Player Matchup

Ullr
Ullr
 
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AROD180
Chiron
Level 125
God Stats
15W - 11L
1,517 SR
Queue Stats
39W - 46L
1,458 Elo+
Party 1
Athena
Athena
Speyyy
Athena
Level 104
God Stats
2W - 4L
1,252 SR
Queue Stats
10W - 23L
1,310 Elo+
Party 1
Eset
Eset
Tiergas
Eset
Level 143
God Stats
6W - 1L
1,500 SR
Queue Stats
111W - 126L
1,509 Elo+
Party 1
Chronos
Chronos
mitigatedeez
Chronos
Level 145
God Stats
4W - 8L
1,550 SR
Queue Stats
88W - 112L
1,479 Elo+
Party 1
Team Averages
Level 132
1,464 SR
1,451 Elo+

VS

Team Averages
Level 120
1,492 SR
1,532 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ACosmicTsunami
Heimdallr
Level 127
God Stats
1W - 7L
1,311 SR
Queue Stats
106W - 106L
1,544 Elo+
Party 2
He Bo
He Bo
Asteios
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sobek
Sobek
BerserkyTurkey
Sobek
Level 118
God Stats
1W - 2L
1,484 SR
Queue Stats
122W - 134L
1,549 Elo+
Party 2
Camazotz
Camazotz
NoWayItsJake-
Camazotz
Level 142
God Stats
1W - 3L
1,665 SR
Queue Stats
95W - 83L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 0 / 5
5,746
575
4,529
7,733
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
AROD180
Chiron
10
1 / 0 / 3
5,254
525
6,158
5,731
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Speyyy
Athena
8
1 / 1 / 4
5,204
520
2,871
8,661
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
Tiergas
Eset
10
5 / 2 / 4
6,183
618
6,887
5,864
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
mitigatedeez
Chronos
11
1 / 1 / 0
6,209
621
4,256
10,257
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 0
5,727
573
8,201
8,728
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ACosmicTsunami
Heimdallr
9
1 / 2 / 1
5,143
514
5,759
7,192
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Asteios
He Bo
6
0 / 3 / 2
4,272
427
2,213
3,754
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 3
5,550
555
5,095
9,676
7,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
NoWayItsJake-
Camazotz
10
2 / 4 / 0
5,360
536
3,988
10,116
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
4
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
5
5.5
L
Chaac
 
Chaac
1
1
0
1
L
Heimdallr
ACosmicTsunami
Heimdallr
1
2
1
0.75
W
Chiron
AROD180
Chiron
1
0
3
2.5
L
He Bo
Asteios
He Bo
0
3
2
0.33
L
0
1
3
1.5
L
Camazotz
NoWayItsJake-
Camazotz
2
4
0
0.5
W
Athena
Speyyy
Athena
1
1
4
3
W
Eset
Tiergas
Eset
5
2
4
3.5
W
Chronos
mitigatedeez
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
25,256
38,246
Taken
39,466
16,752
Mitigated
20,044
11,952
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,529
1,142
0
2,684
7,733
2,691
0
917
6,544
0
29,252
L
Chaac
 
Chaac
8,201
1,851
0
3,892
8,728
5,578
0
4,216
4,512
0
43,979
L
Heimdallr
ACosmicTsunami
Heimdallr
5,759
2,979
0
1,735
7,192
2,617
0
2,089
5,017
0
42,453
W
Chiron
AROD180
Chiron
6,158
2,668
505
1,939
5,731
1,828
0
1,618
4,113
0
37,773
L
He Bo
Asteios
He Bo
2,213
277
0
140
3,754
932
0
1,298
2,332
11,804
0
L
5,095
583
0
3,151
9,676
7,143
0
3,150
6,400
17,801
1,672
L
Camazotz
NoWayItsJake-
Camazotz
3,988
1,286
0
1,948
10,116
3,774
0
2,644
7,232
0
38,151
W
Athena
Speyyy
Athena
2,871
770
147
1,994
8,661
6,497
0
2,662
5,847
12,478
789
W
Eset
Tiergas
Eset
6,887
487
257
624
5,864
2,089
0
1,286
4,494
36,428
0
W
Chronos
mitigatedeez
Chronos
4,256
1,615
0
3,802
10,257
3,647
0
0
9,583
46,655
2,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
26,052
288
Minions Killed
227
0
Camps Cleared
0
1,076,773
Distance Traveled
937,349
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,746
575
42
4
0
220,238
0
L
Chaac
5,727
573
60
6
0
182,185
4
L
Heimdallr
5,143
514
64
6
0
184,594
0
W
Chiron
5,254
525
67
7
0
192,425
1
L
He Bo
4,272
427
21
2
0
164,565
0
L
Sobek
5,550
555
20
2
0
207,125
4
L
Camazotz
5,360
536
62
6
0
198,880
2
W
Athena
5,204
520
20
2
0
222,937
2
W
Eset
6,183
618
66
7
0
242,070
2
W
Chronos
6,209
621
93
9
0
199,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role