Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
VoyageSemFreio
Tyr
Level 77
God Stats
7W - 7L
1,435 SR
Queue Stats
128W - 129L
1,448 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,490 Elo+

VS

Team Averages
Level 138
1,514 SR
1,534 Elo+
Arachne
Arachne
Dawn_Kengo
Arachne
Level 137
God Stats
0W - 1L
1,273 SR
Queue Stats
156W - 182L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
KonoeSubaru9790
Xbalanque
Level 105
God Stats
4W - 2L
1,715 SR
Queue Stats
94W - 94L
1,507 Elo+
Solo
Discordia
Discordia
android777god
Discordia
Level 180
God Stats
2W - 9L
1,306 SR
Queue Stats
145W - 201L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
derikzinho
Aphrodite
Level 144
God Stats
5W - 7L
1,415 SR
Queue Stats
28W - 23L
1,540 Elo+
Solo
Amaterasu
Amaterasu
dylanpizzi11
Amaterasu
Level 126
God Stats
6W - 5L
1,863 SR
Queue Stats
634W - 634L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 0 / 1
10,421
651
8,844
10,705
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
 
Pele
14
2 / 1 / 1
7,825
489
6,157
15,433
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
12
1 / 0 / 5
7,622
476
8,989
13,746
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
 
Hera
12
0 / 3 / 3
7,524
470
7,574
8,491
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 1
8,461
529
13,310
17,659
16,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dawn_Kengo
Arachne
13
1 / 2 / 1
6,991
437
9,518
13,721
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
KonoeSubaru9790
Xbalanque
6
0 / 4 / 0
5,653
353
3,769
6,365
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
android777god
Discordia
12
0 / 2 / 2
6,764
423
6,536
9,119
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
derikzinho
Aphrodite
12
1 / 1 / 2
7,183
449
5,458
11,760
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amaterasu
dylanpizzi11
Amaterasu
15
2 / 1 / 0
8,467
529
10,304
19,770
21,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
4
4
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
1
6.5
W
Pele
 
Pele
2
1
1
2.5
W
Cthulhu
 
Cthulhu
1
0
5
3.5
W
Hera
 
Hera
0
3
3
0.5
L
Arachne
Dawn_Kengo
Arachne
1
2
1
0.75
L
Xbalanque
KonoeSubaru9790
Xbalanque
0
4
0
0
W
1
0
1
1.5
L
Discordia
android777god
Discordia
0
2
2
0.5
L
Aphrodite
derikzinho
Aphrodite
1
1
2
2
L
Amaterasu
dylanpizzi11
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
35,585
66,034
Taken
60,735
43,737
Mitigated
43,457
22,736
Healing
21,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,844
5,643
0
7,104
10,705
4,637
5,727
1,497
9,208
0
98,170
W
Pele
 
Pele
6,157
1,051
0
2,288
15,433
7,123
0
1,592
13,841
0
75,764
W
Cthulhu
 
Cthulhu
8,989
1,130
559
3,997
13,746
12,453
0
4,484
9,262
37,049
0
W
Hera
 
Hera
7,574
1,641
0
2,187
8,491
3,524
39
3,368
5,037
48,282
2,495
L
Arachne
Dawn_Kengo
Arachne
9,518
5,931
0
2,902
13,721
6,604
0
4,784
8,763
0
62,631
L
Xbalanque
KonoeSubaru9790
Xbalanque
3,769
1,724
0
800
6,365
1,398
0
1,131
5,234
0
24,010
W
13,310
2,181
0
6,601
17,659
16,000
0
860
15,429
0
68,431
L
Discordia
android777god
Discordia
6,536
252
0
250
9,119
3,732
0
4,962
3,777
49,209
669
L
Aphrodite
derikzinho
Aphrodite
5,458
530
4,930
6,399
11,760
9,946
0
4,424
7,146
26,376
0
L
Amaterasu
dylanpizzi11
Amaterasu
10,304
4,224
0
6,251
19,770
21,777
0
448
19,282
0
68,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
35,058
544
Minions Killed
371
0
Camps Cleared
0
1,548,773
Distance Traveled
1,466,981
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,421
651
172
11
0
309,199
1
W
Pele
7,825
489
106
7
0
290,503
5
W
Cthulhu
7,622
476
48
3
0
347,490
6
W
Hera
7,524
470
100
6
0
278,062
0
L
Arachne
6,991
437
97
6
0
359,930
0
L
Xbalanque
5,653
353
36
2
0
141,421
0
W
Tyr
8,461
529
118
7
0
323,519
0
L
Discordia
6,764
423
90
6
0
324,114
2
L
Aphrodite
7,183
449
25
2
0
324,828
3
L
Amaterasu
8,467
529
123
8
0
316,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role