Player Matchup

Odin
Odin
BossMcSwag
Odin
Level 145
God Stats
2W - 4L
1,621 SR
Queue Stats
131W - 112L
1,592 Elo+
Party 2
Sun Wukong
Sun Wukong
CranBussySauce
Sun Wukong
Level 126
God Stats
4W - 4L
1,680 SR
Queue Stats
209W - 195L
1,577 Elo+
Solo
Xbalanque
Xbalanque
DeliciousDevious
Xbalanque
Level 157
God Stats
5W - 1L
1,746 SR
Queue Stats
167W - 144L
1,589 Elo+
Party 2
Janus
Janus
ShadowArcher1229
Janus
Level 109
God Stats
7W - 9L
1,366 SR
Queue Stats
227W - 221L
1,545 Elo+
Solo
Aphrodite
Aphrodite
TiredTwink
Aphrodite
Level 128
God Stats
3W - 3L
1,431 SR
Queue Stats
69W - 65L
1,544 Elo+
Solo
Team Averages
Level 133
1,569 SR
1,569 Elo+

VS

Team Averages
Level 140
1,388 SR
1,551 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Ocpik
Achilles
Level 157
God Stats
0W - 1L
1,281 SR
Queue Stats
71W - 71L
1,592 Elo+
Party 1
Odin
Odin
Overkillx47
Odin
Level 154
God Stats
0W - 2L
1,203 SR
Queue Stats
66W - 51L
1,580 Elo+
Solo
Sobek
Sobek
Rubenrs
Sobek
Level 156
God Stats
0W - 1L
1,276 SR
Queue Stats
38W - 46L
1,568 Elo+
Party 1
Skadi
Skadi
WunHOTtamale
Skadi
Level 88
God Stats
17W - 15L
1,683 SR
Queue Stats
176W - 177L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,452
587
3,443
7,944
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sun Wukong
CranBussySauce
Sun Wukong
13
3 / 0 / 2
7,686
699
6,273
6,553
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
12
4 / 1 / 3
6,927
630
8,146
7,219
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 0
6,734
612
5,385
4,778
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TiredTwink
Aphrodite
11
0 / 0 / 6
5,456
496
6,749
6,684
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 1
5,870
534
3,918
5,171
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ocpik
Achilles
11
2 / 3 / 0
6,252
568
4,572
10,318
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
5,072
461
3,225
10,330
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Rubenrs
Sobek
7
0 / 2 / 1
4,808
437
1,565
10,375
6,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 1
4,990
454
2,798
9,353
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
W
3
0
3
4.5
W
Sun Wukong
CranBussySauce
Sun Wukong
3
0
2
4
W
Xbalanque
4
1
3
5.5
L
Achilles
Ocpik
Achilles
2
3
0
0.67
L
0
4
0
0
L
Sobek
Rubenrs
Sobek
0
2
1
0.25
W
3
1
0
3
W
Aphrodite
TiredTwink
Aphrodite
0
0
6
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
16,078
33,178
Taken
45,547
14,197
Mitigated
23,376
11,530
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,918
1,491
0
621
5,171
1,884
0
3,322
1,641
45,122
0
W
3,443
815
0
735
7,944
3,769
0
1,133
6,776
0
56,122
W
Sun Wukong
CranBussySauce
Sun Wukong
6,273
1,924
0
1,292
6,553
3,688
0
0
6,027
0
57,075
W
Xbalanque
8,146
3,488
0
2,109
7,219
2,674
616
594
6,625
0
57,875
L
Achilles
Ocpik
Achilles
4,572
1,381
0
4,825
10,318
4,266
0
1,825
8,413
0
46,007
L
3,225
982
0
1,098
10,330
8,079
0
0
10,330
0
30,474
L
Sobek
Rubenrs
Sobek
1,565
31
0
2,675
10,375
6,238
0
4,938
5,243
9,458
0
W
5,385
527
0
270
4,778
1,633
369
2,941
1,837
47,801
180
W
Aphrodite
TiredTwink
Aphrodite
6,749
1,109
2,810
4,314
6,684
2,433
218
815
5,869
24,499
0
L
2,798
623
0
1,445
9,353
2,909
0
1,542
7,811
0
40,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
26,992
417
Minions Killed
296
0
Camps Cleared
0
1,105,726
Distance Traveled
1,049,458
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,870
534
86
8
0
221,205
3
W
Odin
6,452
587
87
8
0
270,090
0
W
Sun Wukong
7,686
699
102
9
0
196,974
2
W
Xbalanque
6,927
630
90
8
0
194,863
2
L
Achilles
6,252
568
83
8
0
231,002
0
L
Odin
5,072
461
56
5
0
194,138
0
L
Sobek
4,808
437
11
1
0
204,812
1
W
Janus
6,734
612
106
10
0
240,089
0
W
Aphrodite
5,456
496
32
3
0
203,710
0
L
Skadi
4,990
454
60
5
0
198,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role