Player Matchup

Erlang Shen
Erlang Shen
BehmothZOALORD
Erlang Shen
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 102L
1,473 Elo+
Party 2
Ix Chel
Ix Chel
CIMARRONK
Ix Chel
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
deutschenacht
Jing Wei
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 130L
1,522 Elo+
Party 2
Fenrir
Fenrir
smokedadanky
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,523 Elo+
Party 3
Zhong Kui
Zhong Kui
totwoToo2
Zhong Kui
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
235W - 256L
1,584 Elo+
Solo
Team Averages
Level 126
1,457 SR
1,518 Elo+

VS

Team Averages
Level 133
1,491 SR
1,539 Elo+
Mulan
Mulan
ParStatistic09
Mulan
Level 154
God Stats
3W - 2L
1,495 SR
Queue Stats
395W - 396L
1,512 Elo+
Solo
Ymir
Ymir
Rhyanos
Ymir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 96L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
Solaireses
Ix Chel
Level 106
God Stats
5W - 1L
1,539 SR
Queue Stats
89W - 91L
1,494 Elo+
Party 1
Cerberus
Cerberus
SpclFranck
Cerberus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,630 Elo+
Party 4
Cu Chulainn
Cu Chulainn
oscarisho
Cu Chulainn
Level 128
God Stats
2W - 0L
1,420 SR
Queue Stats
84W - 69L
1,544 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BehmothZOALORD
Erlang Shen
13
2 / 5 / 2
7,761
706
9,467
15,544
17,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
CIMARRONK
Ix Chel
14
3 / 3 / 3
8,344
759
11,639
8,818
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
deutschenacht
Jing Wei
16
3 / 3 / 3
8,615
783
11,117
10,096
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
0 / 5 / 6
7,507
682
7,576
13,759
15,529
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
totwoToo2
Zhong Kui
13
0 / 5 / 6
7,593
690
13,930
16,105
14,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
8,592
781
8,947
12,679
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Rhyanos
Ymir
14
1 / 3 / 15
8,285
753
11,011
15,890
18,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Solaireses
Ix Chel
16
7 / 2 / 8
9,515
865
7,882
9,234
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
SpclFranck
Cerberus
16
5 / 2 / 14
9,870
897
8,249
16,424
20,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
oscarisho
Cu Chulainn
18
8 / 2 / 12
10,619
965
21,565
17,812
24,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
8
Kills
21
21
Deaths
11
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BehmothZOALORD
Erlang Shen
2
5
2
0.6
L
Ix Chel
CIMARRONK
Ix Chel
3
3
3
1.5
W
0
2
11
2.75
W
Ymir
Rhyanos
Ymir
1
3
15
2.83
W
Ix Chel
Solaireses
Ix Chel
7
2
8
5.5
W
Cerberus
SpclFranck
Cerberus
5
2
14
6
L
Jing Wei
deutschenacht
Jing Wei
3
3
3
1.5
W
Cu Chulainn
oscarisho
Cu Chulainn
8
2
12
7
L
Fenrir
0
5
6
0.6
L
Zhong Kui
totwoToo2
Zhong Kui
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,729
Damage
57,654
64,322
Taken
72,039
57,087
Mitigated
85,998
21,307
Healing
33,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BehmothZOALORD
Erlang Shen
9,467
3,716
1,533
3,734
15,544
17,801
0
6,144
9,202
0
14,074
L
Ix Chel
CIMARRONK
Ix Chel
11,639
1,831
3,343
2,239
8,818
4,315
0
3,855
4,870
25,128
596
W
8,947
1,071
918
3,137
12,679
16,118
691
4,408
8,179
0
18,027
W
Ymir
Rhyanos
Ymir
11,011
991
2,629
2,585
15,890
18,561
575
5,562
10,109
17,236
2,120
W
Ix Chel
Solaireses
Ix Chel
7,882
1,052
8,258
3,039
9,234
6,052
812
3,091
6,104
20,468
129
W
Cerberus
SpclFranck
Cerberus
8,249
456
3,004
4,941
16,424
20,835
155
5,321
10,672
15,086
1,514
L
Jing Wei
deutschenacht
Jing Wei
11,117
8,176
981
1,173
10,096
4,899
0
3,378
6,486
0
26,078
W
Cu Chulainn
oscarisho
Cu Chulainn
21,565
2,928
1,690
3,640
17,812
24,432
481
6,626
10,903
4,820
32,884
L
Fenrir
7,576
904
853
1,206
13,759
15,529
0
5,597
8,044
0
10,548
L
Zhong Kui
totwoToo2
Zhong Kui
13,930
1,103
836
5,409
16,105
14,543
0
7,734
8,034
25,469
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
46,881
119
Minions Killed
147
0
Camps Cleared
0
961,059
Distance Traveled
1,043,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,761
706
13
1
0
201,486
0
L
Ix Chel
8,344
759
40
4
0
191,201
0
W
Mulan
8,592
781
18
2
0
203,596
0
W
Ymir
8,285
753
12
1
0
182,991
0
W
Ix Chel
9,515
865
31
3
0
192,023
0
W
Cerberus
9,870
897
36
3
0
220,564
0
L
Jing Wei
8,615
783
34
3
0
181,481
0
W
Cu Chulainn
10,619
965
50
5
0
244,247
0
L
Fenrir
7,507
682
1
0
0
205,897
0
L
Zhong Kui
7,593
690
31
3
0
180,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role