Player Matchup

Sobek
Sobek
DJAYBONE
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,429 Elo+
Party 1
Izanami
Izanami
Tadsito
Izanami
Level 39
God Stats
8W - 3L
1,837 SR
Queue Stats
187W - 167L
1,469 Elo+
Solo
Osiris
Osiris
ThanDaddy
Osiris
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 67L
1,437 Elo+
Party 1
Anubis
Anubis
Whailo
Anubis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,487 Elo+
Party 1
Thanatos
Thanatos
jhgfvbn
Thanatos
Level 49
God Stats
31W - 22L
1,554 SR
Queue Stats
54W - 65L
1,433 Elo+
Party 1
Team Averages
Level 71
1,578 SR
1,451 Elo+

VS

Team Averages
Level 29
1,512 SR
1,405 Elo+
Olorun
Olorun
C4NS3RB3R03133
Olorun
Level 32
God Stats
10W - 8L
1,500 SR
Queue Stats
706W - 712L
1,152 Elo+
Solo
Bellona
Bellona
CrypticPlayss
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Dababygaming656
Xing Tian
Level 30
God Stats
1W - 1L
1,698 SR
Queue Stats
105W - 114L
1,429 Elo+
Party 2
Arachne
Arachne
TaekOne
Arachne
Level 49
God Stats
5W - 8L
1,164 SR
Queue Stats
131W - 123L
1,517 Elo+
Party 3
Ishtar
Ishtar
XxSkinnyMidarixX
Ishtar
Level 26
God Stats
1W - 1L
1,698 SR
Queue Stats
229W - 228L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJAYBONE
Sobek
11
0 / 3 / 5
7,153
477
6,410
16,233
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Tadsito
Izanami
13
2 / 2 / 2
7,618
508
9,909
8,156
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
ThanDaddy
Osiris
13
2 / 5 / 0
7,117
474
6,517
15,412
18,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Whailo
Anubis
16
7 / 0 / 4
9,430
629
12,261
6,610
3,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
jhgfvbn
Thanatos
13
4 / 1 / 2
8,064
538
7,789
8,975
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,034
469
4,326
11,976
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
12
3 / 2 / 0
7,715
514
5,338
13,203
11,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Dababygaming656
Xing Tian
11
3 / 4 / 2
6,578
439
5,123
19,931
10,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
TaekOne
Arachne
13
3 / 3 / 3
7,144
476
3,548
12,657
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 5
6,999
467
6,299
9,832
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
11
11
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Bellona
3
2
0
1.5
W
Sobek
DJAYBONE
Sobek
0
3
5
0.83
L
Xing Tian
Dababygaming656
Xing Tian
3
4
2
1
W
Izanami
Tadsito
Izanami
2
2
2
1.5
L
Arachne
TaekOne
Arachne
3
3
3
1.5
W
Osiris
ThanDaddy
Osiris
2
5
0
0.4
W
Anubis
Whailo
Anubis
7
0
4
9
L
1
1
5
3.5
W
Thanatos
jhgfvbn
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
24,634
55,386
Taken
67,599
43,818
Mitigated
32,690
25,521
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,326
1,869
120
2,710
11,976
4,684
0
1,948
10,028
54,814
0
L
Bellona
5,338
1,430
0
3,594
13,203
11,399
29
2,622
10,581
0
48,318
W
Sobek
DJAYBONE
Sobek
6,410
668
0
5,509
16,233
15,205
0
3,478
12,263
30,336
699
L
Xing Tian
Dababygaming656
Xing Tian
5,123
765
71
4,430
19,931
10,008
137
6,556
13,375
15,904
69
W
Izanami
Tadsito
Izanami
9,909
6,386
0
1,903
8,156
2,890
395
2,899
5,021
0
63,946
L
Arachne
TaekOne
Arachne
3,548
2,959
0
4,749
12,657
3,357
0
3,394
9,263
0
30,280
W
Osiris
ThanDaddy
Osiris
6,517
2,100
0
2,787
15,412
18,423
80
286
15,126
0
45,777
W
Anubis
Whailo
Anubis
12,261
321
0
4,903
6,610
3,504
643
682
5,796
85,987
1,139
L
6,299
3,984
0
2,601
9,832
3,242
668
3,741
6,091
0
40,866
W
Thanatos
jhgfvbn
Thanatos
7,789
1,449
0
10,419
8,975
3,796
858
1,097
7,800
0
63,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
35,470
425
Minions Killed
329
0
Camps Cleared
0
1,403,031
Distance Traveled
1,468,559
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,034
469
77
5
0
219,799
0
L
Bellona
7,715
514
85
6
0
305,550
0
W
Sobek
7,153
477
43
3
0
266,344
0
L
Xing Tian
6,578
439
20
1
0
320,118
1
W
Izanami
7,618
508
91
6
0
265,537
2
L
Arachne
7,144
476
65
4
0
338,962
2
W
Osiris
7,117
474
55
4
0
270,370
0
W
Anubis
9,430
629
130
9
0
295,466
0
L
Ishtar
6,999
467
82
5
0
284,130
0
W
Thanatos
8,064
538
106
7
0
305,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role