Player Matchup

Ymir
Ymir
CelticxMain
Ymir
Level 156
God Stats
3W - 4L
1,195 SR
Queue Stats
64W - 128L
1,351 Elo+
Party 2
Hachiman
Hachiman
Nikonaldo7
Hachiman
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Osiris
Osiris
OK DJ97
Osiris
Level 182
God Stats
3W - 2L
1,475 SR
Queue Stats
73W - 132L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
UNCHART3DKILL3R
Nu Wa
Level 121
God Stats
5W - 6L
1,612 SR
Queue Stats
38W - 64L
1,347 Elo+
Solo
Xing Tian
Xing Tian
UndeadxTerror
Xing Tian
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,490 Elo+
Party 2
Team Averages
Level 149
1,497 SR
1,364 Elo+

VS

Team Averages
Level 108
1,435 SR
1,408 Elo+
Ishtar
Ishtar
HardlyDeaf
Ishtar
Level 159
God Stats
3W - 1L
1,843 SR
Queue Stats
118W - 108L
1,533 Elo+
Party 1
Thor
Thor
NoHoodies
Thor
Level 25
God Stats
1W - 7L
1,214 SR
Queue Stats
11W - 30L
1,243 Elo+
Party 3
Horus
Horus
ShadowRazor02
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaynesWeavile
Morgan Le Fay
Level 98
God Stats
1W - 7L
1,059 SR
Queue Stats
23W - 45L
1,290 Elo+
Party 3
Charon
Charon
vaughn shoe
Charon
Level 137
God Stats
5W - 8L
1,558 SR
Queue Stats
88W - 73L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
10,346
941
12,003
9,464
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Nikonaldo7
Hachiman
16
3 / 1 / 8
9,873
898
8,273
9,547
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
OK DJ97
Osiris
16
2 / 2 / 9
9,689
881
11,496
13,305
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
4 / 1 / 6
10,095
918
15,609
6,808
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
UndeadxTerror
Xing Tian
16
6 / 1 / 10
10,783
980
9,513
18,110
19,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HardlyDeaf
Ishtar
16
3 / 2 / 1
9,918
902
8,589
11,408
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
0 / 7 / 2
8,123
738
7,227
13,777
6,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 2 / 2
9,113
828
5,640
14,735
13,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Morgan Le Fay
WaynesWeavile
Morgan Le Fay
14
0 / 4 / 5
8,142
740
6,735
13,355
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
14
0 / 4 / 5
8,208
746
6,878
16,325
17,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
19
Kills
6
6
Deaths
19
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Ishtar
HardlyDeaf
Ishtar
3
2
1
1.75
W
Hachiman
Nikonaldo7
Hachiman
3
1
8
7
L
Thor
0
7
2
0.14
W
Osiris
OK DJ97
Osiris
2
2
9
3.25
L
3
2
2
2
W
4
1
6
7
W
Xing Tian
UndeadxTerror
Xing Tian
6
1
10
11
L
Morgan Le Fay
WaynesWeavile
Morgan Le Fay
0
4
5
0.63
L
Charon
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
35,069
57,234
Taken
69,600
49,300
Mitigated
47,683
10,828
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,003
1,307
0
1,082
9,464
6,184
595
2,095
7,369
39,932
0
L
Ishtar
HardlyDeaf
Ishtar
8,589
5,112
0
4,002
11,408
4,618
1,761
6,260
4,807
0
47,640
W
Hachiman
Nikonaldo7
Hachiman
8,273
5,631
0
1,761
9,547
4,277
1,695
1,466
8,081
0
36,805
L
Thor
7,227
1,879
0
0
13,777
6,280
0
5,833
7,529
0
17,752
W
Osiris
OK DJ97
Osiris
11,496
3,461
0
1,661
13,305
16,098
92
4,741
8,564
0
36,014
L
5,640
2,690
1,562
4,700
14,735
13,276
35
8,538
5,455
0
20,442
W
15,609
3,850
0
438
6,808
2,770
2,013
916
5,872
47,297
0
W
Xing Tian
UndeadxTerror
Xing Tian
9,513
358
1,654
4,232
18,110
19,971
24
3,726
14,384
20,855
0
L
Morgan Le Fay
WaynesWeavile
Morgan Le Fay
6,735
568
0
79
13,355
6,457
0
7,474
5,381
18,154
0
L
Charon
6,878
1,043
0
1,059
16,325
17,052
0
7,328
8,244
19,311
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
43,504
273
Minions Killed
181
0
Camps Cleared
0
1,185,409
Distance Traveled
1,078,940
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,346
941
77
7
0
219,807
5
L
Ishtar
9,918
902
82
7
0
213,043
0
W
Hachiman
9,873
898
61
6
0
193,581
0
L
Thor
8,123
738
31
3
0
208,080
0
W
Osiris
9,689
881
48
4
0
262,094
3
L
Horus
9,113
828
24
2
0
230,738
0
W
Nu Wa
10,095
918
70
6
0
247,821
0
W
Xing Tian
10,783
980
17
2
0
262,106
0
L
Morgan Le Fay
8,142
740
25
2
0
215,595
0
L
Charon
8,208
746
19
2
0
211,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role