Player Matchup

Gilgamesh
Gilgamesh
The7thJackson
Gilgamesh
Level 66
God Stats
1W - 6L
1,060 SR
Queue Stats
25W - 63L
1,197 Elo+
Party 2
Ra
Ra
VANTE_2264
Ra
Level 45
God Stats
0W - 3L
1,437 SR
Queue Stats
6W - 17L
1,235 Elo+
Party 2
Cliodhna
Cliodhna
XDreadHead23X
Cliodhna
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
92W - 157L
1,291 Elo+
Party 2
Jing Wei
Jing Wei
xBravvox
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 29L
975 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
Level 63
God Stats
8W - 13L
1,369 SR
Queue Stats
37W - 88L
1,248 Elo+
Party 2
Team Averages
Level 62
1,331 SR
1,189 Elo+

VS

Team Averages
Level 106
1,607 SR
1,467 Elo+
Geb
Geb
 
Geb
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
InterstellarHoe
Thanatos
Level 124
God Stats
2W - 3L
1,612 SR
Queue Stats
13W - 23L
1,476 Elo+
Party 1
Chiron
Chiron
Mister_Reeh
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NONAMIEE
Tsukuyomi
Level 28
God Stats
1W - 0L
1,819 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1
Nike
Nike
Vettos-_
Nike
Level 120
God Stats
5W - 3L
1,606 SR
Queue Stats
18W - 20L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
The7thJackson
Gilgamesh
12
0 / 2 / 2
6,750
675
2,444
7,905
7,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 2
7,364
736
6,049
8,598
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
XDreadHead23X
Cliodhna
14
1 / 5 / 2
7,835
784
9,774
11,870
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
xBravvox
Jing Wei
12
0 / 4 / 2
6,923
692
5,079
9,378
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
13
3 / 3 / 2
7,676
768
10,158
13,264
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 12
8,554
855
7,737
11,955
10,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
16
6 / 0 / 6
9,360
936
10,496
8,093
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
15
5 / 1 / 6
8,411
841
8,393
8,712
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NONAMIEE
Tsukuyomi
14
1 / 4 / 6
7,691
769
8,525
10,666
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nike
16
7 / 0 / 4
9,171
917
11,681
9,683
8,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
19
19
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
12
6
W
Thanatos
6
0
6
9
W
Chiron
5
1
6
8
W
Tsukuyomi
NONAMIEE
Tsukuyomi
1
4
6
1
L
Gilgamesh
The7thJackson
Gilgamesh
0
2
2
0.5
L
1
5
2
0.4
W
Nike
7
0
4
9
L
Cliodhna
XDreadHead23X
Cliodhna
1
5
2
0.4
L
Jing Wei
xBravvox
Jing Wei
0
4
2
0.25
L
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,504
Damage
46,832
51,015
Taken
49,109
34,107
Mitigated
31,944
4,642
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,737
876
1,482
3,533
11,955
10,293
180
2,024
9,676
16,820
1,192
W
Thanatos
10,496
3,013
0
8,121
8,093
4,745
0
593
7,379
0
38,568
W
Chiron
8,393
4,378
469
1,715
8,712
3,869
1,645
2,303
6,313
0
23,583
W
Tsukuyomi
NONAMIEE
Tsukuyomi
8,525
2,080
0
1,084
10,666
4,502
0
1,478
9,039
0
17,005
L
Gilgamesh
The7thJackson
Gilgamesh
2,444
982
0
259
7,905
7,398
0
1,307
6,590
0
3,863
L
6,049
745
468
616
8,598
3,727
0
1,428
7,170
15,380
0
W
Nike
11,681
841
0
1,426
9,683
8,535
95
1,535
7,865
0
30,935
L
Cliodhna
XDreadHead23X
Cliodhna
9,774
1,514
0
1,707
11,870
4,928
0
2,475
9,127
0
29,948
L
Jing Wei
xBravvox
Jing Wei
5,079
4,339
0
338
9,378
3,603
0
470
8,742
0
10,234
L
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
10,158
1,131
0
1,254
13,264
14,451
0
1,603
11,477
2,892
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
43,187
129
Minions Killed
187
0
Camps Cleared
0
946,468
Distance Traveled
1,022,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,554
855
15
2
0
205,811
0
W
Thanatos
9,360
936
58
6
0
220,861
0
W
Chiron
8,411
841
44
4
0
174,713
0
W
Tsukuyomi
7,691
769
25
3
0
209,122
0
L
Gilgamesh
6,750
675
2
0
0
187,293
0
L
Ra
7,364
736
28
3
0
185,042
0
W
Nike
9,171
917
45
5
0
211,981
0
L
Cliodhna
7,835
784
56
6
0
169,611
0
L
Jing Wei
6,923
692
19
2
0
220,739
0
L
Cu Chulainn
7,676
768
24
2
0
183,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role