Player Matchup

Nut
Nut
Arkametes
Nut
Level 97
God Stats
6W - 6L
1,500 SR
Queue Stats
162W - 124L
1,646 Elo+
Party 1
Susano
Susano
KingOfCato
Susano
Level 12
God Stats
6W - 9L
1,722 SR
Queue Stats
69W - 52L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Salgadao442
Cthulhu
Level 119
God Stats
5W - 2L
1,767 SR
Queue Stats
214W - 211L
1,461 Elo+
Party 4
Ra
Ra
Vxnizin
Ra
Level 10
God Stats
8W - 8L
1,299 SR
Queue Stats
57W - 57L
1,696 Elo+
Party 4
Vamana
Vamana
Weak3nIsWashed
Vamana
Level 21
God Stats
19W - 12L
1,878 SR
Queue Stats
256W - 213L
1,643 Elo+
Party 1
Team Averages
Level 52
1,633 SR
1,582 Elo+

VS

Team Averages
Level 56
1,558 SR
1,494 Elo+
Ratatoskr
Ratatoskr
GanixxRS
Ratatoskr
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 87L
1,508 Elo+
Party 2
Nemesis
Nemesis
ThaStovepipe
Nemesis
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 23L
1,424 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TiktokOgchoccy
Kumbhakarna
Level 69
God Stats
2W - 1L
1,842 SR
Queue Stats
4W - 7L
1,509 Elo+
Party 3
Ra
Ra
hammyjammy
Ra
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 3
Sol
Sol
lilrotman
Sol
Level 83
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 5L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
9,392
552
8,765
12,771
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
KingOfCato
Susano
13
1 / 1 / 3
7,642
450
5,149
10,541
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Salgadao442
Cthulhu
13
2 / 4 / 4
7,995
470
12,502
15,716
12,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 5 / 0
8,442
497
7,188
13,175
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 1
10,584
623
11,348
14,567
13,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GanixxRS
Ratatoskr
15
8 / 3 / 5
9,038
532
15,338
15,442
6,826
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
ThaStovepipe
Nemesis
13
2 / 1 / 0
7,597
447
5,126
11,530
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
TiktokOgchoccy
Kumbhakarna
11
0 / 2 / 5
6,998
412
2,721
14,322
10,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 4
8,116
477
10,775
12,429
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 2
7,522
442
6,971
12,396
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
14
Kills
13
13
Deaths
14
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Ratatoskr
GanixxRS
Ratatoskr
8
3
5
3.5
W
Susano
KingOfCato
Susano
1
1
3
2.5
W
Cthulhu
Salgadao442
Cthulhu
2
4
4
1
L
Nemesis
ThaStovepipe
Nemesis
2
1
0
2
L
Kumbhakarna
TiktokOgchoccy
Kumbhakarna
0
2
5
1.25
W
3
5
0
0.6
W
4
1
1
4.5
L
2
5
4
0.8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,952
Damage
40,931
66,770
Taken
66,119
41,841
Mitigated
36,570
19,655
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,765
5,310
0
6,150
12,771
5,643
474
4,005
8,766
0
74,481
L
Ratatoskr
GanixxRS
Ratatoskr
15,338
4,089
0
3,773
15,442
6,826
0
2,530
12,572
0
64,761
W
Susano
KingOfCato
Susano
5,149
1,442
0
3,417
10,541
4,280
0
1,498
9,043
0
43,435
W
Cthulhu
Salgadao442
Cthulhu
12,502
550
617
1,865
15,716
12,424
0
8,246
6,902
37,099
434
L
Nemesis
ThaStovepipe
Nemesis
5,126
1,572
0
2,391
11,530
9,919
0
1,320
10,080
0
39,012
L
Kumbhakarna
TiktokOgchoccy
Kumbhakarna
2,721
572
0
1,060
14,322
10,106
0
4,584
8,976
10,331
0
W
7,188
483
641
5,515
13,175
5,500
0
4,288
8,173
73,389
852
W
11,348
4,999
0
1,450
14,567
13,994
29
1,220
12,711
0
98,845
L
10,775
1,720
300
2,473
12,429
5,584
0
7,634
4,291
56,496
893
L
6,971
2,846
0
4,032
12,396
4,135
0
1,083
11,061
65,655
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
39,271
522
Minions Killed
368
0
Camps Cleared
0
1,706,668
Distance Traveled
1,631,840
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,392
552
124
7
0
293,608
0
L
Ratatoskr
9,038
532
94
6
0
383,030
0
W
Susano
7,642
450
64
4
0
359,017
0
W
Cthulhu
7,995
470
55
3
0
346,111
2
L
Nemesis
7,597
447
69
4
0
325,545
3
L
Kumbhakarna
6,998
412
12
1
0
328,230
1
W
Ra
8,442
497
119
7
0
344,188
6
W
Vamana
10,584
623
160
9
0
363,744
0
L
Ra
8,116
477
102
6
0
288,519
0
L
Sol
7,522
442
91
5
0
306,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role