Player Matchup

Thanatos
Thanatos
Faulty__Grimm
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
GiantEnemyRock
Mulan
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 133L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
Graymatter35
Danzaburou
Level 36
God Stats
14W - 12L
1,180 SR
Queue Stats
248W - 292L
1,356 Elo+
Party 3
Izanami
Izanami
Mailbox12
Izanami
Level 87
God Stats
5W - 2L
1,483 SR
Queue Stats
192W - 174L
1,453 Elo+
Party 3
Rama
Rama
SmokingKeyboard
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,571 Elo+
Party 1
Team Averages
Level 80
1,433 SR
1,506 Elo+

VS

Team Averages
Level 124
1,431 SR
1,430 Elo+
Ne Zha
Ne Zha
HarambesGhostMF
Ne Zha
Level 148
God Stats
9W - 2L
1,310 SR
Queue Stats
202W - 205L
1,390 Elo+
Party 2
Skadi
Skadi
MidnitePurp40
Skadi
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
209W - 225L
1,384 Elo+
Party 2
Sobek
Sobek
StirIing
Sobek
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 241L
1,516 Elo+
Party 4
Chiron
Chiron
cityboyzgme
Chiron
Level 144
God Stats
5W - 7L
1,343 SR
Queue Stats
168W - 176L
1,426 Elo+
Solo
Hercules
Hercules
gunner2123
Hercules
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 106L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Faulty__Grimm
Thanatos
6
0 / 4 / 0
4,840
807
1,175
4,302
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 2
6,096
1,016
6,020
9,181
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Graymatter35
Danzaburou
11
2 / 4 / 2
6,084
1,014
4,872
8,536
3,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mailbox12
Izanami
11
3 / 5 / 1
6,229
1,038
6,294
7,151
2,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
5,585
931
3,904
7,102
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
7,502
1,250
5,312
6,510
3,333
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 15
6,764
1,127
4,295
5,540
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
StirIing
Sobek
12
0 / 1 / 19
7,402
1,234
7,354
9,411
13,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
13
9 / 1 / 8
8,183
1,364
9,075
7,032
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
gunner2123
Hercules
13
6 / 2 / 11
7,751
1,292
7,339
8,360
10,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
6
Kills
22
22
Deaths
6
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Faulty__Grimm
Thanatos
0
4
0
0
L
1
5
2
0.4
L
Danzaburou
Graymatter35
Danzaburou
2
4
2
0.75
W
5
1
9
9.5
L
Izanami
Mailbox12
Izanami
3
5
1
0.7
W
2
1
15
9.5
L
0
4
3
0.38
W
Sobek
StirIing
Sobek
0
1
19
9.5
W
Chiron
9
1
8
13
W
Hercules
gunner2123
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
33,375
36,272
Taken
36,853
16,915
Mitigated
32,581
6,320
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Faulty__Grimm
Thanatos
1,175
157
185
303
4,302
1,536
0
759
3,543
0
1,634
L
6,020
1,409
539
1,050
9,181
6,358
0
1,535
7,646
0
7,525
L
Danzaburou
Graymatter35
Danzaburou
4,872
304
561
2,565
8,536
3,636
0
892
7,644
0
10,182
W
5,312
266
598
1,183
6,510
3,333
846
0
6,510
0
12,194
L
Izanami
Mailbox12
Izanami
6,294
3,248
204
392
7,151
2,671
0
1,383
5,768
0
10,614
W
4,295
1,295
444
1,020
5,540
2,262
945
0
5,540
0
7,102
L
3,904
3,236
0
521
7,102
2,714
0
1,722
5,380
0
9,630
W
Sobek
StirIing
Sobek
7,354
279
549
2,573
9,411
13,270
0
0
9,411
10,782
2,442
W
Chiron
9,075
2,663
1,029
1,432
7,032
3,287
1,111
0
7,032
0
21,493
W
Hercules
gunner2123
Hercules
7,339
776
551
1,609
8,360
10,429
95
0
8,360
0
10,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
37,602
35
Minions Killed
72
0
Camps Cleared
0
530,357
Distance Traveled
618,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,840
807
0
0
0
69,115
1
L
Mulan
6,096
1,016
3
1
0
118,586
0
L
Danzaburou
6,084
1,014
7
1
0
111,472
0
W
Ne Zha
7,502
1,250
10
2
0
134,590
0
L
Izanami
6,229
1,038
10
2
0
116,563
0
W
Skadi
6,764
1,127
10
2
0
99,629
0
L
Rama
5,585
931
15
3
0
114,621
0
W
Sobek
7,402
1,234
10
2
0
133,036
0
W
Chiron
8,183
1,364
36
6
0
121,056
0
W
Hercules
7,751
1,292
6
1
0
130,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role