Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
XxGeraltdRivia
Artio
Gold V
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 47L
1,452 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Yc-ToXyKoZ-Yc
Kukulkan
Gold III
Level 146
God Stats
42W - 27L
1,729 SR
Queue Stats
321W - 315L
1,392 MMR
Solo
Anhur
Anhur
Gold II
saeta_almenado
Anhur
Gold II
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 186L
1,461 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,546 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,626 SR
1,481 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
HaTempest
King Arthur
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,424 MMR
Solo
Rama
Rama
Gold V
Keanstar
Rama
Gold V
Level 107
God Stats
6W - 1L
1,944 SR
Queue Stats
70W - 61L
1,418 MMR
Solo
Athena
Athena
Gold III
Yo Why Him
Athena
Gold III
Level 83
God Stats
24W - 25L
1,474 SR
Queue Stats
120W - 126L
1,509 MMR
Solo
Janus
Janus
Gold I
bακurαψ
Janus
Gold I
Level 149
God Stats
9W - 6L
1,714 SR
Queue Stats
280W - 276L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
3 / 0 / 0
4,341
868
1,328
4,045
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
 
Awilix
6
5 / 0 / 1
4,226
845
3,573
2,861
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 3
3,743
749
2,457
3,619
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Yc-ToXyKoZ-Yc
Kukulkan
8
0 / 0 / 2
4,076
815
1,303
2,579
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 3
3,410
682
2,631
3,106
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
HachimanDa JiThorOdin

VS

Bans
AchillesSusanoThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
5
0 / 1 / 0
3,119
624
1,089
4,010
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
HaTempest
King Arthur
4
0 / 3 / 0
3,083
617
1,800
3,993
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
5
0 / 2 / 0
3,211
642
2,239
4,485
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Yo Why Him
Athena
4
0 / 3 / 0
3,069
614
1,136
5,560
3,382
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 0 / 0
3,821
764
1,150
1,573
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
W
Awilix
 
Awilix
5
0
1
5.5
L
Loki
 
Loki
0
1
0
0
L
King Arthur
HaTempest
King Arthur
0
3
0
0
L
Rama
0
2
0
0
W
1
0
3
2.5
W
Kukulkan
Yc-ToXyKoZ-Yc
Kukulkan
0
0
2
1
L
Athena
Yo Why Him
Athena
0
3
0
0
L
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,292
Damage
7,414
16,210
Taken
19,621
7,715
Mitigated
7,767
7,226
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,328
771
0
2,077
4,045
2,848
0
0
4,045
0
21,177
W
Awilix
 
Awilix
3,573
1,769
0
523
2,861
1,047
0
279
2,582
0
16,671
L
Loki
 
Loki
1,089
336
0
1,211
4,010
978
0
690
3,320
0
12,686
L
King Arthur
HaTempest
King Arthur
1,800
636
0
235
3,993
1,890
0
0
3,993
0
11,851
L
Rama
2,239
1,958
0
1,446
4,485
1,063
0
927
3,558
0
16,288
W
2,457
151
261
2,290
3,619
2,176
0
484
3,135
8,304
0
W
Kukulkan
Yc-ToXyKoZ-Yc
Kukulkan
1,303
308
0
738
2,579
786
0
1,070
1,383
23,342
0
L
Athena
Yo Why Him
Athena
1,136
288
287
1,366
5,560
3,382
0
1,538
3,978
7,621
0
L
1,150
81
0
250
1,573
454
0
481
1,012
21,947
49
W
2,631
1,936
0
1,337
3,106
858
0
327
2,779
0
21,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,796
Gold Earned
16,303
170
Minions Killed
143
0
Camps Cleared
0
583,399
Distance Traveled
542,604
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,341
868
45
9
0
99,841
0
W
Awilix
4,226
845
28
6
0
143,951
0
L
Loki
3,119
624
28
6
0
116,389
0
L
King Arthur
3,083
617
20
4
0
96,588
1
L
Rama
3,211
642
36
7
0
103,805
0
W
Artio
3,743
749
6
1
0
117,726
0
W
Kukulkan
4,076
815
59
12
0
116,724
0
L
Athena
3,069
614
7
1
0
108,044
1
L
Janus
3,821
764
52
10
0
117,778
0
W
Anhur
3,410
682
32
6
0
105,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role