,513
3,398
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
5,584
931
5,080
5,647
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 0
5,411
902
2,525
6,825
4,025
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,857
810
832
1,502
544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
x Oh My Gatos x
Aphrodite
11
1 / 3 / 1
5,776
963
2,260
7,006
3,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
4
Kills
2
2
Deaths
4
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
W
2
0
1
2.5
L
Merlin
0
0
0
0
L
0
0
2
1
W
0
1
4
2
W
Arachne
SloBaru
Arachne
0
0
1
0.5
W
1
0
1
1.5
L
1
0
0
1
L
0
1
0
0
L
Aphrodite
x Oh My Gatos x
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
16,210
24,917
Taken
24,378
14,394
Mitigated
12,221
6,521
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,089
172
191
2,577
9,031
7,562
173
2,746
6,285
5,446
0
W
4,251
137
606
790
1,927
811
58
63
1,864
21,526
195
L
Merlin
5,513
69
0
625
3,398
1,247
0
1,465
1,933
29,406
0
L
5,080
1,542
0
1,609
5,647
2,423
0
2,512
2,691
0
20,139
W
5,018
3,299
0
589
5,563
2,396
205
1,320
4,243
0
13,803
W
Arachne
SloBaru
Arachne
4,301
3,393
0
1,550
4,617
2,103
0
1,455
3,162
0
16,393
W
3,917
1,372
0
218
3,779
1,522
587
2,189
1,590
23,375
540
L
2,525
403
0
0
6,825
4,025
0
2,170
4,544
0
13,624
L
832
470
0
26
1,502
544
0
506
996
0
1,803
L
Aphrodite
x Oh My Gatos x
Aphrodite
2,260
221
2,107
2,836
7,006
3,982
0
3,558
3,107
9,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
27,842
161
Minions Killed
144
0
Camps Cleared
0
717,819
Distance Traveled
578,721
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,884
981
2
0
0
138,861
0
W
Ra
6,498
1,083
58
10
0
130,773
0
L
Merlin
6,214
1,036
70
12
0
133,694
0
L
Neith
5,584
931
36
6
0
128,888
0
W
Nut
5,602
934
28
5
0
123,361
2
W
Arachne
5,438
906
27
5
0
188,582
0
W
Nu Wa
6,028
1,005
46
8
0
136,242
0
L
Nike
5,411
902
20
3
0
150,658
0
L
Medusa
4,857
810
1
0
0
40,081
0
L
Aphrodite
5,776
963
17
3
0
125,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role