Player Matchup

Ne Zha
Ne Zha
Silver III
AnakinIsInnocent
Ne Zha
Silver III
Level 85
God Stats
3W - 1L
1,645 SR
Queue Stats
41W - 47L
753 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
MajorBKPOPPA1
Kumbhakarna
Bronze III
Level 124
God Stats
8W - 19L
1,394 SR
Queue Stats
140W - 256L
81 MMR
Solo
Sol
Sol
Silver III
karkens12
Sol
Silver III
Level 140
God Stats
4W - 3L
1,434 SR
Queue Stats
25W - 40L
951 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,491 SR
595 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,457 SR
605 MMR
Hou Yi
Hou Yi
Bronze III
Emmánuelður
Hou Yi
Bronze III
Level 140
God Stats
14W - 10L
1,749 SR
Queue Stats
329W - 473L
335 MMR
Solo
Janus
Janus
Silver III
JourneyWest
Janus
Silver III
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 71L
973 MMR
Solo
Ganesha
Ganesha
Bronze I
the_happy_outlaw
Ganesha
Bronze I
Level 127
God Stats
77W - 127L
1,336 SR
Queue Stats
83W - 138L
506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,696
770
10,600
7,549
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
MajorBKPOPPA1
Kumbhakarna
12
1 / 0 / 1
7,004
700
2,492
9,234
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 4
7,487
749
6,745
7,170
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesNutDiscordiaBacchusHachiman

VS

Bans
OdinAh Muzen CabAresBastetCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,902
690
3,459
7,244
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
7,004
700
7,455
4,507
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,875
588
3,345
10,373
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
1
2
1
0.75
L
1
1
1
1.5
W
Kumbhakarna
MajorBKPOPPA1
Kumbhakarna
1
0
1
1.5
W
1
0
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
14,259
23,953
Taken
22,124
12,022
Mitigated
12,563
5,406
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,600
3,063
0
1,634
7,549
2,973
336
2,169
5,090
0
33,308
L
3,459
547
0
2,636
7,244
2,757
0
2,015
5,105
0
31,699
L
7,455
167
0
440
4,507
1,603
0
1,736
2,700
22,312
0
W
Kumbhakarna
MajorBKPOPPA1
Kumbhakarna
2,492
247
102
552
9,234
6,739
180
3,542
5,095
14,902
0
W
6,745
2,257
0
3,118
7,170
2,310
1,281
3,759
2,931
24,220
3,736
L
3,345
334
286
504
10,373
8,203
0
4,492
5,606
8,840
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,187
Gold Earned
19,781
121
Minions Killed
117
0
Camps Cleared
0
560,912
Distance Traveled
518,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,696
770
45
5
0
192,687
0
L
Hou Yi
6,902
690
59
6
0
163,959
0
L
Janus
7,004
700
57
6
0
182,943
0
W
Kumbhakarna
7,004
700
19
2
0
196,984
0
W
Sol
7,487
749
57
6
0
171,241
0
L
Ganesha
5,875
588
1
0
0
171,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role