Player Matchup

Terra
Terra
Silver II
 
Terra
Silver II
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
Doc_Oc6423
Charybdis
Silver I
Level 88
God Stats
9W - 8L
1,540 SR
Queue Stats
53W - 60L
1,080 MMR
Solo
Ymir
Ymir
Silver I
Sirwhitenuts
Ymir
Silver I
Level 127
God Stats
11W - 17L
1,557 SR
Queue Stats
148W - 156L
1,098 MMR
Solo
Mercury
Mercury
Bronze V
WiIlIl3877
Mercury
Bronze V
Level 49
God Stats
2W - 4L
1,820 SR
Queue Stats
139W - 175L
1,009 MMR
Solo
Martichoras
Martichoras
Silver II
humilleology
Martichoras
Silver II
Level 146
God Stats
8W - 7L
1,483 SR
Queue Stats
29W - 36L
1,103 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,580 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,551 SR
1,056 MMR
Bellona
Bellona
Silver II
Creeper1208
Bellona
Silver II
Level 107
God Stats
6W - 5L
1,489 SR
Queue Stats
146W - 174L
981 MMR
Solo
Freya
Freya
Silver I
Driipytachi-
Freya
Silver I
Level 135
God Stats
150W - 120L
1,541 SR
Queue Stats
373W - 397L
1,050 MMR
Solo
Thanatos
Thanatos
Silver III
OldCC
Thanatos
Silver III
Level 195
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 122L
927 MMR
Party 1
Poseidon
Poseidon
Bronze III
lampscfc8
Poseidon
Bronze III
Level 148
God Stats
6W - 5L
1,285 SR
Queue Stats
31W - 28L
1,292 MMR
Party 1
Geb
Geb
Silver III
smurfer5000
Geb
Silver III
Level 64
God Stats
3W - 1L
1,938 SR
Queue Stats
468W - 502L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 0 / 1
4,509
644
2,354
5,194
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
Doc_Oc6423
Charybdis
8
1 / 1 / 0
4,278
611
2,193
4,211
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 0
5,385
769
3,601
4,537
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
WiIlIl3877
Mercury
7
1 / 2 / 0
4,075
582
782
5,382
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
humilleology
Martichoras
9
0 / 1 / 1
4,770
681
1,723
4,950
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
BacchusKing ArthurBake KujiraKukulkan

VS

Bans
RavanaAresOdinNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Creeper1208
Bellona
5
0 / 2 / 0
3,670
524
1,566
5,022
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
3,645
521
1,281
3,533
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
OldCC
Thanatos
8
1 / 1 / 2
4,568
653
2,321
5,276
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
lampscfc8
Poseidon
9
2 / 1 / 1
5,160
737
2,188
2,574
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 0
4,425
632
2,225
4,267
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
5
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
1
0.5
L
Bellona
Creeper1208
Bellona
0
2
0
0
W
Charybdis
Doc_Oc6423
Charybdis
1
1
0
1
L
0
1
0
0
L
Thanatos
OldCC
Thanatos
1
1
2
2
W
3
1
0
3
W
Mercury
WiIlIl3877
Mercury
1
2
0
0.5
W
Martichoras
humilleology
Martichoras
0
1
1
0.5
L
Poseidon
lampscfc8
Poseidon
2
1
1
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,653
Damage
9,581
24,274
Taken
20,672
11,995
Mitigated
9,475
7,800
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,354
370
487
1,807
5,194
3,219
0
1,363
3,831
15,864
3,271
L
Bellona
Creeper1208
Bellona
1,566
487
0
1,329
5,022
3,505
0
2,181
2,397
0
17,105
W
Charybdis
Doc_Oc6423
Charybdis
2,193
806
0
1,519
4,211
1,370
0
1,336
2,875
0
26,431
L
1,281
384
0
1,392
3,533
1,144
0
1,204
2,329
16,013
2,557
L
Thanatos
OldCC
Thanatos
2,321
850
0
5,478
5,276
1,826
0
870
4,362
0
24,447
W
3,601
1,076
0
1,456
4,537
3,662
0
134
4,023
23,656
2,940
W
Mercury
WiIlIl3877
Mercury
782
468
0
1,193
5,382
1,936
0
1,026
4,324
0
14,106
W
Martichoras
humilleology
Martichoras
1,723
534
0
1,338
4,950
1,808
0
1,397
3,297
0
36,171
L
Poseidon
lampscfc8
Poseidon
2,188
344
0
591
2,574
693
0
0
2,574
30,926
798
L
2,225
247
0
1,825
4,267
2,307
0
879
3,388
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
21,468
217
Minions Killed
206
0
Camps Cleared
0
707,361
Distance Traveled
682,112
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,509
644
31
4
0
159,674
1
L
Bellona
3,670
524
35
5
0
84,995
0
W
Charybdis
4,278
611
40
6
0
131,992
0
L
Freya
3,645
521
42
6
0
138,917
3
L
Thanatos
4,568
653
48
7
0
156,620
0
W
Ymir
5,385
769
51
7
0
128,787
1
W
Mercury
4,075
582
30
4
0
154,107
0
W
Martichoras
4,770
681
65
9
0
132,801
0
L
Poseidon
5,160
737
67
10
0
147,418
1
L
Geb
4,425
632
14
2
0
154,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role