Player Matchup

Mercury
Mercury
Silver I
CRKYfara
Mercury
Silver I
Level 142
God Stats
3W - 2L
1,434 SR
Queue Stats
100W - 97L
1,206 MMR
Solo
Chernobog
Chernobog
Gold IV
Daine0510
Chernobog
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
415W - 405L
1,206 MMR
Solo
Chaac
Chaac
Silver I
S1L3NtKnIgHtz
Chaac
Silver I
Level 179
God Stats
10W - 16L
1,583 SR
Queue Stats
782W - 815L
1,175 MMR
Solo
Yu Huang
Yu Huang
Silver I
Scorpionking1795
Yu Huang
Silver I
Level 156
God Stats
1W - 3L
1,125 SR
Queue Stats
311W - 329L
1,168 MMR
Solo
Bacchus
Bacchus
Silver II
anthonyl8881
Bacchus
Silver II
Level 122
God Stats
5W - 3L
1,532 SR
Queue Stats
44W - 55L
1,163 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,435 SR
1,184 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,617 SR
1,244 MMR
Maman Brigitte
Maman Brigitte
Silver I
 
Maman Brigitte
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
HasSlingnSlashr
Sobek
Gold V
Level 157
God Stats
11W - 5L
1,752 SR
Queue Stats
99W - 102L
1,430 MMR
Party 1
Apollo
Apollo
Silver V
Old Man HighWay
Apollo
Silver V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,185 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
scaclet
Sun Wukong
Silver I
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 284L
1,163 MMR
Solo
Anubis
Anubis
Silver II
yolohackins1740
Anubis
Silver II
Level 109
God Stats
5W - 6L
1,832 SR
Queue Stats
296W - 320L
944 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CRKYfara
Mercury
5
2 / 0 / 1
3,607
721
1,112
3,239
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Daine0510
Chernobog
6
0 / 0 / 0
3,435
687
622
867
317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,582
716
2,302
4,530
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 2
3,601
720
1,798
1,497
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
anthonyl8881
Bacchus
6
0 / 1 / 0
3,459
692
1,013
2,765
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaTsukuyomiKuzenboAwilix

VS

Bans
ThanatosAo KuangBake KujiraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
7
0 / 1 / 0
3,532
706
990
3,017
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,190
638
423
3,140
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
935
187
0
0
0
Sun Wukong
scaclet
Sun Wukong
6
1 / 0 / 0
3,723
745
2,534
4,114
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 0
3,150
630
556
3,545
1,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
0
1
0
0
W
Mercury
CRKYfara
Mercury
2
0
1
2.5
W
Chernobog
Daine0510
Chernobog
0
0
0
0
L
1
0
0
1
L
0
0
0
0
W
1
1
0
1
W
0
0
2
1
W
Bacchus
anthonyl8881
Bacchus
0
1
0
0
L
Sun Wukong
scaclet
Sun Wukong
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,847
Damage
4,503
12,898
Taken
13,816
6,017
Mitigated
6,483
6,100
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
990
95
0
326
3,017
837
0
971
1,806
16,443
1,856
W
Mercury
CRKYfara
Mercury
1,112
288
0
1,875
3,239
820
0
755
2,484
0
11,026
W
Chernobog
Daine0510
Chernobog
622
413
0
521
867
317
0
64
803
0
23,794
L
423
31
0
1,500
3,140
2,195
0
886
2,254
10,615
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,302
276
0
2,065
4,530
2,602
0
0
4,530
0
18,613
W
1,798
238
0
819
1,497
449
0
785
712
13,395
979
W
Bacchus
anthonyl8881
Bacchus
1,013
189
0
820
2,765
1,829
0
359
2,406
7,192
605
L
Sun Wukong
scaclet
Sun Wukong
2,534
806
0
1,022
4,114
2,004
0
0
4,114
0
20,557
L
556
0
0
1,408
3,545
1,447
0
491
2,958
15,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,684
Gold Earned
14,530
145
Minions Killed
134
0
Camps Cleared
0
528,930
Distance Traveled
421,908
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
3,532
706
40
8
0
118,356
0
W
Mercury
3,607
721
22
4
0
136,742
0
W
Chernobog
3,435
687
39
8
0
88,227
0
L
Sobek
3,190
638
15
3
0
105,739
0
L
Apollo
935
187
0
0
0
0
0
W
Chaac
3,582
716
35
7
0
99,098
0
W
Yu Huang
3,601
720
36
7
0
91,654
0
W
Bacchus
3,459
692
13
3
0
113,209
3
L
Sun Wukong
3,723
745
42
8
0
102,884
1
L
Anubis
3,150
630
37
7
0
94,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role