Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Demeter92802
Cthulhu
Level 147
God Stats
3W - 1L
1,820 SR
Queue Stats
729W - 759L
1,524 Elo+
Party 1
Neith
Neith
Torie089
Neith
Level 159
God Stats
0W - 1L
1,393 SR
Queue Stats
51W - 53L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
jamba xurupita
Jing Wei
Level 155
God Stats
1W - 7L
1,305 SR
Queue Stats
415W - 427L
1,457 Elo+
Solo
Ishtar
Ishtar
l Hyoung1 l
Ishtar
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
390W - 422L
1,466 Elo+
Solo
Team Averages
Level 153
1,503 SR
1,469 Elo+

VS

Team Averages
Level 155
1,485 SR
1,556 Elo+
Ishtar
Ishtar
Ablon1993
Ishtar
Level 158
God Stats
4W - 2L
1,459 SR
Queue Stats
142W - 135L
1,490 Elo+
Solo
Kali
Kali
KingMayni
Kali
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,670 Elo+
Solo
Ah Puch
Ah Puch
Lgibson68
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,430 Elo+
Solo
Skadi
Skadi
Ti I Titanium
Skadi
Level 151
God Stats
4W - 3L
1,468 SR
Queue Stats
225W - 246L
1,442 Elo+
Solo
Cabrakan
Cabrakan
soccer ace
Cabrakan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
5
0 / 1 / 0
5,203
650
194
945
337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Demeter92802
Cthulhu
13
1 / 3 / 3
6,909
864
6,249
10,785
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Torie089
Neith
14
2 / 3 / 2
7,038
880
6,087
9,138
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
13
0 / 3 / 1
6,565
821
4,053
6,885
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
13
2 / 2 / 2
6,945
868
4,320
4,706
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ablon1993
Ishtar
14
1 / 0 / 8
7,520
940
4,527
3,651
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kali
12
2 / 3 / 9
7,434
929
5,184
9,283
4,920
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Lgibson68
Ah Puch
14
0 / 0 / 9
7,316
915
8,568
5,307
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 4
8,572
1,072
6,981
3,702
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cabrakan
soccer ace
Cabrakan
13
3 / 2 / 8
8,106
1,013
4,567
8,399
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
12
12
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
W
Ishtar
Ablon1993
Ishtar
1
0
8
5
L
Cthulhu
Demeter92802
Cthulhu
1
3
3
0.83
W
Kali
2
3
9
2.17
W
Ah Puch
Lgibson68
Ah Puch
0
0
9
4.5
W
6
0
4
8
L
Neith
Torie089
Neith
2
3
2
1
L
Jing Wei
0
3
1
0.17
L
Ishtar
2
2
2
1.5
W
Cabrakan
soccer ace
Cabrakan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
29,827
32,459
Taken
30,342
24,378
Mitigated
23,331
8,798
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
194
0
0
0
945
337
0
510
435
549
0
W
Ishtar
Ablon1993
Ishtar
4,527
1,882
887
1,182
3,651
1,709
1,326
577
2,982
0
12,304
L
Cthulhu
Demeter92802
Cthulhu
6,249
336
1,984
2,454
10,785
12,867
0
3,603
7,182
16,879
423
W
Kali
5,184
2,589
611
3,505
9,283
4,920
128
1,658
7,449
0
10,342
W
Ah Puch
Lgibson68
Ah Puch
8,568
286
2,174
2,812
5,307
2,619
218
1,591
3,534
18,893
553
W
6,981
1,397
108
68
3,702
1,862
389
697
2,865
0
24,601
L
Neith
Torie089
Neith
6,087
1,166
778
2,867
9,138
4,843
0
3,743
5,395
0
18,702
L
Jing Wei
4,053
2,269
215
186
6,885
3,646
0
2,428
4,457
0
11,322
L
Ishtar
4,320
1,317
0
314
4,706
2,685
0
2,128
2,578
0
11,825
W
Cabrakan
soccer ace
Cabrakan
4,567
353
0
1,177
8,399
12,221
112
751
7,492
7,467
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
38,948
120
Minions Killed
116
0
Camps Cleared
0
696,134
Distance Traveled
793,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,203
650
1
0
0
38,183
0
W
Ishtar
7,520
940
23
3
0
167,704
0
L
Cthulhu
6,909
864
28
4
0
193,801
0
W
Kali
7,434
929
14
2
0
160,549
0
W
Ah Puch
7,316
915
28
4
0
156,090
0
W
Skadi
8,572
1,072
48
6
0
154,602
0
L
Neith
7,038
880
39
5
0
165,551
0
L
Jing Wei
6,565
821
28
4
0
153,097
0
L
Ishtar
6,945
868
24
3
0
145,502
0
W
Cabrakan
8,106
1,013
3
0
0
154,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role