Player Matchup

Pele
Pele
LionKing2393
Pele
Level 126
God Stats
2W - 1L
1,831 SR
Queue Stats
91W - 86L
1,539 Elo+
Party 1
Neith
Neith
MissWaitWhat250
Neith
Level 82
God Stats
33W - 30L
1,329 SR
Queue Stats
60W - 77L
1,360 Elo+
Party 2
Agni
Agni
Napary
Agni
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 31L
1,539 Elo+
Party 1
Freya
Freya
Tehrei
Freya
Level 201
God Stats
3W - 2L
1,703 SR
Queue Stats
130W - 129L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
snowsniper90
Sylvanus
Level 167
God Stats
2W - 1L
1,502 SR
Queue Stats
52W - 42L
1,529 Elo+
Party 1
Team Averages
Level 119
1,573 SR
1,493 Elo+

VS

Team Averages
Level 142
1,501 SR
1,505 Elo+
Ares
Ares
 
Ares
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AngeredWriter
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 162L
1,540 Elo+
Party 4
Chronos
Chronos
Fhorenziks
Chronos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,511 Elo+
Party 4
Nu Wa
Nu Wa
polronnycedesie
Nu Wa
Level 158
God Stats
11W - 3L
1,667 SR
Queue Stats
171W - 168L
1,495 Elo+
Solo
Medusa
Medusa
zEARTHBOUNDz
Medusa
Level 331
God Stats
37W - 33L
1,339 SR
Queue Stats
689W - 662L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,027
464
4,726
12,206
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,522
425
2,436
8,007
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Napary
Agni
13
0 / 2 / 0
6,982
537
9,416
7,371
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Tehrei
Freya
13
2 / 1 / 0
7,185
553
4,795
13,764
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
snowsniper90
Sylvanus
11
0 / 3 / 1
6,287
484
4,554
13,284
10,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 0 / 3
7,278
560
5,174
8,239
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
12
3 / 0 / 4
6,908
531
7,435
13,828
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
Fhorenziks
Chronos
12
3 / 0 / 2
7,301
562
6,205
6,186
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
7,287
561
8,490
5,023
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
13
3 / 1 / 4
7,462
574
4,787
7,970
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
12
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
0
3
4.5
W
Bellona
3
0
4
5
W
Chronos
Fhorenziks
Chronos
3
0
2
4
L
1
3
0
0.33
L
0
4
0
0
L
Agni
Napary
Agni
0
2
0
0
L
Freya
Tehrei
Freya
2
1
0
2
W
0
2
3
0.75
L
Sylvanus
snowsniper90
Sylvanus
0
3
1
0.17
W
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
32,091
54,632
Taken
41,246
26,258
Mitigated
25,475
20,744
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,174
151
0
2,198
8,239
6,642
0
2,915
5,238
21,647
0
W
Bellona
7,435
3,631
0
2,792
13,828
11,395
0
5,775
7,625
0
42,850
W
Chronos
Fhorenziks
Chronos
6,205
2,189
0
1,513
6,186
2,161
724
1,472
4,714
52,123
2,486
L
4,726
1,137
0
5,137
12,206
4,457
0
1,099
11,107
0
45,210
L
2,436
1,548
0
795
8,007
3,286
0
4,887
3,120
0
33,551
L
Agni
Napary
Agni
9,416
319
0
519
7,371
3,015
0
535
6,836
61,869
2,365
L
Freya
Tehrei
Freya
4,795
1,241
0
8,557
13,764
4,966
46
8,095
5,669
62,366
6,868
W
8,490
3,293
0
250
5,023
2,090
126
3,656
1,367
60,443
1,202
L
Sylvanus
snowsniper90
Sylvanus
4,554
1,100
1,984
3,752
13,284
10,534
0
4,965
8,319
34,812
0
W
Medusa
4,787
2,057
0
1,735
7,970
3,187
178
3,950
3,672
0
61,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
36,236
416
Minions Killed
384
0
Camps Cleared
0
1,189,465
Distance Traveled
1,221,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,278
560
29
2
0
244,987
0
W
Bellona
6,908
531
70
5
0
274,875
0
W
Chronos
7,301
562
92
7
0
243,877
0
L
Pele
6,027
464
77
6
0
286,463
2
L
Neith
5,522
425
60
5
0
218,359
0
L
Agni
6,982
537
119
9
0
246,672
0
L
Freya
7,185
553
118
9
0
223,342
0
W
Nu Wa
7,287
561
101
8
0
226,742
0
L
Sylvanus
6,287
484
42
3
0
214,629
0
W
Medusa
7,462
574
92
7
0
231,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role