Player Matchup

Sol
Sol
FuriousLiZard
Sol
Level 109
God Stats
2W - 2L
1,418 SR
Queue Stats
71W - 61L
1,541 Elo+
Solo
Surtr
Surtr
Hoxi39
Surtr
Level 18
God Stats
12W - 13L
1,424 SR
Queue Stats
49W - 57L
1,347 Elo+
Party 2
Cerberus
Cerberus
The_5th_Raikage_
Cerberus
Level 146
God Stats
13W - 9L
1,575 SR
Queue Stats
91W - 87L
1,526 Elo+
Solo
Odin
Odin
kasforlife
Odin
Level 158
God Stats
3W - 4L
1,450 SR
Queue Stats
100W - 104L
1,482 Elo+
Party 2
Discordia
Discordia
thursdayyy
Discordia
Level 107
God Stats
5W - 2L
1,771 SR
Queue Stats
282W - 279L
1,494 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,478 Elo+

VS

Team Averages
Level 143
1,613 SR
1,466 Elo+
Ymir
Ymir
Aracnox
Ymir
Level 155
God Stats
1W - 1L
1,736 SR
Queue Stats
36W - 48L
1,452 Elo+
Party 1
Izanami
Izanami
ArchonGames
Izanami
Level 141
God Stats
2W - 3L
1,557 SR
Queue Stats
34W - 46L
1,448 Elo+
Party 1
Thor
Thor
DrBwade
Thor
Level 156
God Stats
0W - 5L
1,500 SR
Queue Stats
59W - 65L
1,508 Elo+
Party 1
Zeus
Zeus
Mohatnas
Zeus
Level 159
God Stats
2W - 1L
1,771 SR
Queue Stats
123W - 122L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
cyanoticendd
Sun Wukong
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
307W - 277L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,056
676
3,586
4,664
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Hoxi39
Surtr
8
4 / 0 / 0
4,600
767
2,737
2,869
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,780
630
1,988
4,882
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 2
4,698
783
2,379
4,152
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
thursdayyy
Discordia
8
0 / 1 / 1
4,244
707
1,266
3,132
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aracnox
Ymir
8
0 / 0 / 4
4,549
758
1,523
5,257
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
ArchonGames
Izanami
7
3 / 2 / 1
4,382
730
4,021
5,640
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
DrBwade
Thor
8
2 / 1 / 0
4,091
682
1,774
4,902
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
6
0 / 1 / 1
3,664
611
698
858
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
cyanoticendd
Sun Wukong
7
0 / 2 / 0
4,249
708
1,902
5,020
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aracnox
Ymir
0
0
4
2
L
Izanami
ArchonGames
Izanami
3
2
1
1.75
L
Thor
DrBwade
Thor
2
1
0
2
W
1
3
1
0.5
W
Surtr
Hoxi39
Surtr
4
0
0
4
L
Zeus
0
1
1
0.5
W
0
1
1
0.5
L
Sun Wukong
cyanoticendd
Sun Wukong
0
2
0
0
W
1
0
2
2
W
Discordia
thursdayyy
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,956
Damage
9,918
19,699
Taken
21,677
8,446
Mitigated
9,791
7,735
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aracnox
Ymir
1,523
664
112
1,631
5,257
3,592
0
2,475
2,688
13,169
1,903
L
Izanami
ArchonGames
Izanami
4,021
2,791
0
1,171
5,640
1,829
0
3,915
1,725
0
28,813
L
Thor
DrBwade
Thor
1,774
395
0
2,454
4,902
1,561
0
20
4,878
0
17,854
W
3,586
2,066
0
1,288
4,664
1,137
0
564
4,100
19,389
1,355
W
Surtr
Hoxi39
Surtr
2,737
1,426
0
1,826
2,869
1,164
45
0
2,869
969
26,863
L
Zeus
698
335
0
0
858
160
0
256
480
11,989
0
W
1,988
103
0
2,336
4,882
2,667
0
713
4,169
12,145
0
L
Sun Wukong
cyanoticendd
Sun Wukong
1,902
645
0
723
5,020
2,649
0
63
4,957
0
30,096
W
2,379
1,117
0
1,805
4,152
2,607
0
0
4,152
0
24,557
W
Discordia
thursdayyy
Discordia
1,266
171
0
480
3,132
871
0
808
2,232
26,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,378
Gold Earned
20,935
216
Minions Killed
205
0
Camps Cleared
0
675,493
Distance Traveled
615,976
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,549
758
35
6
0
147,441
2
L
Izanami
4,382
730
41
7
0
116,572
0
L
Thor
4,091
682
36
6
0
146,712
0
W
Sol
4,056
676
43
7
0
128,792
0
W
Surtr
4,600
767
46
8
0
135,980
0
L
Zeus
3,664
611
30
5
0
100,917
0
W
Cerberus
3,780
630
9
2
0
136,348
1
L
Sun Wukong
4,249
708
63
11
0
104,334
0
W
Odin
4,698
783
59
10
0
140,303
0
W
Discordia
4,244
707
59
10
0
134,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role