Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver I
BigDropFN
Mercury
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,392 MMR
Party 1
Heimdallr
Heimdallr
Gold III
BigPoppziii
Heimdallr
Gold III
Level 175
God Stats
73W - 78L
1,533 SR
Queue Stats
286W - 298L
1,402 MMR
Party 2
Amaterasu
Amaterasu
Gold V
madraffa-san
Amaterasu
Gold V
Level 144
God Stats
7W - 7L
1,708 SR
Queue Stats
41W - 52L
1,346 MMR
Party 2
Thoth
Thoth
Gold II
vDecay-l
Thoth
Gold II
Level 155
God Stats
11W - 13L
1,530 SR
Queue Stats
194W - 181L
1,388 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,554 SR
1,406 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,636 SR
1,381 MMR
Horus
Horus
Gold V
FelipeRambo
Horus
Gold V
Level 144
God Stats
9W - 6L
1,374 SR
Queue Stats
115W - 112L
1,387 MMR
Solo
Arachne
Arachne
Bronze III
Jordanjax
Arachne
Bronze III
Level 63
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Persephone
Persephone
Silver I
P360 Cudii
Persephone
Silver I
Level 169
God Stats
2W - 3L
1,565 SR
Queue Stats
409W - 416L
1,377 MMR
Solo
Bastet
Bastet
Silver I
Seehands
Bastet
Silver I
Level 85
God Stats
9W - 10L
1,852 SR
Queue Stats
91W - 91L
1,366 MMR
Solo
Nu Wa
Nu Wa
Silver I
Sulliyvahn
Nu Wa
Silver I
Level 85
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 10L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 1 / 12
8,642
617
7,192
13,822
11,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
BigDropFN
Mercury
12
1 / 4 / 2
7,129
509
3,891
15,038
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
BigPoppziii
Heimdallr
15
6 / 0 / 2
9,310
665
7,337
7,424
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
madraffa-san
Amaterasu
14
0 / 1 / 0
8,826
630
6,931
16,478
13,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
vDecay-l
Thoth
16
7 / 0 / 3
9,940
710
10,893
6,937
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinLokiSurtrThor

VS

Bans
NemesisAresAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,678
548
10,440
14,963
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Arachne
Jordanjax
Arachne
11
0 / 4 / 4
6,338
453
4,753
11,996
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
P360 Cudii
Persephone
12
0 / 4 / 0
7,157
511
3,519
9,370
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Seehands
Bastet
12
1 / 5 / 2
6,832
488
6,042
13,041
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
11
3 / 3 / 1
6,839
489
7,913
9,228
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
12
8
W
Mercury
BigDropFN
Mercury
1
4
2
0.5
W
Heimdallr
BigPoppziii
Heimdallr
6
0
2
7
L
2
0
1
2.5
L
Arachne
Jordanjax
Arachne
0
4
4
0.5
L
Persephone
P360 Cudii
Persephone
0
4
0
0
L
Bastet
Seehands
Bastet
1
5
2
0.4
L
Nu Wa
3
3
1
1.17
W
Amaterasu
madraffa-san
Amaterasu
0
1
0
0
W
Thoth
vDecay-l
Thoth
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
32,667
59,699
Taken
58,598
36,705
Mitigated
31,381
25,001
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,192
678
157
4,904
13,822
11,236
152
4,795
8,816
0
46,935
W
Mercury
BigDropFN
Mercury
3,891
1,843
197
6,042
15,038
5,801
225
1,234
13,723
0
48,374
W
Heimdallr
BigPoppziii
Heimdallr
7,337
3,672
0
3,226
7,424
3,267
0
1,104
6,320
0
77,531
L
10,440
4,267
40
6,491
14,963
14,439
0
0
14,963
0
67,211
L
Arachne
Jordanjax
Arachne
4,753
3,882
0
2,542
11,996
4,673
0
2,028
9,967
0
47,530
L
Persephone
P360 Cudii
Persephone
3,519
418
0
2,187
9,370
3,220
0
3,901
5,456
53,573
1,992
L
Bastet
Seehands
Bastet
6,042
950
0
3,658
13,041
3,823
0
2,733
10,308
0
51,825
L
Nu Wa
7,913
2,992
0
2,458
9,228
5,226
0
2,291
6,937
31,111
0
W
Amaterasu
madraffa-san
Amaterasu
6,931
3,389
0
9,331
16,478
13,397
157
1,350
14,086
0
74,620
W
Thoth
vDecay-l
Thoth
10,893
92
0
1,144
6,937
3,004
0
3,296
3,441
79,066
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
34,844
539
Minions Killed
400
0
Camps Cleared
0
1,435,505
Distance Traveled
1,457,930
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,642
617
55
4
0
341,847
0
W
Mercury
7,129
509
69
5
0
315,920
0
W
Heimdallr
9,310
665
132
9
0
273,579
1
L
Horus
7,678
548
94
7
0
258,456
0
L
Arachne
6,338
453
80
6
0
378,298
0
L
Persephone
7,157
511
100
7
0
248,599
0
L
Bastet
6,832
488
88
6
0
315,485
4
L
Nu Wa
6,839
489
38
3
0
257,092
2
W
Amaterasu
8,826
630
132
9
0
229,483
2
W
Thoth
9,940
710
151
11
0
274,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role