Player Matchup

Scylla
Scylla
ArxticLynx
Scylla
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 53L
1,496 Elo+
Party 2
Bellona
Bellona
CaptTortoise
Bellona
Level 105
God Stats
6W - 6L
1,488 SR
Queue Stats
275W - 256L
1,511 Elo+
Party 2
Arachne
Arachne
DjVamp23211
Arachne
Level 88
God Stats
2W - 2L
1,392 SR
Queue Stats
41W - 68L
1,401 Elo+
Party 3
Anhur
Anhur
GOD_Lushen
Anhur
Level 84
God Stats
7W - 9L
1,408 SR
Queue Stats
97W - 126L
1,482 Elo+
Party 3
Ares
Ares
SPEEDO WEDGIE
Ares
Level 63
God Stats
49W - 45L
1,516 SR
Queue Stats
177W - 186L
1,473 Elo+
Party 2
Team Averages
Level 89
1,461 SR
1,472 Elo+

VS

Team Averages
Level 90
1,505 SR
1,460 Elo+
Charybdis
Charybdis
TntChiken001
Charybdis
Level 91
God Stats
10W - 9L
1,526 SR
Queue Stats
129W - 124L
1,480 Elo+
Solo
Pele
Pele
ZIG KAWAII
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
ZIG20
Jormungandr
Level 109
God Stats
13W - 8L
1,511 SR
Queue Stats
250W - 208L
1,467 Elo+
Party 1
Horus
Horus
ammalone35
Horus
Level 67
God Stats
11W - 7L
1,663 SR
Queue Stats
495W - 439L
1,485 Elo+
Party 1
Janus
Janus
infinityhunt
Janus
Level 124
God Stats
2W - 2L
1,323 SR
Queue Stats
198W - 170L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArxticLynx
Scylla
12
2 / 5 / 0
6,776
521
4,738
7,886
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CaptTortoise
Bellona
12
0 / 1 / 2
6,961
535
6,869
12,554
11,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DjVamp23211
Arachne
11
1 / 1 / 1
5,939
457
4,788
13,339
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
10
2 / 1 / 0
6,114
470
5,688
8,812
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 1
5,454
420
2,721
10,676
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TntChiken001
Charybdis
12
3 / 1 / 2
6,860
528
8,122
7,626
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,767
444
2,050
10,441
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ZIG20
Jormungandr
12
4 / 0 / 2
7,212
555
9,691
9,631
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
12
0 / 0 / 1
6,626
510
4,849
9,199
8,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 1
7,486
576
7,953
8,137
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
11
11
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
ArxticLynx
Scylla
2
5
0
0.4
L
Bellona
CaptTortoise
Bellona
0
1
2
1
L
Arachne
DjVamp23211
Arachne
1
1
1
1.5
L
Anhur
2
1
0
2
L
0
3
1
0.17
W
Charybdis
TntChiken001
Charybdis
3
1
2
4
W
0
3
1
0.17
W
Jormungandr
ZIG20
Jormungandr
4
0
2
5
W
Horus
0
0
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
32,665
53,267
Taken
45,034
29,012
Mitigated
25,972
11,948
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ArxticLynx
Scylla
4,738
459
0
500
7,886
2,565
438
4,033
3,454
41,428
1,392
L
Bellona
CaptTortoise
Bellona
6,869
1,976
0
4,609
12,554
11,952
0
2,354
10,113
0
45,557
L
Arachne
DjVamp23211
Arachne
4,788
3,446
0
2,054
13,339
5,544
0
2,218
10,842
0
43,906
L
Anhur
5,688
3,703
0
3,245
8,812
2,797
0
3,841
4,554
0
38,966
L
2,721
24
0
1,540
10,676
6,154
0
2,920
7,384
13,084
0
W
Charybdis
TntChiken001
Charybdis
8,122
4,602
0
2,351
7,626
2,850
622
712
6,914
0
47,497
W
2,050
558
0
4,082
10,441
3,550
0
606
9,835
0
33,362
W
Jormungandr
ZIG20
Jormungandr
9,691
1,918
0
1,708
9,631
7,967
292
1,632
7,999
41,322
3,264
W
Horus
4,849
1,630
170
3,392
9,199
8,146
0
276
8,923
1,293
37,843
W
7,953
124
0
820
8,137
3,459
118
3,971
4,166
47,399
2,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
33,951
307
Minions Killed
334
0
Camps Cleared
0
1,154,263
Distance Traveled
1,232,712
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,776
521
87
7
0
210,694
0
L
Bellona
6,961
535
84
6
0
197,569
0
L
Arachne
5,939
457
61
5
0
285,664
2
L
Anhur
6,114
470
60
5
0
230,063
0
L
Ares
5,454
420
15
1
0
230,273
0
W
Charybdis
6,860
528
82
6
0
222,762
0
W
Pele
5,767
444
70
5
0
253,288
0
W
Jormungandr
7,212
555
49
4
0
240,994
0
W
Horus
6,626
510
47
4
0
252,558
0
W
Janus
7,486
576
86
7
0
263,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role