Player Matchup

The Morrigan
The Morrigan
Adorno1PR
The Morrigan
Level 63
God Stats
0W - 2L
1,286 SR
Queue Stats
25W - 37L
1,402 Elo+
Party 2
Chiron
Chiron
GABOoNiiCHAN
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Jacob5799
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,477 Elo+
Party 2
Team Averages
Level 81
1,429 SR
1,479 Elo+

VS

Team Averages
Level 82
1,489 SR
1,571 Elo+
Eset
Eset
GnomeGnome17
Eset
Level 104
God Stats
1W - 0L
1,437 SR
Queue Stats
27W - 21L
1,547 Elo+
Party 1
Hachiman
Hachiman
SirAwesome74
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,710 Elo+
Party 1
Chaac
Chaac
Thebrickgang
Chaac
Level 66
God Stats
15W - 12L
1,528 SR
Queue Stats
144W - 127L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adorno1PR
The Morrigan
13
1 / 7 / 0
8,099
675
8,305
9,458
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
12
1 / 7 / 2
8,256
688
11,244
14,324
4,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Jacob5799
Cthulhu
11
1 / 8 / 1
7,551
629
9,095
18,860
14,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 9
11,411
951
20,011
10,569
5,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SirAwesome74
Hachiman
14
3 / 1 / 12
9,443
787
7,098
11,136
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 1 / 11
10,255
855
11,352
15,424
15,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
22
22
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Adorno1PR
The Morrigan
1
7
0
0.14
L
Chiron
1
7
2
0.29
W
13
1
9
17.5
L
Cthulhu
Jacob5799
Cthulhu
1
8
1
0.19
W
Hachiman
SirAwesome74
Hachiman
3
1
12
9
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,644
Damage
38,461
42,642
Taken
37,129
21,566
Mitigated
26,078
2,388
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Adorno1PR
The Morrigan
8,305
722
0
760
9,458
2,769
0
4,678
4,517
18,084
6,230
L
Chiron
11,244
1,628
306
1,322
14,324
4,194
0
7,243
6,844
0
29,014
W
20,011
2,145
409
1,924
10,569
5,165
182
3,769
6,793
64,347
0
L
Cthulhu
Jacob5799
Cthulhu
9,095
431
0
0
18,860
14,603
0
7,273
11,224
20,347
1,281
W
Hachiman
SirAwesome74
Hachiman
7,098
6,021
0
2,503
11,136
5,263
1,215
4,259
6,870
0
29,237
W
11,352
1,293
0
6,137
15,424
15,650
1,205
5,770
9,640
0
32,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,906
Gold Earned
31,109
105
Minions Killed
159
0
Camps Cleared
0
610,319
Distance Traveled
703,863
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,099
675
38
3
0
197,822
1
L
Chiron
8,256
688
30
3
0
207,072
2
W
Eset
11,411
951
84
7
0
245,843
0
L
Cthulhu
7,551
629
37
3
0
205,425
0
W
Hachiman
9,443
787
41
3
0
213,236
0
W
Chaac
10,255
855
34
3
0
244,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role