Player Matchup

Bacchus
Bacchus
Flayed
Bacchus
Level 26
God Stats
0W - 5L
1,027 SR
Queue Stats
0W - 6L
1,024 Elo+
Party 2
Ra
Ra
HorseMayor
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,024 Elo+
Party 2
Sol
Sol
Nelly2193
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,483 Elo+
Party 4
Bellona
Bellona
RipTideJT
Bellona
Level 8
God Stats
2W - 3L
1,375 SR
Queue Stats
5W - 6L
1,540 Elo+
Party 4
Fenrir
Fenrir
RyverStyx
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,024 Elo+
Party 2
Team Averages
Level 40
1,380 SR
1,219 Elo+

VS

Team Averages
Level 33
1,482 SR
1,387 Elo+
Ymir
Ymir
D3STROYER3000
Ymir
Level 26
God Stats
4W - 6L
1,336 SR
Queue Stats
12W - 11L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
ElderBonsai7
Kukulkan
Level 43
God Stats
2W - 0L
1,682 SR
Queue Stats
74W - 79L
1,375 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lv99Smite
Tsukuyomi
Level 14
God Stats
2W - 0L
1,693 SR
Queue Stats
31W - 30L
1,317 Elo+
Party 3
Heimdallr
Heimdallr
PHILDAPAIN
Heimdallr
Level 40
God Stats
4W - 12L
1,182 SR
Queue Stats
92W - 90L
1,402 Elo+
Party 1
Surtr
Surtr
berzerkgamer93
Surtr
Level 44
God Stats
4W - 2L
1,515 SR
Queue Stats
6W - 7L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flayed
Bacchus
10
2 / 4 / 4
6,636
510
6,304
10,835
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 5 / 0
6,008
462
3,667
7,381
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 4
7,041
542
11,873
13,834
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
RipTideJT
Bellona
12
3 / 0 / 0
7,157
551
4,010
11,025
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
RyverStyx
Fenrir
12
4 / 5 / 0
6,752
519
6,975
14,192
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
7,761
597
6,671
12,045
9,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ElderBonsai7
Kukulkan
11
0 / 1 / 1
6,508
501
966
6,166
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Lv99Smite
Tsukuyomi
16
14 / 2 / 3
8,945
688
18,138
12,191
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
PHILDAPAIN
Heimdallr
11
2 / 4 / 7
6,588
507
7,340
11,396
4,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 3 / 3
7,032
541
5,995
9,793
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
20
20
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Kukulkan
ElderBonsai7
Kukulkan
0
1
1
0.5
L
Bacchus
Flayed
Bacchus
2
4
4
1
L
1
5
0
0.2
W
Tsukuyomi
Lv99Smite
Tsukuyomi
14
2
3
7.75
L
2
6
4
0.67
W
Heimdallr
PHILDAPAIN
Heimdallr
2
4
7
1.38
L
Bellona
RipTideJT
Bellona
3
0
0
3
L
Fenrir
RyverStyx
Fenrir
4
5
0
0.8
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,829
Damage
39,110
57,267
Taken
51,591
39,231
Mitigated
26,638
11,880
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,671
2,158
0
1,265
12,045
9,756
0
8,034
4,011
27,152
0
W
Kukulkan
ElderBonsai7
Kukulkan
966
38
0
1,105
6,166
2,348
0
2,821
3,287
34,823
2,482
L
Bacchus
Flayed
Bacchus
6,304
1,357
0
2,184
10,835
11,830
0
3,289
7,546
16,937
1,618
L
3,667
695
36
681
7,381
2,033
0
1,196
6,185
29,424
799
W
Tsukuyomi
Lv99Smite
Tsukuyomi
18,138
5,369
0
4,266
12,191
5,032
0
2,711
9,480
0
83,275
L
11,873
4,893
0
5,271
13,834
4,401
0
2,174
11,660
61,669
5,089
W
Heimdallr
PHILDAPAIN
Heimdallr
7,340
3,534
0
1,960
11,396
4,956
0
7,468
3,928
0
45,312
L
Bellona
RipTideJT
Bellona
4,010
798
0
2,062
11,025
14,291
0
213
10,812
0
40,680
L
Fenrir
RyverStyx
Fenrir
6,975
1,989
0
1,646
14,192
6,676
0
788
13,404
0
50,856
W
5,995
3,011
0
1,244
9,793
4,546
245
0
9,284
909
49,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
36,834
317
Minions Killed
364
0
Camps Cleared
0
1,218,972
Distance Traveled
1,284,970
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,761
597
28
2
0
252,852
0
W
Kukulkan
6,508
501
64
5
0
197,145
0
L
Bacchus
6,636
510
13
1
0
261,203
0
L
Ra
6,008
462
59
5
0
211,378
0
W
Tsukuyomi
8,945
688
113
9
0
323,299
0
L
Sol
7,041
542
81
6
0
226,404
0
W
Heimdallr
6,588
507
75
6
0
252,900
4
L
Bellona
7,157
551
90
7
0
246,073
0
L
Fenrir
6,752
519
74
6
0
273,914
2
W
Surtr
7,032
541
84
6
0
258,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role