Player Matchup

King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
 
Bastet
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
BigBaubler
Artio
Masters
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 150L
2,362 MMR
Party 1
Nut
Nut
Diamond I
Shmepo
Nut
Diamond I
Level 175
God Stats
18W - 13L
1,666 SR
Queue Stats
245W - 206L
2,420 MMR
Party 1
Eset
Eset
Diamond I
passionplayer984
Eset
Diamond I
Level 65
God Stats
8W - 4L
1,746 SR
Queue Stats
191W - 143L
2,370 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,582 SR
2,030 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,643 SR
2,238 MMR
Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
BiggestLoser
Merlin
Diamond II
Level 89
God Stats
3W - 2L
1,752 SR
Queue Stats
68W - 46L
2,362 MMR
Party 3
Hachiman
Hachiman
Diamond II
BlasphemusRage
Hachiman
Diamond II
Level 171
God Stats
70W - 55L
1,737 SR
Queue Stats
555W - 527L
2,423 MMR
Party 2
Thor
Thor
Diamond III
Semantyx
Thor
Diamond III
Level 157
God Stats
4W - 6L
1,554 SR
Queue Stats
59W - 37L
2,331 MMR
Party 3
Sylvanus
Sylvanus
Diamond I
T3LERiot
Sylvanus
Diamond I
Level 158
God Stats
23W - 23L
1,671 SR
Queue Stats
491W - 454L
2,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
4,438
888
1,518
3,090
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
 
Bastet
6
2 / 1 / 0
3,675
735
3,565
3,658
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
5
0 / 2 / 1
3,501
700
2,014
5,141
3,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
Shmepo
Nut
7
1 / 0 / 0
3,735
747
3,827
3,291
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
4,002
800
1,440
2,285
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiAphroditeCthulhu

VS

Bans
SobekThothDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
3
0 / 1 / 0
2,861
572
900
2,626
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
6
0 / 1 / 0
3,398
680
1,280
3,071
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
7
1 / 1 / 2
3,665
733
4,345
3,533
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
5
0 / 1 / 1
3,160
632
742
3,831
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
T3LERiot
Sylvanus
6
2 / 0 / 1
3,969
794
2,374
5,929
2,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Bastet
 
Bastet
2
1
0
2
L
Osiris
 
Osiris
0
1
0
0
W
Artio
0
2
1
0.25
L
Merlin
0
1
0
0
L
Hachiman
1
1
2
2
L
Thor
0
1
1
0.5
W
Nut
Shmepo
Nut
1
0
0
1
L
Sylvanus
T3LERiot
Sylvanus
2
0
1
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
9,641
17,465
Taken
18,990
8,292
Mitigated
6,863
5,759
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,518
616
0
670
3,090
1,856
0
0
3,090
0
28,896
W
Bastet
 
Bastet
3,565
1,255
0
758
3,658
1,388
0
277
3,381
0
16,680
L
Osiris
 
Osiris
900
472
0
750
2,626
1,365
0
0
2,626
0
8,107
W
Artio
2,014
367
259
2,106
5,141
3,209
0
1,363
3,778
6,203
0
L
Merlin
1,280
42
0
625
3,071
908
0
1,215
1,696
17,464
0
L
Hachiman
4,345
2,828
0
1,133
3,533
1,174
0
803
2,730
0
24,749
L
Thor
742
118
0
1,430
3,831
1,056
0
0
3,831
0
12,263
W
Nut
Shmepo
Nut
3,827
3,046
0
1,156
3,291
1,028
0
662
2,629
0
25,097
L
Sylvanus
T3LERiot
Sylvanus
2,374
1,106
855
2,406
5,929
2,360
0
1,211
4,718
10,044
945
W
1,440
242
0
810
2,285
811
0
1,053
1,232
21,578
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,351
Gold Earned
17,053
194
Minions Killed
153
0
Camps Cleared
0
598,466
Distance Traveled
487,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,438
888
54
11
0
105,445
0
W
Bastet
3,675
735
29
6
0
140,025
0
L
Osiris
2,861
572
17
3
0
68,234
0
W
Artio
3,501
700
3
1
0
141,916
0
L
Merlin
3,398
680
39
8
0
108,284
0
L
Hachiman
3,665
733
54
11
0
86,014
0
L
Thor
3,160
632
27
5
0
126,794
0
W
Nut
3,735
747
48
10
0
101,446
0
L
Sylvanus
3,969
794
16
3
0
98,052
0
W
Eset
4,002
800
60
12
0
109,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role