Player Matchup

Sylvanus
Sylvanus
EDEROUT6344
Sylvanus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 222L
1,451 Elo+
Solo
Hera
Hera
Ethanol024
Hera
Level 128
God Stats
1W - 2L
1,165 SR
Queue Stats
128W - 127L
1,510 Elo+
Party 1
Atlas
Atlas
H3r0ln_Bob90
Atlas
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,442 Elo+
Solo
Nemesis
Nemesis
circox14
Nemesis
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 127L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
ulises9812
Zhong Kui
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,446 Elo+
Solo
Team Averages
Level 131
1,433 SR
1,467 Elo+

VS

Team Averages
Level 115
1,628 SR
1,481 Elo+
Bakasura
Bakasura
BigSackGOAT
Bakasura
Level 109
God Stats
3W - 2L
1,572 SR
Queue Stats
470W - 468L
1,508 Elo+
Solo
Sol
Sol
Scopion87
Sol
Level 93
God Stats
2W - 0L
1,556 SR
Queue Stats
76W - 76L
1,454 Elo+
Solo
Ah Puch
Ah Puch
daryle_stevens
Ah Puch
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
242W - 258L
1,428 Elo+
Solo
Ra
Ra
gkcprincejames
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,489 Elo+
Party 2
Freya
Freya
miketherealest12
Freya
Level 108
God Stats
9W - 2L
2,012 SR
Queue Stats
290W - 278L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EDEROUT6344
Sylvanus
14
0 / 1 / 1
6,503
929
1,377
7,146
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 1
6,546
935
6,402
4,748
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,892
270
0
0
0
Nemesis
circox14
Nemesis
1
0 / 0 / 0
1,892
270
0
0
0
Zhong Kui
ulises9812
Zhong Kui
14
1 / 1 / 1
6,670
953
5,218
6,873
5,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigSackGOAT
Bakasura
13
0 / 1 / 2
6,885
984
4,773
6,913
5,704
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 0 / 0
2,192
313
0
0
0
15
3 / 1 / 1
7,692
1,099
4,227
2,713
1,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 1
7,447
1,064
2,742
3,467
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 3
6,608
944
4,855
6,737
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
4
4
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigSackGOAT
Bakasura
0
1
2
1
L
Sylvanus
EDEROUT6344
Sylvanus
0
1
1
0.5
L
2
2
1
1.25
L
0
0
0
0
W
0
0
0
0
L
Nemesis
circox14
Nemesis
0
0
0
0
W
3
1
1
3.5
W
1
0
1
1.5
W
0
2
3
0.75
L
Zhong Kui
ulises9812
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
16,597
18,767
Taken
19,830
12,724
Mitigated
11,254
10,004
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigSackGOAT
Bakasura
4,773
2,829
977
3,356
6,913
5,704
86
3,961
2,952
0
6,019
L
Sylvanus
EDEROUT6344
Sylvanus
1,377
254
2,095
2,994
7,146
5,122
0
4,273
2,415
8,321
815
L
6,402
1,624
653
578
4,748
1,728
0
3,425
989
18,875
334
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
circox14
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,227
57
0
0
2,713
1,137
452
934
1,779
10,651
0
W
2,742
135
1,648
1,612
3,467
1,538
814
2,774
693
25,377
213
W
4,855
1,902
661
1,444
6,737
2,875
514
4,961
1,776
9,848
420
L
Zhong Kui
ulises9812
Zhong Kui
5,218
562
522
3,162
6,873
5,874
0
3,958
2,386
16,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,503
Gold Earned
30,824
70
Minions Killed
113
0
Camps Cleared
0
401,513
Distance Traveled
636,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,885
984
27
4
0
171,310
0
L
Sylvanus
6,503
929
17
2
0
113,708
0
L
Hera
6,546
935
19
3
0
161,154
0
L
Atlas
1,892
270
0
0
0
0
0
W
Sol
2,192
313
0
0
0
0
0
L
Nemesis
1,892
270
0
0
0
0
0
W
Ah Puch
7,692
1,099
17
2
0
149,034
0
W
Ra
7,447
1,064
52
7
0
167,234
0
W
Freya
6,608
944
17
2
0
148,713
0
L
Zhong Kui
6,670
953
34
5
0
126,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role