Player Matchup

Hun Batz
Hun Batz
GuidoMarcoccia
Hun Batz
Level 91
God Stats
2W - 2L
1,494 SR
Queue Stats
83W - 132L
1,433 Elo+
Party 2
Artio
Artio
MeekWaker
Artio
Level 48
God Stats
3W - 0L
1,832 SR
Queue Stats
24W - 23L
1,608 Elo+
Party 1
Janus
Janus
PKJuanchox
Janus
Level 24
God Stats
6W - 10L
1,203 SR
Queue Stats
80W - 94L
1,377 Elo+
Party 2
Chiron
Chiron
SpookieBaby
Chiron
Level 88
God Stats
4W - 0L
1,926 SR
Queue Stats
30W - 27L
1,627 Elo+
Party 1
Ravana
Ravana
TvG_AndPh56vZ
Ravana
Level 106
God Stats
8W - 13L
1,082 SR
Queue Stats
237W - 317L
1,406 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,490 Elo+

VS

Team Averages
Level 48
1,565 SR
1,339 Elo+
Bellona
Bellona
CrypticPlayss
Bellona
Level 7
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 6L
1,248 Elo+
Party 4
Gilgamesh
Gilgamesh
ReportMyBallZInU
Gilgamesh
Level 34
God Stats
144W - 136L
1,380 SR
Queue Stats
217W - 231L
1,413 Elo+
Solo
Kukulkan
Kukulkan
TaekOne
Kukulkan
Level 49
God Stats
6W - 1L
1,916 SR
Queue Stats
131W - 123L
1,504 Elo+
Party 4
Aphrodite
Aphrodite
ThatsDrDro2U
Aphrodite
Level 129
God Stats
2W - 2L
1,718 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 3
Izanami
Izanami
salaino
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 2 / 2
9,796
544
8,450
18,317
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
MeekWaker
Artio
13
1 / 2 / 4
7,934
441
5,729
18,770
15,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
16
1 / 0 / 2
9,720
540
5,004
9,568
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
17
2 / 2 / 3
10,022
557
11,059
14,152
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 0
9,914
551
5,469
13,752
10,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 2 / 1
9,954
553
13,067
17,900
19,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
11
1 / 0 / 3
7,588
422
5,283
7,339
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TaekOne
Kukulkan
15
0 / 2 / 2
8,909
495
9,383
8,386
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ThatsDrDro2U
Aphrodite
13
2 / 1 / 3
8,679
482
6,605
12,881
12,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
salaino
Izanami
14
3 / 4 / 2
8,344
464
9,565
14,987
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
10
10
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
2
1
2.25
W
Hun Batz
3
2
2
2
W
Artio
MeekWaker
Artio
1
2
4
1.5
W
Janus
1
0
2
2
L
Gilgamesh
1
0
3
2.5
W
Chiron
2
2
3
1.75
L
Kukulkan
TaekOne
Kukulkan
0
2
2
0.5
L
Aphrodite
ThatsDrDro2U
Aphrodite
2
1
3
3.5
W
1
4
0
0.25
L
Izanami
salaino
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,711
Damage
43,903
74,559
Taken
61,493
43,970
Mitigated
45,701
25,303
Healing
22,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
13,067
4,126
0
6,175
17,900
19,761
630
2,923
14,871
0
69,564
W
Hun Batz
8,450
1,796
0
8,139
18,317
8,397
253
3,693
14,360
0
95,887
W
Artio
MeekWaker
Artio
5,729
127
140
3,450
18,770
15,321
819
4,346
14,204
27,469
441
W
Janus
5,004
220
0
3,346
9,568
4,019
1,963
4,002
5,056
72,083
252
L
Gilgamesh
5,283
1,910
0
1,180
7,339
3,435
11
759
6,500
0
45,489
W
Chiron
11,059
2,679
886
4,466
14,152
6,208
2,124
2,146
12,006
0
99,074
L
Kukulkan
TaekOne
Kukulkan
9,383
91
0
1,346
8,386
3,913
0
2,005
6,289
68,343
0
L
Aphrodite
ThatsDrDro2U
Aphrodite
6,605
1,004
4,519
6,746
12,881
12,416
276
2,776
9,925
30,138
551
W
5,469
1,101
0
4,876
13,752
10,025
0
597
13,129
6,040
68,512
L
Izanami
salaino
Izanami
9,565
6,742
0
2,362
14,987
6,176
852
2,203
12,784
0
72,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
43,474
564
Minions Killed
454
0
Camps Cleared
0
1,831,036
Distance Traveled
1,645,892
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,954
553
102
6
0
365,370
0
W
Hun Batz
9,796
544
129
7
0
436,714
0
W
Artio
7,934
441
27
2
0
395,978
0
W
Janus
9,720
540
158
9
0
383,814
3
L
Gilgamesh
7,588
422
71
4
0
210,174
0
W
Chiron
10,022
557
149
8
0
300,120
1
L
Kukulkan
8,909
495
132
7
0
363,257
3
L
Aphrodite
8,679
482
37
2
0
357,134
1
W
Ravana
9,914
551
101
6
0
314,410
0
L
Izanami
8,344
464
112
6
0
349,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role