Player Matchup

Hachiman
Hachiman
PandoKu
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,156 Elo+
Party 2
Thor
Thor
Sn0wG
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
960 Elo+
Party 2
Zeus
Zeus
SrHolga
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,061 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,059 Elo+

VS

Team Averages
Level 58
1,539 SR
1,568 Elo+
Cthulhu
Cthulhu
BigPapiAlmondes
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
calmmakoa
Tyr
Level 63
God Stats
69W - 66L
1,536 SR
Queue Stats
71W - 67L
1,550 Elo+
Party 1
Scylla
Scylla
calmpenta
Scylla
Level 97
God Stats
4W - 1L
1,581 SR
Queue Stats
9W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PandoKu
Hachiman
12
0 / 2 / 2
7,202
655
7,625
8,794
3,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Sn0wG
Thor
10
0 / 6 / 2
6,649
604
5,544
10,738
4,316
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
SrHolga
Zeus
11
3 / 6 / 0
7,866
715
11,151
9,001
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
8,949
814
8,661
14,106
14,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 7
8,892
808
10,902
12,341
16,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
calmpenta
Scylla
15
5 / 1 / 3
9,369
852
3,896
5,751
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
14
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
W
Hachiman
PandoKu
Hachiman
0
2
2
0.5
W
Thor
Sn0wG
Thor
0
6
2
0.17
W
Zeus
SrHolga
Zeus
3
6
0
0.5
L
5
0
7
8.5
L
Scylla
calmpenta
Scylla
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
23,459
28,533
Taken
32,198
11,334
Mitigated
33,763
1,009
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,661
313
175
250
14,106
14,969
100
3,495
10,611
28,411
3,876
W
Hachiman
PandoKu
Hachiman
7,625
6,065
0
1,009
8,794
3,570
0
4,466
3,906
0
26,063
W
Thor
Sn0wG
Thor
5,544
1,801
0
0
10,738
4,316
0
4,266
6,114
0
16,170
W
Zeus
SrHolga
Zeus
11,151
1,718
0
0
9,001
3,448
0
3,034
5,635
25,268
0
L
10,902
1,577
0
3,746
12,341
16,129
284
4,375
7,966
5,341
20,251
L
Scylla
calmpenta
Scylla
3,896
361
0
500
5,751
2,665
673
3,358
2,393
40,888
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,717
Gold Earned
27,210
98
Minions Killed
172
0
Camps Cleared
0
552,092
Distance Traveled
689,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,949
814
61
6
0
231,299
0
W
Hachiman
7,202
655
41
4
0
203,379
0
W
Thor
6,649
604
21
2
0
177,578
0
W
Zeus
7,866
715
36
3
0
171,135
0
L
Tyr
8,892
808
28
3
0
238,534
0
L
Scylla
9,369
852
83
8
0
220,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role