Player Matchup

Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
King__Zap
King Arthur
Platinum II
Level 201
God Stats
16W - 8L
1,653 SR
Queue Stats
149W - 143L
1,570 MMR
Party 1
Charybdis
Charybdis
Gold V
Shinji_012
Charybdis
Gold V
Level 180
God Stats
3W - 0L
1,442 SR
Queue Stats
33W - 30L
1,460 MMR
Solo
Geb
Geb
Gold V
dumbgoth
Geb
Gold V
Level 107
God Stats
6W - 6L
1,471 SR
Queue Stats
198W - 211L
1,322 MMR
Party 1
Janus
Janus
Gold I
yahirrocha9
Janus
Gold I
Level 124
God Stats
26W - 18L
1,579 SR
Queue Stats
143W - 150L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,529 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,544 SR
1,520 MMR
Charon
Charon
Bronze III
 
Charon
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
KING freddie11
Mulan
Gold IV
Level 118
God Stats
5W - 7L
1,462 SR
Queue Stats
89W - 94L
1,471 MMR
Solo
Set
Set
Bronze III
Willyfonilly
Set
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Gold II
td4w
Yu Huang
Gold II
Level 134
God Stats
0W - 1L
1,763 SR
Queue Stats
23W - 17L
1,699 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
xXxVidzXxX
Ah Muzen Cab
Gold IV
Level 140
God Stats
3W - 4L
1,493 SR
Queue Stats
52W - 51L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 0 / 6
8,273
591
8,188
8,185
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
King__Zap
King Arthur
15
3 / 1 / 4
8,901
636
13,475
19,530
14,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Shinji_012
Charybdis
14
1 / 0 / 4
7,495
535
5,198
7,938
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 5
7,499
536
4,728
12,690
8,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 3
8,511
608
4,503
7,595
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAo KuangAresSurtr

VS

Bans
Bake KujiraThanatosThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 4 / 0
5,409
386
2,331
9,590
7,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 0
6,757
483
10,178
15,631
15,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,437
460
4,755
12,260
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
td4w
Yu Huang
12
1 / 3 / 0
7,482
534
6,705
8,482
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xXxVidzXxX
Ah Muzen Cab
13
0 / 2 / 1
6,961
497
5,929
7,869
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
18
Kills
2
3
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
6
11
L
Charon
 
Charon
0
4
0
0
L
0
5
0
0
W
King Arthur
King__Zap
King Arthur
3
1
4
5
W
Charybdis
Shinji_012
Charybdis
1
0
4
3
L
1
4
1
0.38
W
2
1
5
4.5
L
Yu Huang
td4w
Yu Huang
1
3
0
0.33
L
Ah Muzen Cab
xXxVidzXxX
Ah Muzen Cab
0
2
1
0.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
29,898
55,938
Taken
53,832
33,272
Mitigated
33,898
15,620
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,188
1,964
0
590
8,185
3,903
0
1,121
6,888
0
61,330
L
Charon
 
Charon
2,331
430
0
1,778
9,590
7,007
0
3,349
6,147
19,989
40
L
10,178
1,638
0
4,732
15,631
15,451
0
65
15,566
0
50,972
W
King Arthur
King__Zap
King Arthur
13,475
2,320
0
7,899
19,530
14,842
0
36
19,455
0
71,473
W
Charybdis
Shinji_012
Charybdis
5,198
2,508
0
1,942
7,938
3,037
690
1,421
6,445
0
63,437
L
4,755
2,647
0
5,227
12,260
5,058
0
482
11,746
0
50,861
W
4,728
129
1,886
2,673
12,690
8,791
0
2,920
9,554
20,880
2,093
L
Yu Huang
td4w
Yu Huang
6,705
682
0
1,545
8,482
3,259
0
3,601
4,667
54,424
1,918
L
Ah Muzen Cab
xXxVidzXxX
Ah Muzen Cab
5,929
1,914
0
1,112
7,869
3,123
0
1,234
6,635
0
65,857
W
4,503
93
0
630
7,595
2,699
0
2,563
4,660
62,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,679
Gold Earned
33,046
490
Minions Killed
412
0
Camps Cleared
0
1,471,444
Distance Traveled
1,374,145
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,273
591
94
7
0
313,925
0
L
Charon
5,409
386
25
2
0
261,869
7
L
Mulan
6,757
483
93
7
0
264,283
0
W
King Arthur
8,901
636
107
8
0
264,370
2
W
Charybdis
7,495
535
122
9
0
262,052
6
L
Set
6,437
460
81
6
0
308,682
2
W
Geb
7,499
536
37
3
0
282,613
4
L
Yu Huang
7,482
534
113
8
0
299,667
3
L
Ah Muzen Cab
6,961
497
100
7
0
239,644
2
W
Janus
8,511
608
130
9
0
348,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role