Player Matchup

Odin
Odin
Silver II
Campicity
Odin
Silver II
Level 72
God Stats
96W - 67L
1,572 SR
Queue Stats
243W - 250L
1,183 MMR
Party 1
Athena
Athena
Silver IV
GordonB33
Athena
Silver IV
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 47L
978 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
KLOUD8 Cupid
Ne Zha
Bronze III
Level 69
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Anubis
Anubis
Silver II
OnlyHands
Anubis
Silver II
Level 188
God Stats
21W - 28L
1,415 SR
Queue Stats
268W - 281L
1,141 MMR
Solo
Chernobog
Chernobog
Silver I
uzjl
Chernobog
Silver I
Level 59
God Stats
24W - 28L
1,485 SR
Queue Stats
90W - 102L
1,042 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,478 SR
1,149 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,534 SR
1,223 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
DotSea
Bacchus
Silver II
Level 85
God Stats
3W - 4L
1,537 SR
Queue Stats
130W - 137L
1,193 MMR
Solo
Charybdis
Charybdis
Silver II
LiLOwnz
Charybdis
Silver II
Level 87
God Stats
6W - 10L
1,567 SR
Queue Stats
92W - 115L
1,112 MMR
Solo
Arachne
Arachne
Silver I
RiskySnisky
Arachne
Silver I
Level 144
God Stats
36W - 30L
1,567 SR
Queue Stats
188W - 239L
1,149 MMR
Solo
Chaac
Chaac
Silver I
SlipperyBrocoli
Chaac
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 115L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 1 / 1
7,875
525
5,981
13,263
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
GordonB33
Athena
10
1 / 3 / 1
6,837
456
4,848
13,388
10,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
11
0 / 4 / 1
6,366
424
2,243
12,256
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
OnlyHands
Anubis
12
0 / 4 / 2
6,995
466
7,215
11,777
5,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
uzjl
Chernobog
13
1 / 2 / 2
7,284
486
4,738
9,666
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CharonBake KujiraKukulkanThanatos

VS

Bans
ThorRaAchillesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 0 / 6
8,325
555
13,617
7,297
2,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
DotSea
Bacchus
12
2 / 0 / 10
8,160
544
8,745
10,476
10,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
LiLOwnz
Charybdis
13
4 / 1 / 4
8,126
542
6,945
6,439
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RiskySnisky
Arachne
12
1 / 2 / 6
7,122
475
4,046
12,039
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
8,667
578
9,130
11,821
9,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
14
14
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
6
8
L
Odin
2
1
1
2.5
W
Bacchus
DotSea
Bacchus
2
0
10
7
L
Athena
GordonB33
Athena
1
3
1
0.5
L
Ne Zha
0
4
1
0.13
W
Charybdis
LiLOwnz
Charybdis
4
1
4
6
L
Anubis
OnlyHands
Anubis
0
4
2
0.25
W
Arachne
RiskySnisky
Arachne
1
2
6
2
W
2
1
3
3.5
L
Chernobog
uzjl
Chernobog
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
42,483
60,350
Taken
48,072
37,038
Mitigated
29,576
16,060
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,617
1,243
0
1,320
7,297
2,489
434
3,066
4,231
66,074
1,611
L
Odin
5,981
602
0
3,312
13,263
12,033
0
2,462
10,705
1,966
52,983
W
Bacchus
DotSea
Bacchus
8,745
965
0
3,155
10,476
10,020
145
4,125
6,138
32,892
504
L
Athena
GordonB33
Athena
4,848
1,093
0
3,296
13,388
10,954
0
7,386
5,690
19,417
0
L
Ne Zha
2,243
347
0
4,841
12,256
4,271
0
2,208
9,880
0
41,742
W
Charybdis
LiLOwnz
Charybdis
6,945
3,459
0
2,222
6,439
2,400
622
1,413
4,978
0
56,674
L
Anubis
OnlyHands
Anubis
7,215
133
0
2,341
11,777
5,640
0
6,709
4,506
57,388
0
W
Arachne
RiskySnisky
Arachne
4,046
2,017
0
2,821
12,039
5,116
0
1,647
10,305
0
46,435
W
9,130
1,242
0
3,556
11,821
9,551
0
2,138
9,206
1,027
67,857
L
Chernobog
uzjl
Chernobog
4,738
2,981
0
2,270
9,666
4,140
0
2,352
7,203
0
59,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
40,400
399
Minions Killed
463
0
Camps Cleared
0
1,522,462
Distance Traveled
1,603,400
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,325
555
122
8
0
337,484
3
L
Odin
7,875
525
96
6
0
308,292
3
W
Bacchus
8,160
544
39
3
0
322,662
4
L
Athena
6,837
456
27
2
0
315,492
2
L
Ne Zha
6,366
424
74
5
0
341,303
2
W
Charybdis
8,126
542
104
7
0
279,423
1
L
Anubis
6,995
466
99
7
0
268,215
2
W
Arachne
7,122
475
73
5
0
358,808
2
W
Chaac
8,667
578
125
8
0
305,023
0
L
Chernobog
7,284
486
103
7
0
289,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role