Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
MarsJCR
Pele
Level 127
God Stats
8W - 2L
1,795 SR
Queue Stats
158W - 152L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
SakeofBinks
Cthulhu
Level 27
God Stats
6W - 9L
1,423 SR
Queue Stats
75W - 95L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
Scr3ams
Kukulkan
Level 46
God Stats
20W - 25L
1,447 SR
Queue Stats
102W - 105L
1,397 Elo+
Party 3
Medusa
Medusa
Tertacless
Medusa
Level 41
God Stats
64W - 57L
1,415 SR
Queue Stats
110W - 121L
1,412 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,460 Elo+

VS

Team Averages
Level 38
1,484 SR
1,387 Elo+
Ra
Ra
AxellHoll
Ra
Level 41
God Stats
10W - 20L
1,278 SR
Queue Stats
66W - 92L
1,397 Elo+
Solo
Charybdis
Charybdis
BmoreZaetoven
Charybdis
Level 28
God Stats
14W - 12L
1,500 SR
Queue Stats
53W - 59L
1,466 Elo+
Party 4
Ares
Ares
DINO_MITE8
Ares
Level 43
God Stats
0W - 3L
1,252 SR
Queue Stats
82W - 97L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
jerzzio
Sun Wukong
Level 30
God Stats
11W - 4L
1,890 SR
Queue Stats
107W - 107L
1,427 Elo+
Party 4
Arachne
Arachne
mystikalkiller
Arachne
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 98L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 2 / 1
6,273
627
5,527
9,913
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
MarsJCR
Pele
12
4 / 0 / 2
6,518
652
6,236
8,200
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
SakeofBinks
Cthulhu
11
3 / 0 / 5
6,018
602
5,423
4,951
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Scr3ams
Kukulkan
10
1 / 1 / 1
5,930
593
1,613
3,262
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tertacless
Medusa
10
5 / 0 / 3
6,458
646
7,248
4,253
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,026
603
1,679
4,963
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BmoreZaetoven
Charybdis
9
0 / 2 / 0
4,665
467
2,752
8,151
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 5 / 0
4,566
457
1,912
10,932
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
jerzzio
Sun Wukong
9
1 / 3 / 1
5,426
543
6,119
11,086
7,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 3 / 0
4,051
405
1,068
5,168
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
1
0.75
L
1
1
0
1
L
Charybdis
BmoreZaetoven
Charybdis
0
2
0
0
L
0
5
0
0
W
Pele
MarsJCR
Pele
4
0
2
5
W
Cthulhu
SakeofBinks
Cthulhu
3
0
5
5.5
W
Kukulkan
Scr3ams
Kukulkan
1
1
1
1.5
W
Medusa
Tertacless
Medusa
5
0
3
6.5
L
Sun Wukong
jerzzio
Sun Wukong
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
13,530
30,579
Taken
40,300
12,736
Mitigated
21,820
9,559
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,527
1,350
0
2,260
9,913
4,716
0
0
9,913
0
42,252
L
1,679
47
0
1,148
4,963
1,638
0
1,319
3,644
39,657
0
L
Charybdis
BmoreZaetoven
Charybdis
2,752
1,001
0
3,620
8,151
2,816
0
1,588
6,345
0
34,419
L
1,912
45
0
1,718
10,932
8,201
0
2,584
7,841
13,070
0
W
Pele
MarsJCR
Pele
6,236
1,771
0
4,334
8,200
2,934
0
213
7,987
0
58,139
W
Cthulhu
SakeofBinks
Cthulhu
5,423
523
0
430
4,951
2,303
0
636
4,315
23,003
0
W
Kukulkan
Scr3ams
Kukulkan
1,613
95
0
750
3,262
1,184
0
1,423
1,777
31,488
1,025
W
Medusa
Tertacless
Medusa
7,248
3,447
0
1,785
4,253
1,599
422
1,257
2,996
0
41,783
L
Sun Wukong
jerzzio
Sun Wukong
6,119
1,509
0
1,066
11,086
7,348
0
0
11,086
0
35,125
L
1,068
601
0
562
5,168
1,817
0
759
4,381
0
8,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
24,734
345
Minions Killed
228
0
Camps Cleared
0
1,009,415
Distance Traveled
977,109
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,273
627
75
8
0
199,924
3
L
Ra
6,026
603
80
8
0
189,124
0
L
Charybdis
4,665
467
57
6
0
176,370
5
L
Ares
4,566
457
22
2
0
192,402
1
W
Pele
6,518
652
93
9
0
225,361
2
W
Cthulhu
6,018
602
43
4
0
202,946
0
W
Kukulkan
5,930
593
69
7
0
197,770
0
W
Medusa
6,458
646
65
7
0
183,414
0
L
Sun Wukong
5,426
543
53
5
0
194,603
0
L
Arachne
4,051
405
16
2
0
224,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role