Player Matchup

Arachne
Arachne
FunkeMonke
Arachne
Level 149
God Stats
9W - 6L
1,865 SR
Queue Stats
355W - 303L
1,651 Elo+
Solo
Rama
Rama
NASTYKILLER03
Rama
Level 153
God Stats
1W - 1L
1,640 SR
Queue Stats
7W - 8L
1,513 Elo+
Party 2
Yemoja
Yemoja
Trigootk
Yemoja
Level 164
God Stats
1W - 0L
1,283 SR
Queue Stats
89W - 81L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
WoahThatWasWild
Ah Puch
Level 147
God Stats
8W - 5L
1,405 SR
Queue Stats
148W - 137L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
lGroovyl
Gilgamesh
Level 125
God Stats
2W - 3L
1,357 SR
Queue Stats
214W - 198L
1,542 Elo+
Party 2
Team Averages
Level 148
1,510 SR
1,554 Elo+

VS

Team Averages
Level 130
1,524 SR
1,555 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AwilixTho
Thanatos
Level 127
God Stats
5W - 3L
1,707 SR
Queue Stats
14W - 16L
1,577 Elo+
Solo
Ares
Ares
FrogWithHat162
Ares
Level 13
God Stats
3W - 4L
1,547 SR
Queue Stats
3W - 4L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
OnlyJuicy
Ah Puch
Level 186
God Stats
0W - 1L
1,367 SR
Queue Stats
93W - 97L
1,558 Elo+
Party 1
Cupid
Cupid
sithlord_pasky
Cupid
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
360W - 334L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FunkeMonke
Arachne
11
4 / 1 / 3
5,876
588
4,349
10,638
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 2
5,298
530
5,428
6,489
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Trigootk
Yemoja
9
1 / 1 / 5
5,616
562
2,412
6,626
4,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 4
6,291
629
7,418
2,625
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
lGroovyl
Gilgamesh
11
1 / 0 / 0
6,495
650
4,484
8,425
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 3 / 1
5,076
508
3,920
10,885
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
AwilixTho
Thanatos
9
1 / 2 / 1
4,868
487
2,148
9,057
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,567
457
1,034
8,853
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
OnlyJuicy
Ah Puch
10
3 / 1 / 1
5,472
547
4,065
4,769
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
4,964
496
4,573
7,079
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
4
4
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Thanatos
AwilixTho
Thanatos
1
2
1
0.75
L
0
3
1
0.17
W
Arachne
FunkeMonke
Arachne
4
1
3
5.5
W
2
1
2
3
L
Ah Puch
OnlyJuicy
Ah Puch
3
1
1
3.5
W
Yemoja
Trigootk
Yemoja
1
1
5
3.5
W
3
1
4
5
W
Gilgamesh
lGroovyl
Gilgamesh
1
0
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
15,740
34,803
Taken
40,643
19,582
Mitigated
20,944
11,785
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,920
1,013
0
2,244
10,885
8,125
0
1,182
9,081
0
31,718
L
Thanatos
AwilixTho
Thanatos
2,148
375
0
4,617
9,057
3,538
0
1,798
7,214
0
33,351
L
1,034
220
0
1,143
8,853
5,333
0
3,583
5,270
8,973
0
W
Arachne
FunkeMonke
Arachne
4,349
2,850
0
3,514
10,638
4,460
0
1,887
8,709
0
43,603
W
5,428
3,863
0
1,668
6,489
2,351
0
630
5,859
0
39,538
L
Ah Puch
OnlyJuicy
Ah Puch
4,065
143
0
1,289
4,769
1,606
0
1,762
3,007
31,760
0
W
Yemoja
Trigootk
Yemoja
2,412
722
918
2,043
6,626
4,740
0
920
5,706
16,327
895
W
7,418
143
0
758
2,625
809
0
1,662
925
43,129
309
W
Gilgamesh
lGroovyl
Gilgamesh
4,484
1,780
0
2,884
8,425
7,222
0
0
7,825
0
45,485
L
4,573
2,117
26
2,547
7,079
2,342
0
1,488
5,591
0
35,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
24,947
327
Minions Killed
278
0
Camps Cleared
0
989,909
Distance Traveled
962,767
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,076
508
66
7
0
183,715
0
L
Thanatos
4,868
487
52
5
0
222,488
2
L
Ares
4,567
457
13
1
0
186,213
0
W
Arachne
5,876
588
65
7
0
214,448
0
W
Rama
5,298
530
62
6
0
181,061
0
L
Ah Puch
5,472
547
82
8
0
190,960
0
W
Yemoja
5,616
562
22
2
0
191,620
4
W
Ah Puch
6,291
629
93
9
0
212,864
0
W
Gilgamesh
6,495
650
85
9
0
189,916
0
L
Cupid
4,964
496
65
7
0
179,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role