Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EdgyMcEdgerman
Surtr
Level 143
God Stats
7W - 5L
1,168 SR
Queue Stats
137W - 117L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
ItsWisco
Danzaburou
Level 69
God Stats
2W - 3L
1,391 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Mercury
Mercury
Sour Red Rocket
Mercury
Level 140
God Stats
2W - 1L
1,544 SR
Queue Stats
12W - 11L
1,568 Elo+
Party 2
Nut
Nut
Yaklerh
Nut
Level 121
God Stats
3W - 1L
1,346 SR
Queue Stats
19W - 24L
1,422 Elo+
Solo
Team Averages
Level 116
1,390 SR
1,509 Elo+

VS

Team Averages
Level 147
1,411 SR
1,512 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TrickiestTech77
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,544 Elo+
Party 1
Achilles
Achilles
black_tigrillo
Achilles
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 113L
1,457 Elo+
Solo
Nu Wa
Nu Wa
mightytwist
Nu Wa
Level 142
God Stats
2W - 1L
1,177 SR
Queue Stats
257W - 240L
1,570 Elo+
Party 1
Loki
Loki
y05202013
Loki
Level 156
God Stats
16W - 27L
1,379 SR
Queue Stats
167W - 164L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 7 / 1
6,104
436
1,494
11,797
3,671
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 1
9,485
678
6,738
12,412
8,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ItsWisco
Danzaburou
11
0 / 1 / 0
6,425
459
3,709
8,054
2,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
5 / 0 / 2
7,998
571
6,123
10,574
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nut
14
4 / 1 / 4
8,421
602
13,303
11,807
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 6 / 0
6,757
483
8,043
12,591
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 3
8,398
600
9,423
7,921
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
10
4 / 2 / 2
7,255
518
5,186
11,359
10,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
6,834
488
8,496
8,475
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Loki
10
0 / 3 / 3
6,121
437
1,862
9,035
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
15
Kills
9
9
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
7
1
0.21
L
Anubis
 
Anubis
0
6
0
0
W
5
0
1
5.5
W
Danzaburou
ItsWisco
Danzaburou
0
1
0
0
W
5
0
2
6
L
5
0
3
6.5
W
Nut
4
1
4
6
L
Achilles
4
2
2
2.5
L
0
4
0
0
L
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
33,010
54,644
Taken
49,381
22,530
Mitigated
24,812
16,842
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,494
412
0
2,542
11,797
3,671
13
538
11,113
19,735
0
L
Anubis
 
Anubis
8,043
310
0
4,602
12,591
6,096
0
366
12,225
55,846
1,603
W
6,738
1,996
0
5,721
12,412
8,461
328
4,955
6,895
1,259
75,512
W
Danzaburou
ItsWisco
Danzaburou
3,709
1,221
115
2,835
8,054
2,621
0
530
7,378
0
46,011
W
6,123
3,214
0
2,110
10,574
4,278
0
2,395
8,033
0
71,123
L
9,423
2,724
0
2,586
7,921
3,094
146
424
7,497
0
73,269
W
Nut
13,303
8,594
0
3,519
11,807
3,499
1,107
6,317
5,296
0
67,693
L
Achilles
5,186
901
0
1,893
11,359
10,017
0
679
10,680
0
18,459
L
8,496
2,470
0
550
8,475
2,707
0
430
8,045
47,049
1,004
L
Loki
1,862
374
0
3,702
9,035
2,898
0
155
8,880
0
32,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
35,365
452
Minions Killed
365
0
Camps Cleared
0
1,286,511
Distance Traveled
1,264,148
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,104
436
31
2
0
204,373
0
L
Anubis
6,757
483
78
6
0
222,186
0
W
Surtr
9,485
678
132
9
0
245,919
1
W
Danzaburou
6,425
459
75
5
0
251,484
0
W
Mercury
7,998
571
111
8
0
336,963
0
L
Medusa
8,398
600
115
8
0
277,094
2
W
Nut
8,421
602
103
7
0
247,772
0
L
Achilles
7,255
518
18
1
0
283,827
1
L
Nu Wa
6,834
488
98
7
0
262,257
0
L
Loki
6,121
437
56
4
0
218,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role