Player Matchup

Ares
Ares
ATechAddiction
Ares
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,424 Elo+
Party 1
Achilles
Achilles
Its ohh Dream
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,735 Elo+
Party 1
Nike
Nike
SlenderMonkey
Nike
Level 81
God Stats
10W - 8L
1,192 SR
Queue Stats
225W - 206L
1,477 Elo+
Party 1
Maui
Maui
TwoNubsDeep
Maui
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 94L
1,532 Elo+
Party 1
Horus
Horus
brutalcagna
Horus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 87L
1,556 Elo+
Party 1
Team Averages
Level 99
1,438 SR
1,545 Elo+

VS

Team Averages
Level 116
1,543 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JoKiGar
Ra
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 174L
1,510 Elo+
Party 2
Bacchus
Bacchus
Paperviewren
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,482 Elo+
Solo
Amaterasu
Amaterasu
TrxAre4me
Amaterasu
Level 124
God Stats
2W - 2L
1,713 SR
Queue Stats
145W - 144L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
5,785
1,157
2,943
5,489
6,094
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Achilles
Its ohh Dream
Achilles
9
0 / 1 / 6
4,979
996
4,006
5,237
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 5
5,228
1,046
3,688
8,005
4,871
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 5
5,603
1,121
2,628
4,444
4,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 2
5,455
1,091
2,211
5,400
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 3
5,408
1,082
6,319
2,535
1,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
 
Odin
10
1 / 2 / 2
5,157
1,031
7,431
6,044
5,082
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 2
5,286
1,057
6,055
3,510
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
Paperviewren
Bacchus
1
0 / 0 / 0
1,232
246
0
0
0
Amaterasu
TrxAre4me
Amaterasu
10
1 / 2 / 2
5,167
1,033
3,607
5,766
5,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
7
Kills
3
3
Deaths
7
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
3
1.5
L
Odin
 
Odin
1
2
2
1
W
1
0
5
3.5
W
Achilles
Its ohh Dream
Achilles
0
1
6
3
L
1
2
2
1
L
Bacchus
Paperviewren
Bacchus
0
0
0
0
W
1
1
5
3.5
L
Amaterasu
TrxAre4me
Amaterasu
1
2
2
1
W
2
0
5
4.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
23,412
28,575
Taken
17,855
25,381
Mitigated
12,775
10,855
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,319
1,645
0
409
2,535
1,026
0
457
2,036
0
12,329
L
Odin
 
Odin
7,431
227
148
1,690
6,044
5,082
0
2,438
3,256
3,919
8,812
W
2,943
264
0
400
5,489
6,094
0
1,991
3,391
4,432
0
W
Achilles
Its ohh Dream
Achilles
4,006
1,301
237
679
5,237
4,321
0
1,499
3,618
0
6,141
L
6,055
352
699
805
3,510
1,431
0
1,193
2,240
11,279
0
L
Bacchus
Paperviewren
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
3,688
333
613
1,646
8,005
4,871
0
1,174
6,626
0
12,488
L
Amaterasu
TrxAre4me
Amaterasu
3,607
1,086
592
769
5,766
5,236
0
1,483
3,994
0
4,506
W
2,628
524
3,446
1,504
4,444
4,459
0
1,257
3,101
4,856
0
W
2,211
1,065
1,176
1,154
5,400
5,636
0
2,100
3,065
0
5,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
22,250
41
Minions Killed
42
0
Camps Cleared
0
500,688
Distance Traveled
406,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,408
1,082
26
5
0
101,369
0
L
Odin
5,157
1,031
5
1
0
95,196
0
W
Ares
5,785
1,157
3
1
0
106,754
0
W
Achilles
4,979
996
9
2
0
109,050
0
L
Ra
5,286
1,057
10
2
0
104,354
0
L
Bacchus
1,232
246
0
0
0
0
0
W
Nike
5,228
1,046
13
3
0
96,332
0
L
Amaterasu
5,167
1,033
1
0
0
105,505
0
W
Maui
5,603
1,121
9
2
0
110,691
0
W
Horus
5,455
1,091
7
1
0
77,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role