Player Matchup

Mulan
Mulan
DaRkLight5555
Mulan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,523 Elo+
Solo
Horus
Horus
DrGordonBee
Horus
Level 89
God Stats
3W - 7L
1,482 SR
Queue Stats
380W - 386L
1,500 Elo+
Solo
Thor
Thor
GalacticGurren
Thor
Level 34
God Stats
1W - 1L
1,715 SR
Queue Stats
77W - 82L
1,524 Elo+
Party 1
Charon
Charon
PuppetOfFreedom
Charon
Level 67
God Stats
5W - 5L
1,562 SR
Queue Stats
124W - 127L
1,564 Elo+
Party 1
Tiamat
Tiamat
originalname2401
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,520 Elo+
Party 1
Team Averages
Level 68
1,552 SR
1,526 Elo+

VS

Team Averages
Level 65
1,633 SR
1,561 Elo+
Zeus
Zeus
 
Zeus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Akal25
Ymir
Level 122
God Stats
2W - 0L
1,851 SR
Queue Stats
24W - 17L
1,710 Elo+
Solo
Arachne
Arachne
Tqrujq
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 113L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Twan5124
Cthulhu
Level 49
God Stats
10W - 2L
1,812 SR
Queue Stats
127W - 118L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,584
717
2,053
5,994
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

2
0 / 1 / 0
2,659
532
445
1,329
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 0
3,353
671
1,263
4,952
1,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,123
625
3,599
3,178
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 0
3,401
680
259
2,866
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 0
3,959
792
1,895
1,209
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
 
Izanami
6
2 / 0 / 0
3,540
708
2,942
2,562
878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
Akal25
Ymir
6
0 / 0 / 2
3,652
730
1,755
4,627
2,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Tqrujq
Arachne
6
1 / 0 / 0
3,668
734
801
3,164
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Twan5124
Cthulhu
8
3 / 0 / 0
4,487
897
2,897
3,382
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
0
0
W
Izanami
 
Izanami
2
0
0
2
W
Ymir
Akal25
Ymir
0
0
2
1
L
0
3
0
0
L
0
1
0
0
L
0
2
0
0
L
0
0
0
0
W
Arachne
Tqrujq
Arachne
1
0
0
1
W
Cthulhu
Twan5124
Cthulhu
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,619
Damage
10,290
18,319
Taken
14,944
7,194
Mitigated
7,117
5,165
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,895
360
0
500
1,209
342
0
259
950
25,122
0
W
Izanami
 
Izanami
2,942
2,483
0
572
2,562
878
0
1,241
1,321
0
22,561
W
Ymir
Akal25
Ymir
1,755
924
0
1,850
4,627
2,490
0
1,974
2,653
7,671
0
L
2,053
607
0
1,128
5,994
2,143
0
2,524
3,116
0
22,337
L
445
266
0
346
1,329
522
0
0
1,329
0
2,818
L
1,263
334
0
984
4,952
1,968
0
1,063
3,889
0
7,140
L
3,599
1,766
0
1,311
3,178
1,272
0
692
2,486
14,818
3,164
W
Arachne
Tqrujq
Arachne
801
637
0
1,945
3,164
935
0
0
3,164
0
19,084
W
Cthulhu
Twan5124
Cthulhu
2,897
859
0
1,150
3,382
2,472
0
0
3,382
19,158
886
L
259
0
0
1,396
2,866
1,289
0
1,721
971
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,120
Gold Earned
19,306
123
Minions Killed
190
0
Camps Cleared
0
461,874
Distance Traveled
534,084
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,959
792
52
10
0
102,671
0
W
Izanami
3,540
708
38
8
0
98,437
0
W
Ymir
3,652
730
11
2
0
111,034
1
L
Mulan
3,584
717
37
7
0
98,034
0
L
Horus
2,659
532
7
1
0
41,598
1
L
Thor
3,353
671
16
3
0
109,296
0
L
Charon
3,123
625
31
6
0
96,504
0
W
Arachne
3,668
734
38
8
0
120,954
0
W
Cthulhu
4,487
897
51
10
0
100,988
2
L
Tiamat
3,401
680
32
6
0
116,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role