Player Matchup

He Bo
He Bo
Dezmin Wolfe
He Bo
Level 211
God Stats
1W - 2L
1,134 SR
Queue Stats
10W - 17L
1,503 Elo+
Party 1
Skadi
Skadi
Drayhze
Skadi
Level 49
God Stats
5W - 1L
1,828 SR
Queue Stats
11W - 7L
1,576 Elo+
Party 1
Ravana
Ravana
Instxnction
Ravana
Level 149
God Stats
13W - 13L
1,501 SR
Queue Stats
82W - 81L
1,506 Elo+
Party 1
Ymir
Ymir
Raiders3663
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 1
Vamana
Vamana
Sn4keEy3dL3o
Vamana
Level 153
God Stats
1W - 1L
1,188 SR
Queue Stats
12W - 11L
1,603 Elo+
Party 1
Team Averages
Level 138
1,430 SR
1,540 Elo+

VS

Team Averages
Level 111
1,481 SR
1,466 Elo+
Maui
Maui
Mist3750
Maui
Level 95
God Stats
4W - 8L
1,538 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 2
The Morrigan
The Morrigan
NFavMasterchief
The Morrigan
Level 117
God Stats
1W - 1L
1,539 SR
Queue Stats
43W - 56L
1,418 Elo+
Party 2
Chernobog
Chernobog
Soap03
Chernobog
Level 116
God Stats
4W - 2L
1,744 SR
Queue Stats
34W - 38L
1,470 Elo+
Party 2
Awilix
Awilix
U DeadAs BrO
Awilix
Level 120
God Stats
0W - 2L
1,295 SR
Queue Stats
226W - 221L
1,489 Elo+
Solo
Chaac
Chaac
buda5595
Chaac
Level 105
God Stats
3W - 2L
1,290 SR
Queue Stats
62W - 67L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
9,637
602
16,556
10,728
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
Drayhze
Skadi
13
5 / 5 / 3
7,890
493
9,363
10,840
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
16
8 / 2 / 5
9,117
570
7,589
10,178
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
2 / 1 / 7
8,675
542
2,462
8,784
7,765
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
13
0 / 3 / 3
7,326
458
9,130
15,129
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
3 / 6 / 7
8,211
513
6,287
14,975
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
NFavMasterchief
The Morrigan
15
3 / 7 / 1
8,719
545
7,678
11,716
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Soap03
Chernobog
14
2 / 7 / 8
8,787
549
8,339
12,942
5,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
15
3 / 3 / 6
8,318
520
3,426
12,908
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
buda5595
Chaac
15
2 / 1 / 6
9,251
578
12,481
16,216
13,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
24
Kills
13
13
Deaths
24
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Skadi
Drayhze
Skadi
5
5
3
1.3
W
Ravana
8
2
5
5.25
L
Maui
3
6
7
1.08
L
The Morrigan
NFavMasterchief
The Morrigan
3
7
1
0.5
W
2
1
7
5.5
W
Vamana
0
3
3
0.5
L
Chernobog
Soap03
Chernobog
2
7
8
0.86
L
Awilix
3
3
6
2
L
Chaac
buda5595
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,100
Damage
38,211
55,659
Taken
68,757
37,966
Mitigated
43,690
10,991
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,556
361
0
1,997
10,728
4,614
0
5,800
4,892
64,143
668
W
Skadi
Drayhze
Skadi
9,363
4,089
0
1,145
10,840
4,507
929
3,149
7,691
0
56,312
W
Ravana
7,589
2,641
0
3,569
10,178
5,598
0
2,144
8,034
0
76,858
L
Maui
6,287
2,012
0
1,809
14,975
14,673
0
3,062
11,679
17,634
909
L
The Morrigan
NFavMasterchief
The Morrigan
7,678
1,031
0
900
11,716
4,628
31
6,267
4,879
70,849
2,411
W
2,462
262
0
2,034
8,784
7,765
79
942
7,842
25,578
0
W
Vamana
9,130
3,066
0
2,246
15,129
15,482
0
904
14,225
0
53,228
L
Chernobog
Soap03
Chernobog
8,339
4,507
0
3,032
12,942
5,042
0
3,232
9,502
0
55,215
L
Awilix
3,426
1,318
0
740
12,908
5,677
0
2,363
10,240
0
51,475
L
Chaac
buda5595
Chaac
12,481
1,904
0
5,677
16,216
13,670
0
2,765
12,364
0
75,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
43,286
424
Minions Killed
433
0
Camps Cleared
0
1,626,275
Distance Traveled
1,624,149
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,637
602
104
7
0
332,883
2
W
Skadi
7,890
493
95
6
0
288,327
0
W
Ravana
9,117
570
104
7
0
373,262
0
L
Maui
8,211
513
19
1
0
310,506
0
L
The Morrigan
8,719
545
121
8
0
282,831
0
W
Ymir
8,675
542
39
2
0
313,385
2
W
Vamana
7,326
458
82
5
0
318,418
0
L
Chernobog
8,787
549
102
6
0
326,605
0
L
Awilix
8,318
520
74
5
0
360,638
3
L
Chaac
9,251
578
117
7
0
343,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role