Player Matchup

Charybdis
Charybdis
AgreedRhyme7
Charybdis
Level 42
God Stats
8W - 8L
1,698 SR
Queue Stats
206W - 178L
1,699 Elo+
Solo
Discordia
Discordia
CDJSB
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
DrunkyMonkey0
Cthulhu
Level 131
God Stats
7W - 9L
1,513 SR
Queue Stats
21W - 26L
1,475 Elo+
Party 1
Achilles
Achilles
Optic Chost
Achilles
Level 87
God Stats
0W - 4L
1,280 SR
Queue Stats
89W - 86L
1,433 Elo+
Solo
Mercury
Mercury
moltenmustardman
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,387 Elo+
Party 1
Team Averages
Level 87
1,498 SR
1,476 Elo+

VS

Team Averages
Level 68
1,572 SR
1,439 Elo+
Chang'e
Chang'e
AyyooCuh
Chang'e
Level 125
God Stats
3W - 3L
1,461 SR
Queue Stats
356W - 334L
1,509 Elo+
Solo
Xing Tian
Xing Tian
Killmeurmomma
Xing Tian
Level 83
God Stats
4W - 1L
1,837 SR
Queue Stats
56W - 59L
1,477 Elo+
Solo
Anhur
Anhur
Sem1Stup1d
Anhur
Level 42
God Stats
13W - 9L
1,559 SR
Queue Stats
27W - 33L
1,358 Elo+
Solo
Mulan
Mulan
TadeoM
Mulan
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,485 Elo+
Solo
Fenrir
Fenrir
TepidBassoon411
Fenrir
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
255W - 269L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgreedRhyme7
Charybdis
11
1 / 2 / 0
6,715
420
6,329
8,081
2,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
CDJSB
Discordia
12
0 / 3 / 1
7,622
476
4,437
5,857
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
1 / 1 / 1
7,672
480
11,834
10,815
8,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Optic Chost
Achilles
13
2 / 4 / 1
8,011
501
11,296
16,958
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
6,299
394
2,634
12,297
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyyooCuh
Chang'e
16
3 / 0 / 2
9,226
577
6,560
11,350
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Killmeurmomma
Xing Tian
12
0 / 2 / 6
7,553
472
4,525
15,675
11,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
2 / 0 / 0
7,944
497
6,818
10,615
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
TadeoM
Mulan
15
2 / 1 / 3
8,729
546
8,688
14,913
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 3 / 1
8,154
510
9,191
15,046
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AgreedRhyme7
Charybdis
1
2
0
0.5
W
Chang'e
AyyooCuh
Chang'e
3
0
2
4
L
Discordia
CDJSB
Discordia
0
3
1
0.17
L
Cthulhu
1
1
1
1.5
W
Xing Tian
Killmeurmomma
Xing Tian
0
2
6
1.5
L
Achilles
Optic Chost
Achilles
2
4
1
0.63
W
Anhur
2
0
0
2
W
Mulan
TadeoM
Mulan
2
1
3
3.5
W
6
3
1
2.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,530
Damage
35,782
54,008
Taken
67,599
30,603
Mitigated
37,167
16,458
Healing
30,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AgreedRhyme7
Charybdis
6,329
4,162
0
1,147
8,081
2,886
0
2,313
5,670
0
50,516
W
Chang'e
AyyooCuh
Chang'e
6,560
82
400
7,496
11,350
4,897
0
4,169
7,181
76,598
0
L
Discordia
CDJSB
Discordia
4,437
360
0
949
5,857
2,465
0
4,255
1,272
49,255
883
L
Cthulhu
11,834
1,357
1,798
2,656
10,815
8,208
0
2,706
7,937
48,374
0
W
Xing Tian
Killmeurmomma
Xing Tian
4,525
171
1,829
4,121
15,675
11,385
0
7,810
7,865
14,904
1,752
L
Achilles
Optic Chost
Achilles
11,296
3,450
0
7,447
16,958
12,213
0
0
16,958
0
55,618
W
Anhur
6,818
3,210
0
6,376
10,615
4,265
209
2,995
7,620
0
79,965
W
Mulan
TadeoM
Mulan
8,688
1,508
0
5,435
14,913
9,238
304
0
14,067
0
62,942
W
9,191
3,748
0
4,820
15,046
7,382
0
1,297
13,511
0
49,396
L
2,634
1,481
0
2,461
12,297
4,831
0
761
11,494
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
41,606
399
Minions Killed
465
0
Camps Cleared
0
1,556,813
Distance Traveled
1,581,429
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,715
420
108
7
0
265,870
0
W
Chang'e
9,226
577
145
9
0
338,823
2
L
Discordia
7,622
476
99
6
0
303,961
0
L
Cthulhu
7,672
480
51
3
0
338,647
7
W
Xing Tian
7,553
472
25
2
0
309,771
0
L
Achilles
8,011
501
92
6
0
302,514
0
W
Anhur
7,944
497
132
8
0
260,018
0
W
Mulan
8,729
546
97
6
0
313,350
0
W
Fenrir
8,154
510
66
4
0
359,467
0
L
Mercury
6,299
394
49
3
0
345,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role