Player Matchup

King Arthur
King Arthur
Beltmont25
King Arthur
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,430 Elo+
Party 2
Thanatos
Thanatos
Marshaaall
Thanatos
Level 12
God Stats
9W - 4L
1,244 SR
Queue Stats
16W - 10L
1,371 Elo+
Solo
Cerberus
Cerberus
PoSiOnPoOh
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,192 Elo+
Solo
Medusa
Medusa
WaifuMagnet12
Medusa
Level 16
God Stats
4W - 2L
1,263 SR
Queue Stats
39W - 50L
1,358 Elo+
Party 2
Anubis
Anubis
Zervkh
Anubis
Level 17
God Stats
12W - 7L
1,680 SR
Queue Stats
13W - 8L
1,598 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,390 Elo+

VS

Team Averages
Level 13
1,550 SR
1,477 Elo+
Vamana
Vamana
Builtzz
Vamana
Level 16
God Stats
4W - 7L
1,461 SR
Queue Stats
6W - 13L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Doximity
Kukulkan
Level 8
God Stats
3W - 7L
1,425 SR
Queue Stats
3W - 7L
1,443 Elo+
Party 1
Bastet
Bastet
Rorraaa1112
Bastet
Level 19
God Stats
12W - 6L
1,663 SR
Queue Stats
85W - 99L
1,409 Elo+
Solo
Zeus
Zeus
Xerbates
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
xVatiix
Sun Wukong
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beltmont25
King Arthur
14
3 / 0 / 8
7,906
878
8,364
8,747
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Marshaaall
Thanatos
16
8 / 0 / 4
8,968
996
11,501
5,491
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
PoSiOnPoOh
Cerberus
12
0 / 1 / 5
7,305
812
964
8,575
5,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 2
8,283
920
4,887
8,075
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zervkh
Anubis
14
3 / 1 / 5
7,927
881
7,382
5,212
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Builtzz
Vamana
12
1 / 4 / 2
6,869
763
6,891
12,321
8,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Doximity
Kukulkan
14
1 / 1 / 2
7,060
784
6,780
3,710
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
1 / 0 / 1
7,043
783
8,692
7,274
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
13
1 / 6 / 0
7,434
826
3,873
7,291
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
xVatiix
Sun Wukong
12
0 / 5 / 2
6,743
749
2,413
9,334
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beltmont25
King Arthur
3
0
8
7
L
Vamana
Builtzz
Vamana
1
4
2
0.5
L
Kukulkan
Doximity
Kukulkan
1
1
2
2
W
Thanatos
Marshaaall
Thanatos
8
0
4
10
W
Cerberus
PoSiOnPoOh
Cerberus
0
1
5
2.5
L
Bastet
1
0
1
1.5
W
2
2
2
1.5
L
Zeus
1
6
0
0.17
W
Anubis
Zervkh
Anubis
3
1
5
5.5
L
Sun Wukong
xVatiix
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
28,649
36,100
Taken
39,930
24,190
Mitigated
20,874
13,421
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beltmont25
King Arthur
8,364
1,351
0
2,855
8,747
8,750
0
2,622
6,125
0
15,609
L
Vamana
Builtzz
Vamana
6,891
3,949
0
368
12,321
8,651
165
2,942
8,777
0
8,900
L
Kukulkan
Doximity
Kukulkan
6,780
232
0
0
3,710
1,315
0
1,440
2,177
20,537
471
W
Thanatos
Marshaaall
Thanatos
11,501
2,639
0
6,362
5,491
3,610
0
929
4,562
0
28,050
W
Cerberus
PoSiOnPoOh
Cerberus
964
86
971
1,032
8,575
5,813
0
3,960
4,615
8,637
0
L
Bastet
8,692
1,930
0
1,158
7,274
2,593
0
783
6,212
0
18,785
W
4,887
1,591
0
1,190
8,075
3,614
2,385
2,318
5,757
0
30,798
L
Zeus
3,873
595
0
296
7,291
2,086
0
802
6,148
23,517
0
W
Anubis
Zervkh
Anubis
7,382
499
0
1,011
5,212
2,403
451
737
4,475
26,082
113
L
Sun Wukong
xVatiix
Sun Wukong
2,413
259
0
505
9,334
6,229
0
2,350
6,656
0
10,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
35,149
208
Minions Killed
136
0
Camps Cleared
0
965,944
Distance Traveled
974,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,906
878
23
3
0
202,376
0
L
Vamana
6,869
763
8
1
0
208,443
0
L
Kukulkan
7,060
784
40
4
0
208,095
0
W
Thanatos
8,968
996
40
4
0
236,342
1
W
Cerberus
7,305
812
21
2
0
165,167
0
L
Bastet
7,043
783
24
3
0
223,381
0
W
Medusa
8,283
920
69
8
0
194,821
0
L
Zeus
7,434
826
49
5
0
141,447
0
W
Anubis
7,927
881
55
6
0
167,238
0
L
Sun Wukong
6,743
749
15
2
0
193,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role