Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Bananaramann
Freya
Level 87
God Stats
1W - 3L
1,409 SR
Queue Stats
289W - 285L
1,567 Elo+
Party 3
Anubis
Anubis
Breadninja1
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,459 Elo+
Party 3
Odin
Odin
Rhyanos
Odin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
Solaireses
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,512 Elo+
Party 1
Team Averages
Level 128
1,482 SR
1,514 Elo+

VS

Team Averages
Level 158
1,514 SR
1,498 Elo+
Khepri
Khepri
 
Khepri
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BehmothZOALORD
Horus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 102L
1,463 Elo+
Party 2
Maui
Maui
SadisticLuster
Maui
Level 181
God Stats
12W - 4L
1,569 SR
Queue Stats
145W - 133L
1,583 Elo+
Party 4
Scylla
Scylla
WetStickyPanda
Scylla
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 4
Ah Puch
Ah Puch
deutschenacht
Ah Puch
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 130L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 6 / 5
7,449
745
9,596
13,626
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 5
7,085
709
11,867
12,346
5,966
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
15
4 / 5 / 4
8,980
898
9,125
9,874
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
Rhyanos
Odin
12
1 / 4 / 5
6,890
689
8,600
13,014
12,242
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Solaireses
Guan Yu
13
2 / 4 / 3
7,684
768
4,107
12,490
13,205
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 4 / 17
8,732
873
6,306
13,969
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 16
7,831
783
6,572
15,302
13,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 20
8,841
884
7,545
12,501
12,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 2 / 11
9,438
944
13,796
10,364
5,340
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
16
7 / 2 / 16
8,965
897
16,189
8,400
4,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
9
Kills
24
24
Deaths
12
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
6
5
0.75
W
Khepri
 
Khepri
3
4
17
2.88
L
0
5
5
0.5
W
3
2
16
5.5
L
Anubis
4
5
4
1.2
L
Odin
Rhyanos
Odin
1
4
5
0.88
W
3
2
20
6.5
L
Guan Yu
Solaireses
Guan Yu
2
4
3
0.88
W
8
2
11
6.75
W
Ah Puch
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,295
Damage
50,408
61,350
Taken
60,536
48,964
Mitigated
49,248
18,447
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,596
950
835
2,813
13,626
10,984
78
8,459
5,158
0
15,769
W
Khepri
 
Khepri
6,306
326
370
1,527
13,969
14,004
230
5,516
8,102
11,498
304
L
11,867
3,560
388
2,635
12,346
5,966
0
9,517
2,825
19,156
634
W
6,572
3,277
6,117
6,017
15,302
13,331
535
4,952
10,171
0
8,873
L
Anubis
9,125
137
0
957
9,874
6,567
0
8,274
1,600
23,596
0
L
Odin
Rhyanos
Odin
8,600
1,225
2,141
2,106
13,014
12,242
0
7,935
5,024
0
15,211
W
7,545
1,532
0
1,356
12,501
12,349
97
5,155
7,316
11,281
2,142
L
Guan Yu
Solaireses
Guan Yu
4,107
185
4,262
2,310
12,490
13,205
0
8,323
4,137
0
7,113
W
13,796
2,071
280
1,624
10,364
5,340
567
2,814
7,386
31,118
0
W
Ah Puch
16,189
1,776
2,312
1,350
8,400
4,224
877
2,427
5,897
26,769
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
43,807
101
Minions Killed
102
0
Camps Cleared
0
896,816
Distance Traveled
899,147
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,449
745
13
1
0
192,421
0
W
Khepri
8,732
873
12
1
0
182,780
1
L
Freya
7,085
709
24
2
0
154,092
0
W
Horus
7,831
783
4
0
0
187,447
0
L
Anubis
8,980
898
42
4
0
173,991
0
L
Odin
6,890
689
16
2
0
180,431
0
W
Maui
8,841
884
13
1
0
176,789
0
L
Guan Yu
7,684
768
6
1
0
195,881
0
W
Scylla
9,438
944
37
4
0
172,480
0
W
Ah Puch
8,965
897
36
4
0
179,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role