Player Matchup

Neith
Neith
CHASEMCDADE
Neith
Level 128
God Stats
7W - 9L
1,402 SR
Queue Stats
147W - 112L
1,584 Elo+
Party 1
Ymir
Ymir
MarcSterwerf
Ymir
Level 17
God Stats
15W - 13L
1,718 SR
Queue Stats
212W - 190L
1,523 Elo+
Party 1
Pele
Pele
Tqrujq
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 113L
1,501 Elo+
Party 4
Cthulhu
Cthulhu
Twan5124
Cthulhu
Level 49
God Stats
10W - 2L
1,927 SR
Queue Stats
127W - 118L
1,605 Elo+
Party 4
Poseidon
Poseidon
UhtredRagnarsson
Poseidon
Level 150
God Stats
1W - 3L
1,291 SR
Queue Stats
213W - 187L
1,569 Elo+
Party 1
Team Averages
Level 81
1,568 SR
1,556 Elo+

VS

Team Averages
Level 61
1,500 SR
1,550 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Fleeban
Rama
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 39L
1,552 Elo+
Party 3
Hera
Hera
Gergg
Hera
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 36L
1,552 Elo+
Party 3
Ao Kuang
Ao Kuang
Robiho5
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,601 Elo+
Party 2
Sobek
Sobek
iVulkaan
Sobek
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 66L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,399
640
7,142
4,480
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 6
5,171
517
1,569
5,565
3,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Tqrujq
Pele
10
3 / 0 / 2
5,607
561
2,890
8,539
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Twan5124
Cthulhu
11
3 / 2 / 1
6,292
629
4,637
6,435
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 3
5,560
556
4,508
5,653
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 3 / 2
4,996
500
3,282
8,775
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Fleeban
Rama
9
1 / 2 / 0
5,099
510
2,651
4,910
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
Gergg
Hera
9
0 / 3 / 2
5,238
524
3,057
4,254
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
Robiho5
Ao Kuang
9
2 / 3 / 0
5,278
528
4,347
8,728
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
iVulkaan
Sobek
9
1 / 0 / 1
5,480
548
2,941
7,783
5,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
3
2
0.67
W
3
0
3
4.5
L
Rama
Fleeban
Rama
1
2
0
0.5
L
Hera
Gergg
Hera
0
3
2
0.33
W
0
1
6
3
L
Ao Kuang
Robiho5
Ao Kuang
2
3
0
0.67
W
Pele
Tqrujq
Pele
3
0
2
4
W
Cthulhu
Twan5124
Cthulhu
3
2
1
1.75
W
2
2
3
1.75
L
Sobek
iVulkaan
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
16,278
30,672
Taken
34,450
14,415
Mitigated
16,215
12,125
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,282
1,130
0
1,713
8,775
2,974
0
2,688
6,033
0
31,005
W
7,142
4,131
0
2,408
4,480
1,466
0
820
3,660
0
48,111
L
Rama
Fleeban
Rama
2,651
2,189
0
1,983
4,910
1,733
0
197
4,713
0
37,329
L
Hera
Gergg
Hera
3,057
1,005
0
700
4,254
1,516
0
2,202
2,012
35,224
0
W
1,569
504
0
1,863
5,565
3,762
0
2,380
3,185
8,703
0
L
Ao Kuang
Robiho5
Ao Kuang
4,347
1,295
0
2,053
8,728
4,396
0
3,352
5,018
26,822
0
W
Pele
Tqrujq
Pele
2,890
1,152
0
4,505
8,539
3,032
0
1,216
7,323
0
37,829
W
Cthulhu
Twan5124
Cthulhu
4,637
958
166
1,923
6,435
4,293
0
3,577
2,858
33,696
1,415
W
4,508
1,197
0
1,260
5,653
1,862
0
2,264
3,389
37,807
871
L
Sobek
iVulkaan
Sobek
2,941
373
0
4,015
7,783
5,596
0
1,437
6,346
17,446
1,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
26,091
323
Minions Killed
274
0
Camps Cleared
0
1,030,483
Distance Traveled
1,014,271
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,996
500
58
6
0
246,925
0
W
Neith
6,399
640
89
9
0
187,805
1
L
Rama
5,099
510
78
8
0
192,218
0
L
Hera
5,238
524
66
7
0
185,946
0
W
Ymir
5,171
517
12
1
0
207,414
2
L
Ao Kuang
5,278
528
52
5
0
188,728
0
W
Pele
5,607
561
63
6
0
243,204
0
W
Cthulhu
6,292
629
85
9
0
185,003
3
W
Poseidon
5,560
556
74
7
0
207,057
2
L
Sobek
5,480
548
20
2
0
200,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role