Player Matchup

Vulcan
Vulcan
ImaMistNinja
Vulcan
Level 101
God Stats
1W - 1L
1,681 SR
Queue Stats
96W - 102L
1,449 Elo+
Solo
Hachiman
Hachiman
MG33K
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
Scatmandub
Baba Yaga
Level 28
God Stats
1W - 2L
1,502 SR
Queue Stats
54W - 53L
1,550 Elo+
Party 2
Freya
Freya
Twitch4MEH
Freya
Level 87
God Stats
3W - 10L
1,179 SR
Queue Stats
564W - 626L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
dankflowertoker
Jing Wei
Level 27
God Stats
1W - 2L
1,723 SR
Queue Stats
21W - 48L
1,263 Elo+
Solo
Team Averages
Level 62
1,517 SR
1,443 Elo+

VS

Team Averages
Level 109
1,517 SR
1,404 Elo+
Osiris
Osiris
LetoProditor89
Osiris
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 153L
1,309 Elo+
Party 1
Izanami
Izanami
Sh1nku0okami
Izanami
Level 106
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 2L
1,419 Elo+
Solo
Hercules
Hercules
TheTwiztidSpider
Hercules
Level 145
God Stats
4W - 6L
1,695 SR
Queue Stats
110W - 146L
1,432 Elo+
Party 1
Da Ji
Da Ji
gizzbonj
Da Ji
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 114L
1,425 Elo+
Solo
Charon
Charon
stealthshot410
Charon
Level 123
God Stats
9W - 4L
1,608 SR
Queue Stats
443W - 475L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 2 / 4
5,886
981
4,883
4,082
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MG33K
Hachiman
10
3 / 3 / 2
5,968
995
3,678
4,524
1,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
Scatmandub
Baba Yaga
11
2 / 3 / 2
5,837
973
6,203
5,866
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
10
1 / 4 / 3
5,687
948
2,412
6,416
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
8
0 / 4 / 2
4,923
821
2,130
5,063
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,064
1,011
1,025
3,491
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Sh1nku0okami
Izanami
11
0 / 1 / 10
6,249
1,042
4,718
3,929
1,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 8
7,453
1,242
6,912
7,295
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
gizzbonj
Da Ji
12
7 / 2 / 6
7,179
1,197
7,446
5,429
3,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
1 / 2 / 8
6,367
1,061
3,474
4,968
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
6
Kills
16
16
Deaths
6
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
4
1
W
2
1
3
3.5
L
Hachiman
MG33K
Hachiman
3
3
2
1.33
L
Baba Yaga
Scatmandub
Baba Yaga
2
3
2
1
W
Izanami
Sh1nku0okami
Izanami
0
1
10
5
W
6
0
8
10
L
Freya
1
4
3
0.63
L
Jing Wei
0
4
2
0.25
W
Da Ji
gizzbonj
Da Ji
7
2
6
5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,306
Damage
23,575
25,951
Taken
25,112
9,744
Mitigated
16,824
4,513
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,883
2,644
323
764
4,082
1,589
0
872
3,087
13,444
133
W
1,025
478
140
561
3,491
1,991
714
1,670
1,821
0
4,131
L
Hachiman
MG33K
Hachiman
3,678
1,397
113
114
4,524
1,674
0
709
3,686
0
5,769
L
Baba Yaga
Scatmandub
Baba Yaga
6,203
887
676
1,409
5,866
2,369
0
64
5,517
10,644
0
W
Izanami
Sh1nku0okami
Izanami
4,718
1,924
0
827
3,929
1,754
455
2,537
1,392
0
15,016
W
6,912
1,430
210
3,534
7,295
6,202
497
3,988
3,307
0
10,372
L
Freya
2,412
697
119
995
6,416
2,440
0
341
6,037
6,849
0
L
Jing Wei
2,130
1,639
0
0
5,063
1,672
0
1,119
3,864
0
4,348
W
Da Ji
gizzbonj
Da Ji
7,446
810
567
775
5,429
3,068
0
2,851
2,578
0
11,563
W
3,474
449
748
1,169
4,968
3,809
0
2,452
2,516
9,416
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
33,312
53
Minions Killed
75
0
Camps Cleared
0
559,674
Distance Traveled
583,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,886
981
25
4
0
131,658
0
W
Osiris
6,064
1,011
7
1
0
94,147
0
L
Hachiman
5,968
995
2
0
0
113,147
0
L
Baba Yaga
5,837
973
10
2
0
106,510
0
W
Izanami
6,249
1,042
32
5
0
123,499
0
W
Hercules
7,453
1,242
11
2
0
144,834
0
L
Freya
5,687
948
12
2
0
128,779
0
L
Jing Wei
4,923
821
4
1
0
79,580
0
W
Da Ji
7,179
1,197
12
2
0
136,173
0
W
Charon
6,367
1,061
13
2
0
85,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role