Player Matchup

Anubis
Anubis
GrandeToros
Anubis
Level 87
God Stats
48W - 28L
1,713 SR
Queue Stats
196W - 167L
1,517 Elo+
Solo
Neith
Neith
KevnMendez
Neith
Level 149
God Stats
1W - 2L
1,216 SR
Queue Stats
222W - 236L
1,495 Elo+
Party 1
Ullr
Ullr
YoSoloNoPuedo
Ullr
Level 177
God Stats
3W - 3L
1,462 SR
Queue Stats
221W - 214L
1,465 Elo+
Party 1
Team Averages
Level 138
1,464 SR
1,492 Elo+

VS

Team Averages
Level 99
1,505 SR
1,583 Elo+
Nut
Nut
Chronek
Nut
Level 126
God Stats
2W - 3L
1,446 SR
Queue Stats
49W - 52L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
HarliKinn
Cthulhu
Level 66
God Stats
6W - 4L
1,570 SR
Queue Stats
9W - 9L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Sawex
Aphrodite
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 32L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 3 / 11
11,561
771
18,518
12,793
7,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
7 / 1 / 9
12,423
828
25,647
18,594
8,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 7
11,490
766
13,560
13,664
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
15
2 / 7 / 3
10,546
703
14,850
20,074
8,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
HarliKinn
Cthulhu
14
0 / 4 / 3
9,606
640
11,525
27,636
27,068
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Sawex
Aphrodite
15
4 / 7 / 2
10,273
685
6,421
16,586
8,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
6
6
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
2
7
3
0.5
W
Anubis
4
3
11
3.17
L
Cthulhu
HarliKinn
Cthulhu
0
4
3
0.38
W
Neith
7
1
9
11.5
L
Aphrodite
Sawex
Aphrodite
4
7
2
0.71
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,725
Damage
32,796
45,051
Taken
64,296
23,067
Mitigated
43,868
17,149
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
14,850
7,281
0
2,178
20,074
8,640
0
4,211
15,796
0
59,952
W
Anubis
18,518
480
1,177
6,057
12,793
7,580
543
4,635
8,156
66,420
2,237
L
Cthulhu
HarliKinn
Cthulhu
11,525
634
252
1,802
27,636
27,068
0
8,229
19,372
29,397
1,408
W
Neith
25,647
15,550
0
8,030
18,594
8,816
1,576
6,491
12,103
0
56,073
L
Aphrodite
Sawex
Aphrodite
6,421
1,174
5,111
5,576
16,586
8,160
0
5,346
11,188
15,696
0
W
13,560
4,764
0
1,885
13,664
6,671
1,120
6,225
7,431
0
30,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
30,425
181
Minions Killed
159
0
Camps Cleared
0
813,020
Distance Traveled
690,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,546
703
78
5
0
204,463
0
W
Anubis
11,561
771
69
5
0
264,527
2
L
Cthulhu
9,606
640
57
4
0
259,103
0
W
Neith
12,423
828
66
4
0
281,777
0
L
Aphrodite
10,273
685
24
2
0
227,328
0
W
Ullr
11,490
766
46
3
0
266,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role