Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Choebear
Sol
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
LeWilkes
Cthulhu
Level 73
God Stats
5W - 1L
1,814 SR
Queue Stats
35W - 33L
1,485 Elo+
Party 2
Bellona
Bellona
VyresZyph
Bellona
Level 48
God Stats
2W - 2L
1,467 SR
Queue Stats
30W - 28L
1,482 Elo+
Party 2
Eset
Eset
syber346
Eset
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,481 Elo+
Party 2
Team Averages
Level 77
1,556 SR
1,477 Elo+

VS

Team Averages
Level 87
1,368 SR
1,373 Elo+
Janus
Janus
JesuzDav
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,366 Elo+
Party 1
Mercury
Mercury
Neheoz
Mercury
Level 86
God Stats
3W - 7L
1,166 SR
Queue Stats
14W - 35L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
SphericalCat
Cthulhu
Level 50
God Stats
0W - 4L
1,197 SR
Queue Stats
11W - 32L
1,395 Elo+
Party 1
Neith
Neith
sebast4nrojas
Neith
Level 101
God Stats
0W - 2L
1,504 SR
Queue Stats
10W - 29L
1,340 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ylambda1
Cu Chulainn
Level 49
God Stats
4W - 6L
1,473 SR
Queue Stats
11W - 27L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 1
6,390
581
3,165
8,604
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
5,614
510
3,774
4,540
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
LeWilkes
Cthulhu
11
0 / 0 / 1
6,042
549
5,424
7,649
5,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
VyresZyph
Bellona
12
1 / 1 / 1
7,004
637
7,102
8,943
11,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
11
2 / 0 / 0
6,462
587
2,995
2,923
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JesuzDav
Janus
11
0 / 1 / 0
5,939
540
1,228
5,137
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Neheoz
Mercury
10
0 / 0 / 0
5,304
482
1,213
5,643
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SphericalCat
Cthulhu
8
0 / 0 / 0
5,047
459
2,346
8,484
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 0
4,588
417
3,813
6,538
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
ylambda1
Cu Chulainn
11
1 / 2 / 0
6,049
550
4,249
10,337
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
W
0
0
1
0.5
L
Janus
JesuzDav
Janus
0
1
0
0
W
Cthulhu
LeWilkes
Cthulhu
0
0
1
0.5
L
Mercury
Neheoz
Mercury
0
0
0
0
L
Cthulhu
SphericalCat
Cthulhu
0
0
0
0
W
Bellona
VyresZyph
Bellona
1
1
1
1.5
L
0
1
0
0
W
Eset
2
0
0
2
L
Cu Chulainn
ylambda1
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
12,849
32,659
Taken
36,139
22,263
Mitigated
18,098
14,922
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,165
953
0
5,952
8,604
3,238
325
476
8,088
0
52,985
W
3,774
1,697
0
2,699
4,540
1,555
0
1,035
3,505
36,706
8,735
L
Janus
JesuzDav
Janus
1,228
160
0
1,782
5,137
1,662
0
1,177
3,748
43,576
0
W
Cthulhu
LeWilkes
Cthulhu
5,424
239
201
2,328
7,649
5,455
0
1,696
5,953
31,430
0
L
Mercury
Neheoz
Mercury
1,213
338
0
500
5,643
2,098
0
297
5,262
0
36,226
L
Cthulhu
SphericalCat
Cthulhu
2,346
78
60
2,966
8,484
4,892
0
5,089
3,355
18,270
0
W
Bellona
VyresZyph
Bellona
7,102
2,171
0
3,044
8,943
11,213
0
0
8,943
0
47,241
L
3,813
780
0
1,896
6,538
2,267
0
4,725
1,733
0
27,356
W
Eset
2,995
80
99
599
2,923
802
286
871
1,874
38,018
803
L
Cu Chulainn
ylambda1
Cu Chulainn
4,249
443
0
2,693
10,337
7,179
0
0
9,619
0
41,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
26,927
373
Minions Killed
315
0
Camps Cleared
0
1,027,239
Distance Traveled
1,119,887
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,390
581
94
9
0
223,631
0
W
Sol
5,614
510
68
6
0
197,417
2
L
Janus
5,939
540
98
9
0
245,153
0
W
Cthulhu
6,042
549
43
4
0
216,835
0
L
Mercury
5,304
482
74
7
0
233,401
0
L
Cthulhu
5,047
459
28
3
0
236,338
1
W
Bellona
7,004
637
80
7
0
180,132
0
L
Neith
4,588
417
46
4
0
210,682
0
W
Eset
6,462
587
88
8
0
209,224
0
L
Cu Chulainn
6,049
550
69
6
0
194,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role