Player Matchup

Neith
Neith
AK_BEAMER-1
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Ix Chel
Ix Chel
CRUSHED82
Ix Chel
Level 126
God Stats
1W - 3L
1,429 SR
Queue Stats
42W - 57L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
Nikolai Cage
Jormungandr
Level 128
God Stats
9W - 8L
1,665 SR
Queue Stats
53W - 68L
1,462 Elo+
Party 2
Horus
Horus
RoyalMarine101
Horus
Level 143
God Stats
1W - 6L
1,171 SR
Queue Stats
384W - 358L
1,506 Elo+
Party 2
Arachne
Arachne
Tiratore 412
Arachne
Level 84
God Stats
9W - 16L
1,424 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 2
Team Averages
Level 107
1,438 SR
1,438 Elo+

VS

Team Averages
Level 73
1,678 SR
1,546 Elo+
Bacchus
Bacchus
Seeyotos
Bacchus
Level 76
God Stats
6W - 2L
1,666 SR
Queue Stats
108W - 74L
1,468 Elo+
Solo
Da Ji
Da Ji
SoNic_X24
Da Ji
Level 105
God Stats
6W - 3L
1,720 SR
Queue Stats
23W - 16L
1,529 Elo+
Party 1
King Arthur
King Arthur
ThePrincePeachez
King Arthur
Level 69
God Stats
5W - 2L
1,827 SR
Queue Stats
113W - 85L
1,631 Elo+
Party 1
Skadi
Skadi
Yemmzemm
Skadi
Level 51
God Stats
3W - 2L
1,623 SR
Queue Stats
102W - 77L
1,589 Elo+
Solo
Hera
Hera
llllllV6250
Hera
Level 66
God Stats
3W - 3L
1,554 SR
Queue Stats
495W - 467L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,570
469
3,779
8,987
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
CRUSHED82
Ix Chel
13
2 / 2 / 1
7,164
512
5,897
9,952
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Nikolai Cage
Jormungandr
13
0 / 3 / 1
7,082
506
7,040
13,019
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 1
7,137
510
4,514
10,503
9,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Tiratore 412
Arachne
14
2 / 2 / 0
6,899
493
3,529
12,740
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Seeyotos
Bacchus
13
1 / 0 / 2
7,715
551
7,454
9,582
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
SoNic_X24
Da Ji
13
2 / 1 / 1
7,254
518
5,865
9,677
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ThePrincePeachez
King Arthur
15
3 / 0 / 0
9,360
669
8,930
11,879
8,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
Yemmzemm
Skadi
14
2 / 1 / 1
8,170
584
9,807
8,995
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 3
7,081
506
4,783
7,055
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Ix Chel
CRUSHED82
Ix Chel
2
2
1
1.25
L
Jormungandr
Nikolai Cage
Jormungandr
0
3
1
0.17
L
1
0
1
1.5
W
Bacchus
Seeyotos
Bacchus
1
0
2
2
W
Da Ji
SoNic_X24
Da Ji
2
1
1
2.5
W
King Arthur
ThePrincePeachez
King Arthur
3
0
0
3
L
Arachne
Tiratore 412
Arachne
2
2
0
1
W
Skadi
Yemmzemm
Skadi
2
1
1
2.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
36,839
55,201
Taken
47,188
32,099
Mitigated
28,063
18,639
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,779
749
0
2,722
8,987
3,263
0
1,379
7,608
0
50,835
L
Ix Chel
CRUSHED82
Ix Chel
5,897
542
1,105
2,766
9,952
4,109
0
5,072
4,880
58,328
1,148
L
Jormungandr
Nikolai Cage
Jormungandr
7,040
1,349
0
3,866
13,019
9,471
0
276
12,743
55,082
0
L
4,514
2,047
448
4,389
10,503
9,022
0
3,549
6,954
0
27,012
W
Bacchus
Seeyotos
Bacchus
7,454
784
0
3,146
9,582
9,437
0
1,343
8,239
35,733
2,925
W
Da Ji
SoNic_X24
Da Ji
5,865
1,326
0
732
9,677
4,591
688
1,193
8,484
0
53,532
W
King Arthur
ThePrincePeachez
King Arthur
8,930
1,362
0
6,487
11,879
8,042
0
6,080
4,947
97
79,420
L
Arachne
Tiratore 412
Arachne
3,529
2,299
0
3,343
12,740
6,234
0
1,682
11,058
0
59,725
W
Skadi
Yemmzemm
Skadi
9,807
3,239
0
2,453
8,995
3,550
1,160
632
8,363
0
69,354
W
4,783
927
0
1,367
7,055
2,443
87
2,649
4,406
46,464
2,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
39,580
430
Minions Killed
469
0
Camps Cleared
0
1,401,695
Distance Traveled
1,473,347
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,570
469
96
7
0
286,795
0
L
Ix Chel
7,164
512
93
7
0
258,590
2
L
Jormungandr
7,082
506
103
7
0
228,199
3
L
Horus
7,137
510
48
3
0
338,220
7
W
Bacchus
7,715
551
53
4
0
298,778
3
W
Da Ji
7,254
518
90
6
0
346,429
0
W
King Arthur
9,360
669
133
10
0
279,917
5
L
Arachne
6,899
493
90
6
0
289,891
0
W
Skadi
8,170
584
103
7
0
279,450
2
W
Hera
7,081
506
90
6
0
268,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role