Player Matchup

Anhur
Anhur
Platinum I
DSMv
Anhur
Platinum I
Level 159
God Stats
9W - 6L
1,794 SR
Queue Stats
72W - 77L
2,032 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Giimx
Kumbhakarna
Platinum IV
Level 139
God Stats
9W - 13L
1,485 SR
Queue Stats
419W - 441L
1,830 MMR
Solo
Cerberus
Cerberus
Platinum II
NuageBIeu
Cerberus
Platinum II
Level 109
God Stats
1W - 2L
1,551 SR
Queue Stats
56W - 53L
1,944 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,610 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 208
1,752 SR
1,941 MMR
Gilgamesh
Gilgamesh
Diamond IV
Dizarky
Gilgamesh
Diamond IV
Level 155
God Stats
24W - 16L
1,742 SR
Queue Stats
284W - 237L
1,824 MMR
Party 2
Aphrodite
Aphrodite
Diamond III
IIVINCEII
Aphrodite
Diamond III
Level 159
God Stats
71W - 52L
1,710 SR
Queue Stats
74W - 60L
2,190 MMR
Party 2
Atlas
Atlas
Gold I
fabricio-03-02
Atlas
Gold I
Level 311
God Stats
1W - 1L
1,805 SR
Queue Stats
10W - 2L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DSMv
Anhur
17
2 / 4 / 4
10,624
664
13,184
20,306
8,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Giimx
Kumbhakarna
15
1 / 4 / 4
9,765
610
8,049
32,639
25,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
NuageBIeu
Cerberus
17
3 / 2 / 3
10,896
681
17,049
30,596
39,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KuzenboSobekNe ZhaBaron SamediThoth

VS

Bans
AchillesAthenaOdinAresOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dizarky
Gilgamesh
18
5 / 1 / 3
12,448
778
29,564
17,234
20,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
IIVINCEII
Aphrodite
18
2 / 1 / 7
12,226
764
20,115
13,124
8,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 3
11,500
719
24,858
22,940
27,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
10
10
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
DSMv
Anhur
2
4
4
1
W
Gilgamesh
Dizarky
Gilgamesh
5
1
3
6.5
L
Kumbhakarna
Giimx
Kumbhakarna
1
4
4
0.75
W
Aphrodite
IIVINCEII
Aphrodite
2
1
7
5.5
L
Cerberus
NuageBIeu
Cerberus
3
2
3
2.25
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
74,537
83,541
Taken
53,298
72,971
Mitigated
56,447
20,114
Healing
23,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DSMv
Anhur
13,184
5,934
0
2,179
20,306
8,494
0
14,027
5,005
0
45,143
W
Gilgamesh
Dizarky
Gilgamesh
29,564
7,586
0
2,565
17,234
20,733
994
6,144
10,434
0
65,151
L
Kumbhakarna
Giimx
Kumbhakarna
8,049
1,153
0
10,351
32,639
25,046
0
14,329
16,608
24,165
1,650
W
Aphrodite
IIVINCEII
Aphrodite
20,115
1,565
7,491
9,834
13,124
8,617
842
5,632
7,142
67,530
0
L
Cerberus
NuageBIeu
Cerberus
17,049
794
0
7,584
30,596
39,431
0
12,078
16,908
37,124
3,988
W
24,858
7,670
0
3,439
22,940
27,097
373
8,564
13,771
54,365
2,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
36,174
184
Minions Killed
232
0
Camps Cleared
0
885,883
Distance Traveled
917,782
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,624
664
82
5
0
276,949
0
W
Gilgamesh
12,448
778
58
4
0
341,667
4
L
Kumbhakarna
9,765
610
32
2
0
305,892
1
W
Aphrodite
12,226
764
107
7
0
310,724
2
L
Cerberus
10,896
681
70
4
0
303,042
0
W
Atlas
11,500
719
67
4
0
265,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role