Player Matchup

Rama
Rama
Platinum I
Sezokx
Rama
Platinum I
Level 129
God Stats
28W - 19L
1,700 SR
Queue Stats
129W - 116L
1,942 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
TTvNoxiss2015
Cu Chulainn
Platinum V
Level 170
God Stats
6W - 7L
1,584 SR
Queue Stats
70W - 55L
1,754 MMR
Solo
Zeus
Zeus
Platinum III
ThrustinBeiber
Zeus
Platinum III
Level 57
God Stats
7W - 4L
1,726 SR
Queue Stats
125W - 112L
1,735 MMR
Solo
Bacchus
Bacchus
Platinum V
iSiva
Bacchus
Platinum V
Level 124
God Stats
12W - 5L
1,749 SR
Queue Stats
111W - 112L
1,550 MMR
Party 3
Bastet
Bastet
Platinum V
sanity-assessor
Bastet
Platinum V
Level 191
God Stats
12W - 9L
1,738 SR
Queue Stats
86W - 78L
1,741 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,699 SR
1,744 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 177
1,557 SR
1,640 MMR
Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold IV
Etrnloni
Eset
Gold IV
Level 154
God Stats
12W - 6L
1,640 SR
Queue Stats
13W - 8L
1,734 MMR
Party 1
Achilles
Achilles
Gold II
RaekwonMckenney1
Achilles
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,689 MMR
Party 2
Neith
Neith
Gold II
Zapsify
Neith
Gold II
Level 166
God Stats
2W - 2L
1,645 SR
Queue Stats
12W - 6L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Sezokx
Rama
15
10 / 1 / 3
9,898
761
14,027
9,963
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TTvNoxiss2015
Cu Chulainn
14
0 / 1 / 3
8,551
658
5,740
10,892
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 2
8,354
643
6,348
5,765
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
iSiva
Bacchus
12
3 / 2 / 5
7,701
592
3,673
10,849
10,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 6
8,164
628
8,005
12,211
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
CharonThanatosOdinRavana

VS

Bans
AresAthenaChang'eKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 4 / 1
6,687
514
5,830
10,940
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
 
Merlin
12
0 / 4 / 3
6,585
507
4,848
8,944
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
13
1 / 3 / 0
7,341
565
6,894
6,985
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 5 / 0
7,712
593
3,173
11,909
8,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Zapsify
Neith
12
0 / 3 / 2
6,605
508
5,773
9,455
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
5
6
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
1
0.38
L
Merlin
 
Merlin
0
4
3
0.38
L
Eset
1
3
0
0.33
L
3
5
0
0.6
W
Rama
Sezokx
Rama
10
1
3
11.5
W
Cu Chulainn
TTvNoxiss2015
Cu Chulainn
0
1
3
1.5
W
1
1
2
2
L
Neith
Zapsify
Neith
0
3
2
0.33
W
Bacchus
iSiva
Bacchus
3
2
5
2.75
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
26,518
49,680
Taken
48,233
28,273
Mitigated
21,936
16,767
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,830
1,094
0
1,063
10,940
3,719
0
923
10,017
60,519
0
L
Merlin
 
Merlin
4,848
154
0
1,670
8,944
3,156
0
3,401
5,543
48,970
0
L
Eset
6,894
198
0
1,035
6,985
2,995
0
184
6,801
47,129
0
L
3,173
623
0
1,856
11,909
8,852
0
4,502
7,407
0
10,026
W
Rama
Sezokx
Rama
14,027
11,140
0
4,504
9,963
4,886
596
3,302
6,553
0
83,318
W
Cu Chulainn
TTvNoxiss2015
Cu Chulainn
5,740
425
0
2,592
10,892
6,132
0
5,912
4,242
954
64,154
W
6,348
821
0
1,000
5,765
1,890
0
2,010
3,459
76,943
1,172
L
Neith
Zapsify
Neith
5,773
1,803
0
1,662
9,455
3,214
0
1,007
8,448
0
46,740
W
Bacchus
iSiva
Bacchus
3,673
336
0
2,909
10,849
10,545
180
2,176
8,537
19,215
0
W
8,005
1,702
0
5,762
12,211
4,820
7
3,457
8,674
0
55,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
34,930
494
Minions Killed
417
0
Camps Cleared
0
1,403,496
Distance Traveled
1,309,408
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,687
514
87
7
0
285,332
0
L
Merlin
6,585
507
109
8
0
241,447
2
L
Eset
7,341
565
116
9
0
259,897
3
L
Achilles
7,712
593
12
1
0
272,309
3
W
Rama
9,898
761
138
11
0
248,598
3
W
Cu Chulainn
8,551
658
118
9
0
254,252
5
W
Zeus
8,354
643
138
11
0
260,378
1
L
Neith
6,605
508
93
7
0
250,423
3
W
Bacchus
7,701
592
14
1
0
293,864
5
W
Bastet
8,164
628
86
7
0
346,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role